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hl
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ammo.cpp
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ammo.h
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ammo_secondary.cpp
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ammohistory.cpp
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ammohistory.h
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battery.cpp
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camera.h
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cdll_int.cpp
Mantis 0001012:
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chud.h
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chudmisc.h
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cl_dll.h
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cl_dll.vcproj
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cl_util.cpp
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cl_util.h
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CLabelHeader.h
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com_weapons.cpp
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com_weapons.h
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death.cpp
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demo.cpp
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demo.h
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entity.cpp
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ev_common.cpp
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ev_hldm.cpp
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ev_hldm.h
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events.cpp
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eventscripts.h
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exports.h
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flashlight.cpp
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GameStudioModelRenderer.cpp
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GameStudioModelRenderer.h
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GameStudioModelRenderer_Sample.cpp
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GameStudioModelRenderer_Sample.h
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geiger.cpp
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health.cpp
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health.h
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hud.cpp
Mantis 0001012:
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hud.h
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hud_iface.h
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hud_msg.cpp
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hud_redraw.cpp
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hud_servers.cpp
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hud_servers.h
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hud_servers_priv.h
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hud_spectator.cpp
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hud_spectator.h
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hud_update.cpp
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in_camera.cpp
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in_defs.h
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input.cpp
Mantis 0001012:
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inputw32.cpp
o Branched from revision 45 to temp branch to continue development of features while bugfixes are being carried out on the main branch
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kbutton.h
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menu.cpp
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message.cpp
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overview.cpp
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overview.h
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parsemsg.cpp
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parsemsg.h
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r_studioint.h
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saytext.cpp
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soundsystem.cpp
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status_icons.cpp
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statusbar.cpp
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studio_util.cpp
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studio_util.h
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StudioModelRenderer.cpp
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StudioModelRenderer.h
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text_message.cpp
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tf_defs.h
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train.cpp
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tri.cpp
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util.cpp
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util_vector.h
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vgui_ClassMenu.cpp
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vgui_ConsolePanel.cpp
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vgui_ConsolePanel.h
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vgui_ControlConfigPanel.cpp
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vgui_ControlConfigPanel.h
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vgui_CustomObjects.cpp
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vgui_int.cpp
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vgui_int.h
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vgui_MOTDWindow.cpp
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vgui_SchemeManager.cpp
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vgui_SchemeManager.h
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vgui_ScorePanel.cpp
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vgui_ScorePanel.h
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vgui_ServerBrowser.cpp
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vgui_ServerBrowser.h
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vgui_SpectatorPanel.cpp
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vgui_SpectatorPanel.h
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vgui_TeamFortressViewport.cpp
Mantis 0000989:
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vgui_TeamFortressViewport.h
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vgui_teammenu.cpp
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view.cpp
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view.h
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wrect.h
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