dhewm3/neo
2012-07-03 21:12:54 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp Rename PVS vars to match their type 2012-06-28 13:52:26 +02:00
framework Use PATH_MAX for MAX_OSPATH on all platforms 2012-07-03 21:10:45 +02:00
game Rename PVS vars to match their type 2012-06-28 13:52:26 +02:00
idlib Fixes issues with MacOSX. 2012-06-28 14:08:39 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
sound s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
sys Get rid of sys_stub.cpp 2012-07-03 21:12:54 +02:00
tools s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
TypeInfo Get rid of unused defines in Licensee.h 2012-01-14 17:59:37 +01:00
ui
CMakeLists.txt Get rid of sys_stub.cpp 2012-07-03 21:12:54 +02:00
config.h.in