dhewm3/neo/d3xp/gamesys
dhewg 3d692b58de Prevent assert() while saving and restoring events
The argument size of each event is checked in debug builds
and this change was missing from the x86_64 commits.

Surprisingly this didn't trigger yet with the original game,
only with the mod 'Classic Doom 3'.
2012-01-12 19:05:52 +01:00
..
Callbacks.cpp Fix event callbacks for x86_64 2011-12-10 15:36:09 +01:00
Class.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Class.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DebugGraph.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DebugGraph.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Event.cpp Prevent assert() while saving and restoring events 2012-01-12 19:05:52 +01:00
Event.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
NoGameTypeInfo.h Fix -Wunused-variable warnings 2011-12-10 15:36:03 +01:00
SaveGame.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SaveGame.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SysCmds.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SysCmds.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
SysCvar.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SysCvar.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
TypeInfo.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
TypeInfo.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00