mohaa-spearhead-sdk/maps/tutorial/Test_VehicleRide.Scr

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2003-02-06 00:00:00 +00:00
//-------------------------------------------------------------------------------
// Test_VehicleRide.Scr
//
// - Example code used to have the player ride as a passenger in a vehicle.
// (as in t2l2)
//
//
// NOTES:
// In the editor, be sure to have the player vehicle target the appropriate
// collision entity.
//-------------------------------------------------------------------------------
level waittill prespawn
level waittill spawn
main:
level.playerjeep = $s1_jeep1
level.playerjeep nodamage // don't want the vehicle to be damaged
level.playerjeep thread global/vehicles_thinkers.scr::PLAYER_JEEP_CONTROLLER
level.playerjeep thread PLAYER_JEEP_Drive
end
//-------------------------------------------------------------------------------
PLAYER_JEEP_Drive:
//
// This is where you can define the path you want the vehicle to take...
//-------------------------------------------------------------------------------
// speed
self drive $jeepfirstpath 250
// speed accel look_ahead
self modifydrive 250 100 256
self waittill drive
self stop
wait 5
self drive $path_two 250
// speed accel look_ahead
self modifydrive 500 100 256
self waittill drive
self stop
end