diff --git a/lualibs/legacydb.lua b/lualibs/legacydb.lua new file mode 100644 index 0000000..9f94337 --- /dev/null +++ b/lualibs/legacydb.lua @@ -0,0 +1,419 @@ +--[[ + Author: [ET:Legacy Team] + License: GPLv3 + Website: http://www.etlegacy.com + Mod: compatible with Legacy mod only + Description: WolfAdmin 'plug and play' integration +]]-- + +local function createDb() + -- FIXME: Do bulk insert + + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `config` ( + `id` TEXT NOT NULL PRIMARY KEY, + `value` TEXT NOT NULL + ); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `level` ( + `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + `name` TEXT NOT NULL + ); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `level_permission` ( + `level_id` INTEGER NOT NULL, + `permission` TEXT NOT NULL, + PRIMARY KEY (`level_id`, `permission`), + CONSTRAINT `level_permission_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `player` ( + `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + `guid` TEXT NOT NULL UNIQUE, + `ip` TEXT NOT NULL, + `level_id` INTEGER NOT NULL, + `lastseen` INTEGER NOT NULL, + `seen` INTEGER NOT NULL, + CONSTRAINT `player_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `player_permission` ( + `player_id` INTEGER NOT NULL, + `permission` TEXT NOT NULL, + PRIMARY KEY (`player_id`, `permission`), + CONSTRAINT `player_permission_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `alias` ( + `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + `player_id` INTEGER NOT NULL, + `alias` TEXT NOT NULL, + `cleanalias` TEXT NOT NULL, + `lastused` INTEGER NOT NULL, + `used` INTEGER NOT NULL, + CONSTRAINT `alias_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `alias_player_idx` ON `alias` (`player_id`); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `history` ( + `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + `victim_id` INTEGER NOT NULL, + `invoker_id` INTEGER NOT NULL, + `type` TEXT NOT NULL, + `datetime` INTEGER NOT NULL, + `reason` TEXT NOT NULL, + CONSTRAINT `history_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION, + CONSTRAINT `history_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `history_victim_idx` ON `history` (`victim_id`); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `history_invoker_idx` ON `history` (`invoker_id`); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `mute` ( + `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + `victim_id` INTEGER NOT NULL, + `invoker_id` INTEGER NOT NULL, + `type` TEXT NOT NULL, + `issued` INTEGER NOT NULL, + `expires` INTEGER NOT NULL, + `duration` INTEGER NOT NULL, + `reason` TEXT NOT NULL, + CONSTRAINT `mute_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION, + CONSTRAINT `mute_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `mute_victim_idx` ON `mute` (`victim_id`); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `mute_invoker_idx` ON `mute` (`invoker_id`); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `ban` ( + `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + `victim_id` INTEGER NOT NULL, + `invoker_id` INTEGER NOT NULL, + `issued` INTEGER NOT NULL, + `expires` INTEGER NOT NULL, + `duration` INTEGER NOT NULL, + `reason` TEXT NOT NULL, + CONSTRAINT `ban_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION, + CONSTRAINT `ban_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `ban_victim_idx` ON `ban` (`victim_id`); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `ban_invoker_idx` ON `ban` (`invoker_id`); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `map` ( + `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + `name` TEXT NOT NULL, + `lastplayed` INTEGER NOT NULL + ); + ]]) + cur = assert(con:execute[[ + CREATE TABLE IF NOT EXISTS `record` ( + `map_id` INTEGER NOT NULL, + `type` INTEGER NOT NULL, + `date` INTEGER NOT NULL, + `record` INTEGER NOT NULL, + `player_id` INTEGER NOT NULL, + PRIMARY KEY (`map_id`, `type`), + CONSTRAINT `record_map` FOREIGN KEY (`map_id`) REFERENCES `map` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION, + CONSTRAINT `record_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION + ); + ]]) + cur = assert(con:execute[[ + CREATE INDEX IF NOT EXISTS `record_player_idx` ON `record` (`player_id`); + ]]) + -- cur:close() +end + +local function populateDb() + + -- FIXME: Do bulk insert + -- cur = assert(con:setautocommit(true)) + -- cur = assert(con:commit(true, "IMMEDIATE")) + -- cur = assert(con:execute[[ + -- BEGIN; + -- ... + -- COMMIT; + -- ]]) + + -- insert database version in config + cur = assert(con:execute[[INSERT INTO `config` (`id`, `value`) VALUES ('schema_version', '1.2.0');]]) + + -- add levels + cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (0, 'Guest');]]) + cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (1, 'Regular');]]) + cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (2, 'VIP');]]) + cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (3, 'Admin');]]) + cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (4, 'Senior Admin');]]) + cur = assert(con:execute[[INSERT INTO `level` (`id`, `name`) VALUES (5, 'Server Owner');]]) + + -- add permissions for level 0 + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'admintest');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'help');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'time');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (0, 'greeting');]]) + + -- add permissions for level 1 + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'admintest');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'help');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'time');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'greeting');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listmaps');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listsprees');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (1, 'listrules');]]) + + -- add permissions for level 2 + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'admintest');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'help');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'time');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'greeting');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listplayers');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listteams');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listmaps');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listsprees');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'listrules');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (2, 'spec999');]]) + + -- add permissions for level 3 + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'admintest');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'help');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'time');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'greeting');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listplayers');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listteams');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listmaps');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listsprees');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listrules');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listhistory');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'listbans');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'liststats');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'adminchat');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'put');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'dropweapons');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'warn');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'mute');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'voicemute');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'spec999');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'balance');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'cointoss');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'pause');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'nextmap');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'restart');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'botadmin');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'enablevote');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'noinactivity');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'novote');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'nocensor');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (3, 'novotelimit');]]) + + -- add permissions for level 4 + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'admintest');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'help');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'time');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'greeting');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listplayers');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listteams');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listmaps');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listsprees');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listrules');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listhistory');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listwarns');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listbans');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'listaliases');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'liststats');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'finger');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'adminchat');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'put');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'dropweapons');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'rename');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'freeze');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'disorient');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'burn');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'slap');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'gib');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'throw');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'glow');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pants');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pop');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'warn');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'mute');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'voicemute');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'kick');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'ban');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'spec999');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'balance');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'lockplayers');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'lockteam');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'shuffle');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'swap');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'cointoss');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'pause');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nextmap');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'restart');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'botadmin');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'enablevote');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'cancelvote');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'passvote');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'news');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'noinactivity');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'novote');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nocensor');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'nobalance');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'novotelimit');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'noreason');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'teamcmds');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (4, 'silentcmds');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'admintest');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'help');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'time');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'greeting');]]) + + -- add permissions for level 5 + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listplayers');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listteams');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listmaps');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listsprees');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listrules');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listhistory');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listwarns');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listbans');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'listaliases');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'liststats');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'finger');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'adminchat');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'put');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'dropweapons');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'rename');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'freeze');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'disorient');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'burn');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'slap');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'gib');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'throw');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'glow');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pants');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pop');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'warn');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'mute');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'voicemute');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'kick');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'ban');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'spec999');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'balance');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'lockplayers');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'lockteam');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'shuffle');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'swap');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'cointoss');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'pause');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nextmap');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'restart');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'botadmin');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'enablevote');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'cancelvote');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'passvote');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'news');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'uptime');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'setlevel');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'readconfig');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'noinactivity');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'novote');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nocensor');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'nobalance');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'novotelimit');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'noreason');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'perma');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'teamcmds');]]) + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'silentcmds');]]) + + cur = assert(con:execute[[INSERT INTO `level_permission`(`level_id`, `permission`) VALUES (5, 'spy');]]) + + -- add console to players table + cur = assert(con:execute[[INSERT INTO `player` (`id`, `guid`, `ip`, `level_id`, `lastseen`, `seen`) VALUES (1, 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX', '127.0.0.1', 5, 0, 0);]]) + cur = assert(con:execute[[INSERT INTO `alias` (`id`, `player_id`, `alias`, `cleanalias`, `lastused`, `used`) VALUES (1, 1, 'console', 'console', 0, 0);]]) + + -- cur:close() +end + +-- load sqlite driver +local luasql = require "luasql.sqlite3" + +-- database path +local settings = require "luascripts.wolfadmin.util.settings" +local dbpath = wolfa_getHomePath()..settings.get("db_file") + +-- check if database exists +local file=io.open(dbpath,"r") +if file~=nil then io.close(file) + return +else + outputDebug("^3[Legacy] Initial database not found...") +end + +-- create environement object +env = assert(luasql.sqlite3()) + +-- connect to database +con = assert(env:connect(dbpath)) + +-- create database +outputDebug("^3[Legacy] Creating database...") +createDb() + +-- populate database +outputDebug("^3[Legacy] Populating database... this will take a few seconds") +populateDb() diff --git a/luascripts/wolfadmin/main.lua b/luascripts/wolfadmin/main.lua index dcff48d..9506229 100644 --- a/luascripts/wolfadmin/main.lua +++ b/luascripts/wolfadmin/main.lua @@ -147,7 +147,12 @@ function et_InitGame(levelTime, randomSeed, restartMap) et.trap_SendConsoleCommand(et.EXEC_APPEND, "sets mod_wolfadmin "..wolfa_getVersion()..";") outputDebug("Module "..wolfa_getVersion().." ("..wolfa_getRelease()..") loaded successfully. Created by Timo 'Timothy' Smit.") - + + -- Legacy integration + if et.trap_Cvar_Get("fs_game") == "legacy" then + require("legacydb") + end + events.trigger("onGameInit", levelTime, randomSeed, (restartMap == 1)) end