mohaa-spearhead-sdk/maps/tutorial/Test_VehicleDrive.Scr
2003-02-06 00:00:00 +00:00

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Text

//-------------------------------------------------------------------------------
// Test_VehicleDrive.Scr
//
// - Example code used to have the player drive a tank.
// (as in t3l2)
//
//
// NOTES:
// In the editor, be sure to have the player vehicle target the appropriate
// collision entity.
//-------------------------------------------------------------------------------
level waittill prespawn
level waittill spawn
main:
$playertank.collisionent = $playertank.target
level.playertanktarget = $player
$player holster
$player takeall
$player physics_off
$playertank waitthread global/vehicles_thinkers.scr::players_tank $playertank_trigger
$playertank vehiclespeed 200
end