Commit graph

5 commits

Author SHA1 Message Date
puzl
2585bdd529 o Fixed crosshair issues.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@487 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-15 00:15:10 +00:00
puzl
dc78814b90 o cl_customcrosshair now has values 0|1|2|3|4
o Value 0 is the current 3.1 NS crosshair sets
o Value 1 is the default value
o The game now supports crosshair resolution of 1600, though no sprites are provided.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@468 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-05-08 22:21:53 +00:00
puzl
88f1ac3034 o Added custom crosshairs
o cvar cl_customcrosshair 0|1|2|3, default 0, any other value forces default
o Option added to advanced options
o Multiple resolutions supported, if an xhair isn't available for the configured resolution, the next lowest available sprite is used.
o Fully backwards compatible with 3.1 crosshair files.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@409 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-25 19:22:46 +00:00
tankefugl
130c98fed5 o Added +movement to trigger blink, leap and charge
o +movement causes a marine player to reload
o Added charge prototype - WIP

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@407 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-24 23:40:42 +00:00
puzl
5dcc163bd5 made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@379 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-02 10:49:08 +00:00