dhewm3/neo
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Revert changes for Demo to d3xp/ - Demo only needs game/ code 2019-01-07 15:06:59 +01:00
framework Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
game Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
idlib MSVC: Shut up Compiler warning in Matrix.h if asserts are disabled 2019-01-13 22:12:36 +01:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
sound Fix entering the menu or saving the game stopping some sounds. 2018-08-19 16:58:44 +02:00
sys Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
tools Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Additional fix 2019-01-07 15:06:59 +01:00
CMakeLists.txt Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00