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and refactorings needed for that (I want to create the log right at the beginning before much else has been initialized, so using things like idStr or Sys_GetPath() isn't safe) save_path being $XDG_DATA_HOME/dhewm3/ (usually ~/.local/share/dhewm3/) on most POSIX systems, $HOME/Library/Application Support/dhewm3/ on Mac If the log file already exists, it's renamed to dhewm3log-old.txt first, so there's always the most recent and the last log available. |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |