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3e404baff8
- add new default crosshairs, enabled with cl_weaponcfgs 2 - crosshair bugfixes - add box crosshair and sub-pixel outline control - cl_musicdelay -1 plays a track once at start of round - removed title track from gameplay (main menu only) - cl_bob cvars archived - remove HL-style tilting weapon bob in spectate - sv_randomrfk default off - more gamma ramp removal - remove valve shader hash check - archive showspeed cvar - update debug and playtest solutions for GLEW - add HL25 wav file for button select (button rollover sound was removed in HL25)
16 lines
502 B
INI
16 lines
502 B
INI
// Enter commands to be executed when swapping to this weapon. Useful for per-weapon cl_cross commands or sensitivity.
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cl_cross_alpha "255.000000"
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cl_cross_circle_radius "0.000000"
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cl_cross_color "255 160 0"
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cl_cross_dot_alpha ""
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cl_cross_dot_color ""
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cl_cross_dot_outline "0"
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cl_cross_dot_size "3"
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cl_cross_gap "65.000000"
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cl_cross_line_bottom "0"
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cl_cross_line_left "1"
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cl_cross_line_right "1"
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cl_cross_line_top "0"
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cl_cross_outline "0.000000"
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cl_cross_size "15.000000"
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cl_cross_thickness "2.000000"
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