49 lines
1.3 KiB
Text
49 lines
1.3 KiB
Text
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//-------------------------------------------------------------------------------
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// Test_VehicleRide.Scr
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//
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// - Example code used to have the player ride as a passenger in a vehicle.
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// (as in t2l2)
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//
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//
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// NOTES:
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// In the editor, be sure to have the player vehicle target the appropriate
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// collision entity.
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//-------------------------------------------------------------------------------
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level waittill prespawn
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level waittill spawn
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main:
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level.playerjeep = $s1_jeep1
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level.playerjeep nodamage // don't want the vehicle to be damaged
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level.playerjeep thread global/vehicles_thinkers.scr::PLAYER_JEEP_CONTROLLER
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level.playerjeep thread PLAYER_JEEP_Drive
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end
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//-------------------------------------------------------------------------------
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PLAYER_JEEP_Drive:
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//
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// This is where you can define the path you want the vehicle to take...
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//-------------------------------------------------------------------------------
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// speed
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self drive $jeepfirstpath 250
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// speed accel look_ahead
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self modifydrive 250 100 256
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self waittill drive
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self stop
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wait 5
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self drive $path_two 250
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// speed accel look_ahead
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self modifydrive 500 100 256
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self waittill drive
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self stop
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end
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