mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-26 22:31:17 +00:00
952292b4a6
and refactorings needed for that (I want to create the log right at the beginning before much else has been initialized, so using things like idStr or Sys_GetPath() isn't safe) save_path being $XDG_DATA_HOME/dhewm3/ (usually ~/.local/share/dhewm3/) on most POSIX systems, $HOME/Library/Application Support/dhewm3/ on Mac If the log file already exists, it's renamed to dhewm3log-old.txt first, so there's always the most recent and the last log available.
227 lines
6 KiB
Text
227 lines
6 KiB
Text
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include <sys/param.h>
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#include <sys/ucontext.h>
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#include <unistd.h>
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#include <fenv.h>
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#include <mach/thread_status.h>
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#include <AppKit/AppKit.h>
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#include <SDL_main.h>
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#include "sys/platform.h"
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#include <sys/types.h>
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#include <sys/sysctl.h>
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#include "idlib/Str.h"
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#include "framework/Common.h"
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#include "sys/posix/posix_public.h"
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static char base_path[MAXPATHLEN];
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static char exe_path[MAXPATHLEN];
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static char save_path[MAXPATHLEN];
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const char* Posix_GetExePath() {
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return exe_path;
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}
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const char* Posix_GetSavePath() {
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return save_path;
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}
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bool Sys_GetPath(sysPath_t type, idStr &path) {
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switch(type) {
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case PATH_BASE:
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path = base_path;
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return true;
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case PATH_CONFIG:
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case PATH_SAVE:
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path = save_path;
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return true;
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case PATH_EXE:
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path = exe_path;
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return true;
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}
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return false;
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}
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/*
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===============
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Sys_Shutdown
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===============
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*/
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void Sys_Shutdown( void ) {
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Posix_Shutdown();
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}
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/*
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================
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Sys_GetSystemRam
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returns in megabytes
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================
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*/
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int Sys_GetSystemRam( void ) {
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// from https://discussions.apple.com/thread/1775836?answerId=8396559022#8396559022
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// should work (at least) from the Mac OSX 10.2.8 SDK on
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int mib[2];
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uint64_t memsize;
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size_t len;
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mib[0] = CTL_HW;
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mib[1] = HW_MEMSIZE; /* uint64_t: physical ram size */
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len = sizeof(memsize);
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if(sysctl(mib, 2, &memsize, &len, NULL, 0) == 0) {
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return (int)(memsize / (1024*1024));
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}
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else
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return 1024;
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}
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bool OSX_GetCPUIdentification( int& cpuId, bool& oldArchitecture )
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{
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SInt32 cpu;
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Gestalt(gestaltNativeCPUtype, &cpu);
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cpuId = cpu;
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oldArchitecture = cpuId < gestaltCPU970;
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return true;
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}
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void OSX_GetVideoCard( int& outVendorId, int& outDeviceId )
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{
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kern_return_t err;
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mach_port_t masterPort;
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io_iterator_t itThis;
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io_service_t service;
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outVendorId = -1;
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outDeviceId = -1;
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// Get a mach port for us and check for errors
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err = IOMasterPort(MACH_PORT_NULL, &masterPort);
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if(err)
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return;
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// Grab all the PCI devices out of the registry
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err = IOServiceGetMatchingServices(masterPort, IOServiceMatching("IOPCIDevice"), &itThis);
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if(err)
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return;
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// Yank everything out of the iterator
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// We could walk through all devices and try to determine the best card. But for now,
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// we'll just look at the first card.
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while(1)
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{
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service = IOIteratorNext(itThis);
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io_name_t dName;
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// Make sure we have a valid service
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if(service)
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{
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// Get the classcode so we know what we're looking at
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CFDataRef classCode = (CFDataRef)IORegistryEntryCreateCFProperty(service,CFSTR("class-code"),kCFAllocatorDefault,0);
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// Only accept devices that are
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// PCI Spec - 0x00030000 is a display device
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if((*(UInt32*)CFDataGetBytePtr(classCode) & 0x00ff0000) == 0x00030000)
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{
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// Get the name of the service (hw)
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IORegistryEntryGetName(service, dName);
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CFDataRef vendorID, deviceID;
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// Get the information for the device we've selected from the list
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vendorID = (CFDataRef)IORegistryEntryCreateCFProperty(service, CFSTR("vendor-id"),kCFAllocatorDefault,0);
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deviceID = (CFDataRef)IORegistryEntryCreateCFProperty(service, CFSTR("device-id"),kCFAllocatorDefault,0);
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outVendorId = *((long*)CFDataGetBytePtr(vendorID));
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outDeviceId = *((long*)CFDataGetBytePtr(deviceID));
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CFRelease(vendorID);
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CFRelease(deviceID);
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}
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CFRelease(classCode);
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// Stop after finding the first device
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if (outVendorId != -1)
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break;
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}
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else
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break;
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}
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}
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/*
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===============
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main
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===============
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*/
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int SDL_main( int argc, char *argv[] ) {
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NSAutoreleasePool *pool;
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pool = [[NSAutoreleasePool alloc] init];
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if (![[NSFileManager defaultManager] changeCurrentDirectoryPath:[[NSBundle mainBundle] resourcePath]])
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Sys_Error("Could not access application resources");
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// DG: set exe_path so Posix_InitSignalHandlers() can call Posix_GetExePath()
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SDL_strlcpy(exe_path, [ [ [ NSBundle mainBundle ] bundlePath ] cString ], sizeof(exe_path));
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// same for save_path for Posix_GetSavePath()
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snprintf(save_path, sizeof(save_path), "%s/Library/Application Support/dhewm3", [NSHomeDirectory() cString]);
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// and preinitializing basepath is easy enough so do that as well
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{
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char* snap;
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SDL_strlcpy(base_path, exe_path, sizeof(base_path));
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snap = strrchr(base_path, '/');
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if (snap)
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*snap = '\0';
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}
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Posix_InitSignalHandlers(); // DG: added signal handlers for POSIX platforms
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if (argc > 1)
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common->Init(argc - 1, &argv[1]);
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else
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common->Init(0, NULL);
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[NSApp activateIgnoringOtherApps:YES];
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while (1) {
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common->Frame();
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// We should think about doing this less frequently than every frame
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[pool release];
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pool = [[NSAutoreleasePool alloc] init];
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}
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[pool release];
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}
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