NS/main/compav.cfg
pierow 3e404baff8 ns presets update
- add new default crosshairs, enabled with cl_weaponcfgs 2
- crosshair bugfixes
- add box crosshair and sub-pixel outline control
- cl_musicdelay -1 plays a track once at start of round
- removed title track from gameplay (main menu only)
- cl_bob cvars archived
- remove HL-style tilting weapon bob in spectate
- sv_randomrfk default off
- more gamma ramp removal
- remove valve shader hash check
- archive showspeed cvar
- update debug and playtest solutions for GLEW
- add HL25 wav file for button select (button rollover sound was removed in HL25)
2024-03-04 22:13:32 -05:00

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INI

// Bright Lighting
brightness "2"
gamma "3"
lightgamma "2"
cl_dynamiclights "0"
cl_postprocess "0"
cl_intensity "0"
// No bobbing
cl_bob "0"
//cl_bobcycle "0.8"
//cl_bobup "0.5"
cl_bobview "0"
// Audio
cl_ambientsound "0"
cl_musicenabled "0"
//cl_musicvolume "0.6"
//cl_musicdelay "-1"
// HUD
hud_style "2"
hud_mapstyle "3"
//hud_mapnames "5"
cl_hudmapzoom "2"
// New crosshairs
crosshair "0"
cl_cross "1"
cl_weaponcfgs "1"
echo " "
echo "----------------------------------------------------------------------"
echo "Competitive NS preset applied:"
echo "----------------------------------------------------------------------"
echo "- Bright lighting settings with overbright shader disabled"
echo "- Nine Legends competitive HUD and new crosshair system"
echo "- No weapon of view bobbing"
echo "- Ambient sound and music disabled"