dhewm3/neo
dhewg 962c0e6032 Fix sound channel saving/restoring for x86_64
Let's not store pointers as int to file. The code already allocs
channels on invalid pointers - well, afer fixing it ;)
2011-12-10 15:36:13 +01:00
..
cm Fix -Wuninitialized warnings 2011-12-10 15:36:05 +01:00
d3xp Fix script interpreter stack for x86_64 2011-12-10 15:36:13 +01:00
framework Fix shared library loading for x86_64 2011-12-10 15:36:10 +01:00
game Fix script interpreter stack for x86_64 2011-12-10 15:36:13 +01:00
idlib Fix ./idlib/math/ for x86_64 2011-12-10 15:36:11 +01:00
MayaImport Fix all whitespace errors 2011-12-10 15:35:54 +01:00
openal Fix all whitespace errors 2011-12-10 15:35:54 +01:00
renderer Fix font loading for x86_64 2011-12-10 15:36:12 +01:00
sound Fix sound channel saving/restoring for x86_64 2011-12-10 15:36:13 +01:00
sys Fix shared library loading for x86_64 2011-12-10 15:36:10 +01:00
tools Fix -Wuninitialized warnings 2011-12-10 15:36:05 +01:00
TypeInfo Fix shared library loading for x86_64 2011-12-10 15:36:10 +01:00
ui Fix id[Simple]Window for x86_64 2011-12-10 15:36:11 +01:00
SConstruct Basic infrastructure for native x86_64 builds 2011-12-10 15:36:08 +01:00