mirror of
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1363f48d96
* Fixed some nav meshes so Onos can navigate better, and avoid bad structure placement * Improved bot movement when not using the nav mesh (i.e. direct movement) * Fixed player-built structures being duplicated if a commander takes over (i.e. AI commander ignoring player-placed structures and acting like they don't exist) * Fixed marines just loitering in enemy hives doing nothing * Fixed gorges sometimes not fully building structures and just leaving them to slowly grow |
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NavEditor | ||
co_angst.nav | ||
co_core.nav | ||
co_daimos.nav | ||
co_faceoff.nav | ||
co_kestrel.nav | ||
co_niveus.nav | ||
co_pulse.nav | ||
co_sava.nav | ||
co_ulysses.nav | ||
co_umbra.nav | ||
ns_altair.nav | ||
ns_askr_b5.nav | ||
ns_askr_b6.nav | ||
ns_ayumi.nav | ||
ns_bast.nav | ||
ns_caged.nav | ||
ns_eclipse.nav | ||
ns_eon.nav | ||
ns_hera.nav | ||
ns_lost.nav | ||
ns_lucid.nav | ||
ns_machina.nav | ||
ns_metal.nav | ||
ns_nancy.nav | ||
ns_nothing.nav | ||
ns_origin.nav | ||
ns_ragnarok.nav | ||
ns_shiva.nav | ||
ns_tanith.nav | ||
ns_veil.nav |