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* Fixed some nav meshes so Onos can navigate better, and avoid bad structure placement * Improved bot movement when not using the nav mesh (i.e. direct movement) * Fixed player-built structures being duplicated if a commander takes over (i.e. AI commander ignoring player-placed structures and acting like they don't exist) * Fixed marines just loitering in enemy hives doing nothing * Fixed gorges sometimes not fully building structures and just leaving them to slowly grow
2.4 MiB
2.4 MiB