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https://github.com/dhewm/dhewm3.git
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c3d480afe4
Minimum required Windows version is XP again (instead of Win10). Win_GetWindowScalingFactor() tries to use two dynamically loaded functions from newer windows versions (8.1+, Win10 1607+) and has a fallback for older versions that also seems to work (at least if all displays have the same DPI). Moved the function to win_main.cpp so the dynamically loaded functions can be loaded at startup; so edit_gui_common.cpp could be removed again.
303 lines
8.9 KiB
C++
303 lines
8.9 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "tools/edit_gui_common.h"
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#include "ToggleListView.h"
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#define TOGGLELIST_ITEMHEIGHT 22
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#define TEXT_OFFSET 6
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IMPLEMENT_DYNCREATE(ToggleListView, CListView)
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BEGIN_MESSAGE_MAP(ToggleListView, CListView)
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ON_WM_CREATE()
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ON_WM_SIZE()
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ON_WM_MEASUREITEM_REFLECT()
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ON_NOTIFY_REFLECT(NM_CLICK, OnNMClick)
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END_MESSAGE_MAP()
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/**
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* Protected constructor used by dynamic creation.
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*/
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ToggleListView::ToggleListView() {
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onIcon = NULL;
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offIcon = NULL;
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disabledIcon = NULL;
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}
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/**
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* Destructor.
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*/
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ToggleListView::~ToggleListView() {
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}
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/**
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* Sets the tree icons to dispay for each of the three states. Sets the
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* icons to display for each of the three states. The values passed in
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* are the resource name that can be generated using MAKEINTRESOUCE. If
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* the value passed in is NULL then an icon will not be drawn for that
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* state.
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* @param disabled The icon to draw when the state is TOGGLE_STATE_DISABLED.
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* @param on The icon to draw when the state is TOGGLE_STATE_ON.
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* @param off The icon to draw when the state is TOGGLE_STATE_OFF.
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*/
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void ToggleListView::SetToggleIcons(LPCSTR disabled, LPCSTR on, LPCSTR off) {
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if(on) {
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onIcon = (HICON)LoadImage ( AfxGetInstanceHandle(), on, IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR|LR_LOADMAP3DCOLORS );
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} else {
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onIcon = NULL;
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}
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if(off) {
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offIcon = (HICON)LoadImage ( AfxGetInstanceHandle(), off, IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR|LR_LOADMAP3DCOLORS );
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} else {
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offIcon = NULL;
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}
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if(disabled) {
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disabledIcon = (HICON)LoadImage ( AfxGetInstanceHandle(), disabled, IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR|LR_LOADMAP3DCOLORS );
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} else {
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disabledIcon = NULL;
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}
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}
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/**
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* Sets the state of an item in the list.
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* @param index Index of the item whose state should be changed.
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* @param toggleState The state to set
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* @param notify Determines if the notification method OnStateChanged should
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* be called. OnStateChanged will also not be called if the state has not changed.
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*/
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void ToggleListView::SetToggleState(int index, int toggleState, bool notify) {
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CListCtrl& list = GetListCtrl();
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assert(index >= 0 && index < list.GetItemCount());
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int oldState = GetToggleState(index);
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list.SetItemData(index, toggleState);
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if(notify && oldState != toggleState)
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OnStateChanged(index, toggleState);
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}
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/**
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* Gets the state of an item in the list
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* @param index Index of the item of which to retreive the state.
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*/
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int ToggleListView::GetToggleState(int index) {
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CListCtrl& list = GetListCtrl();
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assert(index >= 0 && index < list.GetItemCount());
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DWORD data = list.GetItemData(index);
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return data;
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}
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/**
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* Called as the window is being created and initializes icons and window styles
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*/
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int ToggleListView::OnCreate(LPCREATESTRUCT lpCreateStruct) {
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if (CListView::OnCreate(lpCreateStruct) == -1)
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return -1;
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CListCtrl& list = GetListCtrl();
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list.SetExtendedStyle(LVS_EX_FULLROWSELECT);
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//Turn off the horizontal scroll bar
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//Todo: Figure out why the damn scroll bar pops up
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list.ModifyStyle(WS_HSCROLL, 0L);
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//Insert the one column
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LVCOLUMN col;
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col.mask = 0;
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list.InsertColumn(0, &col);
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SetToggleIcons();
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return 0;
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}
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/**
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* Called when the window is being resized.
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*/
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void ToggleListView::OnSize(UINT nType, int cx, int cy) {
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CListView::OnSize(nType, cx, cy);
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CListCtrl& list = GetListCtrl();
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list.SetColumnWidth(0, cx-1);
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}
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/**
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* Returns the size of each item in the toggle list.
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*/
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void ToggleListView::MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct) {
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float scaling_factor = Win_GetWindowScalingFactor(GetSafeHwnd());
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lpMeasureItemStruct->itemHeight = TOGGLELIST_ITEMHEIGHT * scaling_factor;
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}
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/**
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* Toggles the state of an item when the user clicks in the window.
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*/
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void ToggleListView::OnNMClick(NMHDR *pNMHDR, LRESULT *pResult) {
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CListCtrl& list = GetListCtrl();
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DWORD dwpos = GetMessagePos();
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LVHITTESTINFO info;
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info.pt.x = LOWORD(dwpos);
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info.pt.y = HIWORD(dwpos);
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::MapWindowPoints(HWND_DESKTOP, pNMHDR->hwndFrom, &info.pt, 1);
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int index = list.HitTest(&info);
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if ( index != -1 ) {
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int toggleState = GetToggleState(index);
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if(toggleState != TOGGLE_STATE_DISABLED) {
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RECT rItem;
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list.GetItemRect(index, &rItem, LVIR_BOUNDS);
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if ( info.pt.x < TOGGLELIST_ITEMHEIGHT ) {
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if(toggleState == TOGGLE_STATE_ON) {
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SetToggleState(index, TOGGLE_STATE_OFF, true);
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} else {
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SetToggleState(index, TOGGLE_STATE_ON, true);
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}
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}
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}
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}
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*pResult = 0;
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}
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/**
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* Sets some window styles before the window is created.
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*/
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BOOL ToggleListView::PreCreateWindow(CREATESTRUCT& cs) {
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//Set the required style for the toggle view
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cs.style &= ~LVS_TYPEMASK;
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cs.style |= LVS_REPORT | LVS_OWNERDRAWFIXED | LVS_NOCOLUMNHEADER | LVS_SHOWSELALWAYS;
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return CListView::PreCreateWindow(cs);
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}
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/**
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* Responsible for drawing each list item.
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*/
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void ToggleListView::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) {
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CListCtrl& ListCtrl=GetListCtrl();
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int nItem = lpDrawItemStruct->itemID;
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// get item data
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LV_ITEM lvi;
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_TCHAR szBuff[MAX_PATH];
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memset(&lvi, 0, sizeof(LV_ITEM));
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lvi.mask = LVIF_TEXT;
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lvi.iItem = nItem;
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lvi.pszText = szBuff;
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lvi.cchTextMax = sizeof(szBuff);
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ListCtrl.GetItem(&lvi);
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RECT rDraw;
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CopyRect ( &rDraw, &lpDrawItemStruct->rcItem );
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rDraw.right = rDraw.left + TOGGLELIST_ITEMHEIGHT;
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rDraw.top ++;
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rDraw.right ++;
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FrameRect ( lpDrawItemStruct->hDC, &rDraw, (HBRUSH)GetStockObject ( BLACK_BRUSH ) );
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rDraw.right --;
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FillRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_3DFACE ) );
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Draw3dRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_3DHILIGHT ), GetSysColorBrush ( COLOR_3DSHADOW ) );
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InflateRect ( &rDraw, -3, -3 );
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Draw3dRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_3DSHADOW ), GetSysColorBrush ( COLOR_3DHILIGHT ) );
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switch(GetToggleState(lvi.iItem)) {
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case TOGGLE_STATE_DISABLED:
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if(disabledIcon) {
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DrawIconEx ( lpDrawItemStruct->hDC, rDraw.left, rDraw.top, disabledIcon, 16, 16,0, NULL, DI_NORMAL );
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}
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break;
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case TOGGLE_STATE_ON:
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if(onIcon) {
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DrawIconEx ( lpDrawItemStruct->hDC, rDraw.left, rDraw.top, onIcon, 16, 16,0, NULL, DI_NORMAL );
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}
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break;
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case TOGGLE_STATE_OFF:
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if(offIcon) {
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DrawIconEx ( lpDrawItemStruct->hDC, rDraw.left, rDraw.top, offIcon, 16, 16,0, NULL, DI_NORMAL );
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}
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break;
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};
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CopyRect ( &rDraw, &lpDrawItemStruct->rcItem );
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rDraw.left += TOGGLELIST_ITEMHEIGHT;
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rDraw.left += 1;
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if ( lpDrawItemStruct->itemState & ODS_SELECTED ) {
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FillRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_HIGHLIGHT ) );
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} else {
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FillRect ( lpDrawItemStruct->hDC, &rDraw, GetSysColorBrush ( COLOR_WINDOW ) );
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}
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rDraw.left += TEXT_OFFSET;
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int colorIndex = ( (lpDrawItemStruct->itemState & ODS_SELECTED ) ? COLOR_HIGHLIGHTTEXT : COLOR_WINDOWTEXT );
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SetTextColor ( lpDrawItemStruct->hDC, GetSysColor ( colorIndex ) );
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DrawText ( lpDrawItemStruct->hDC, szBuff, strlen(szBuff), &rDraw, DT_LEFT|DT_VCENTER|DT_SINGLELINE );
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}
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/**
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* Draws a 3d rectangle using the given brushes this code was taken from the gui editor
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*/
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void ToggleListView::Draw3dRect (HDC hDC, RECT* rect, HBRUSH topLeft, HBRUSH bottomRight) {
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RECT rOut;
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SetRect ( &rOut, rect->left, rect->top, rect->right - 1, rect->top + 1 );
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FillRect ( hDC,&rOut, topLeft );
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SetRect ( &rOut, rect->left, rect->top, rect->left + 1, rect->bottom );
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FillRect( hDC,&rOut, topLeft );
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SetRect ( &rOut, rect->right, rect->top, rect->right -1, rect->bottom );
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FillRect( hDC,&rOut, bottomRight );
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SetRect ( &rOut, rect->left, rect->bottom, rect->right, rect->bottom - 1 );
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FillRect( hDC,&rOut, bottomRight );
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}
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