mirror of
https://github.com/ENSL/NS.git
synced 2024-11-27 06:42:54 +00:00
276 lines
5.4 KiB
C++
276 lines
5.4 KiB
C++
#include "ChatPanel.h"
|
|
#include "VGUI_KeyCode.h"
|
|
#include "VGUI_App.h"
|
|
#include "cl_dll/hud.h"
|
|
#include <string.h>
|
|
#ifdef _WIN32
|
|
#include "winsani_in.h"
|
|
#include <windows.h>
|
|
#include "winsani_out.h"
|
|
#endif
|
|
|
|
|
|
using namespace vgui;
|
|
|
|
const char* ChatPanel::chatModeAll = "say";
|
|
const char* ChatPanel::chatModeTeam = "say_team";
|
|
|
|
ChatPanel::ChatPanel(int x, int y, int wide, int tall)
|
|
: Panel(x, y, wide, tall)
|
|
{
|
|
|
|
for (int i = 0; i < 256; ++i)
|
|
{
|
|
mKeyPushed[i] = false;
|
|
}
|
|
|
|
}
|
|
|
|
void ChatPanel::SetChatMode(string sChatMode)
|
|
{
|
|
mChatMode = sChatMode;
|
|
}
|
|
|
|
void ChatPanel::CancelChat()
|
|
{
|
|
|
|
mText = "";
|
|
setVisible(false);
|
|
|
|
for (int i = 0; i < 256; ++i)
|
|
{
|
|
mKeyPushed[i] = false;
|
|
}
|
|
|
|
}
|
|
//@2014 so many evil inputs
|
|
void ChatPanel::KeyDown(int virtualKey, int scanCode)
|
|
//void ChatPanel:VGUI::isKeyDown(KeyCode code)
|
|
{
|
|
|
|
if (virtualKey >= 0 && virtualKey < 256)
|
|
{
|
|
mKeyPushed[virtualKey] = true;
|
|
}
|
|
|
|
if (virtualKey == KEY_ESCAPE)
|
|
{
|
|
CancelChat();
|
|
}
|
|
else if (virtualKey == KEY_ENTER/*VK_RETURN*/)
|
|
{
|
|
|
|
std::string theCommand;
|
|
|
|
theCommand += mChatMode;
|
|
|
|
theCommand += " \"";
|
|
|
|
// Replace all ';' characters with ':' characters since we can't have
|
|
// ';' characters on a console message.
|
|
|
|
for (unsigned int i = 0; i < mText.length(); ++i)
|
|
{
|
|
if (mText[i] == ';')
|
|
{
|
|
mText[i] = ':';
|
|
}
|
|
}
|
|
|
|
theCommand += mText;
|
|
|
|
theCommand += "\"";
|
|
|
|
//say_x "the message here" instead of
|
|
//say_x the message here (ever word was treated as another argument)
|
|
gEngfuncs.pfnClientCmd((char*)theCommand.c_str());
|
|
|
|
CancelChat();
|
|
|
|
}
|
|
else if (virtualKey == KEY_BACKSPACE/*VK_BACK*/)
|
|
{
|
|
if (mText.length() > 0)
|
|
{
|
|
mText.erase(mText.length() - 1, mText.length());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
byte keyState[256]; // BYTE to byte
|
|
// GetKeyboardState(keyState); evil
|
|
|
|
|
|
// Turn off caps lock since some people use it for voice comm.
|
|
|
|
keyState[KEY_CAPSLOCK] = 0;
|
|
|
|
// Turn off control since some people use it for crouching.
|
|
|
|
keyState[KEY_LCONTROL] = 0;
|
|
keyState[KEY_RCONTROL] = 0;
|
|
//@2014 removed keyState[VK_CONTROL] = 0;
|
|
|
|
char buffer[3] = { 0 };
|
|
//@2014 LPWORD is evil
|
|
// int count = toascii(virtualKey, scanCode, keyState, (LPWORD)buffer, 0);
|
|
int count = 1;
|
|
if (count > 0)
|
|
{
|
|
mText += buffer;
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void ChatPanel::paint()
|
|
{
|
|
|
|
const AvHFont& theFont = gHUD.GetSmallFont();
|
|
int thePadSize = 5;
|
|
|
|
//requestFocus();
|
|
|
|
int width;
|
|
int height;
|
|
|
|
getSize(width, height);
|
|
|
|
int x = thePadSize;
|
|
int y = (height - theFont.GetStringHeight()) / 2;
|
|
|
|
char prompt[128];
|
|
strncpy(prompt, mChatMode.c_str(), 127);
|
|
|
|
prompt[0] = toupper( prompt[0] );
|
|
|
|
// Remove any _'s (say_team becomes say team)
|
|
for ( char *pApersand = prompt; pApersand != NULL && *pApersand != 0; pApersand++ )
|
|
{
|
|
// Replace it with a space
|
|
if ( *pApersand == '_' )
|
|
*pApersand = ' ';
|
|
}
|
|
|
|
strcat(prompt, ": ");
|
|
|
|
x = theFont.DrawString(x, y, prompt, 128, 128, 128);
|
|
|
|
const char* text = mText.c_str();
|
|
|
|
while (x + theFont.GetStringWidth(text) > width - thePadSize)
|
|
{
|
|
++text;
|
|
}
|
|
|
|
x = theFont.DrawString(x, y, text, 255, 255, 255);
|
|
|
|
}
|
|
|
|
void ChatPanel::paintBackground()
|
|
{
|
|
|
|
int width;
|
|
int height;
|
|
|
|
getSize(width, height);
|
|
|
|
drawSetColor(0,0,0, 80);
|
|
drawFilledRect(0,0, width, height);
|
|
|
|
}
|
|
|
|
bool ChatPanel::WasKeyPushed(int virtualKey) const
|
|
{
|
|
if (virtualKey >= 0 && virtualKey < 256)
|
|
{
|
|
return mKeyPushed[virtualKey];
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
std::string ChatPanel::UTF8toASCII(unsigned char* multibyte)
|
|
{
|
|
string ASCIIValue;
|
|
if (multibyte[0] <= 127)// let ascii pass
|
|
ASCIIValue = multibyte[0];
|
|
|
|
if (multibyte[0] == 0xC3)// is it a UTF8 multibyte?
|
|
{
|
|
ASCIIValue = multibyte[1] + 64;
|
|
}
|
|
|
|
return ASCIIValue;
|
|
}
|
|
|
|
void ChatPanel::KeyEvent(int iKeydown)
|
|
{
|
|
const Uint8 *state = SDL_GetKeyboardState(NULL);
|
|
bool bTextinput;
|
|
bTextinput = false;
|
|
while (SDL_PollEvent(&event)) {
|
|
|
|
if (event.type == SDL_TEXTINPUT)
|
|
{
|
|
unsigned char* buffer;
|
|
buffer = (unsigned char*)event.text.text;
|
|
|
|
mText += UTF8toASCII(buffer);
|
|
bTextinput = true;
|
|
}
|
|
|
|
}
|
|
|
|
if (state[SDL_SCANCODE_ESCAPE])
|
|
{
|
|
CancelChat();
|
|
|
|
}
|
|
if (state[SDL_SCANCODE_BACKSPACE])
|
|
{
|
|
if (iKeydown && !bTextinput)
|
|
{
|
|
if (mText.length() > 0)
|
|
{
|
|
mText.erase(mText.length() - 1, mText.length());
|
|
}
|
|
}
|
|
}
|
|
if (state[SDL_SCANCODE_RETURN])
|
|
{
|
|
if (iKeydown && !bTextinput)
|
|
{
|
|
std::string theCommand;
|
|
|
|
theCommand += mChatMode;
|
|
|
|
theCommand += " \"";
|
|
|
|
// Replace all ';' characters with ':' characters since we can't have
|
|
// ';' characters on a console message.
|
|
|
|
for (unsigned int i = 0; i < mText.length(); ++i)
|
|
{
|
|
if (mText[i] == ';')
|
|
{
|
|
mText[i] = ':';
|
|
}
|
|
}
|
|
|
|
theCommand += mText;
|
|
|
|
theCommand += "\"";
|
|
|
|
//say_x "the message here" instead of
|
|
//say_x the message here (ever word was treated as another argument)
|
|
gEngfuncs.pfnClientCmd((char*)theCommand.c_str());
|
|
|
|
CancelChat();
|
|
}
|
|
}
|
|
}
|