dhewm3/neo/sys/stub/sys_stub.cpp
dhewg 736ec20d4d Untangle the epic precompiled.h mess
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2011-12-19 23:21:47 +01:00

233 lines
5.2 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "sys/platform.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <stdio.h>
#include <dirent.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/time.h>
#include <pwd.h>
#define MAX_OSPATH 256
static int frameNum;
int Sys_Milliseconds( void ) {
return frameNum * 16;
}
double Sys_GetClockTicks( void ) {
return frameNum * 16.0;
}
double Sys_ClockTicksPerSecond( void ) {
return 1000.0;
}
void Sys_Sleep( int msec ) {
}
void Sys_CreateThread( xthread_t function, void *parms, xthreadPriority priority, xthreadInfo& info ) {
}
void Sys_DestroyThread( xthreadInfo& info ) {
}
void Sys_FlushCacheMemory( void *base, int bytes ) {
}
void Sys_Error( const char *error, ... ) {
va_list argptr;
char text[4096];
va_start (argptr, error);
vprintf (error, argptr);
va_end (argptr);
printf( "\n" );
exit( 1 );
}
void Sys_Quit( void ) {
exit( 0 );
}
char *Sys_GetClipboardData( void ) {
return NULL;
}
void Sys_GenerateEvents( void ) {
}
void Sys_Init( void ) {
}
//==========================================================
idPort clientPort, serverPort;
void Sys_InitNetworking( void ) {
}
bool idPort::GetPacket( netadr_t &net_from, void *data int &size, int maxSize ) {
return false;
}
void idPort::SendPacket( const netadr_t to, const void *data, int size ) {
}
//==========================================================
double idTimer::base;
void idTimer::InitBaseClockTicks( void ) const {
}
//==========================================================
void _glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) {
}
void Sys_InitInput( void ) {
}
void Sys_ShutdownInput( void ) {
}
sysEvent_t Sys_GetEvent( void ) {
sysEvent_t ev;
memset( &ev, 0, sizeof( ev ) );
ev.evType = SE_NONE;
ev.evTime = Sys_Milliseconds();
return ev;
}
void Sys_Mkdir( const char *path ) {
}
const char *Sys_DefaultCDPath(void) {
return "";
}
const char *Sys_DefaultBasePath(void) {
return "";
}
int Sys_ListFiles( const char *directory, const char *extension, idStrList &list )
{
struct dirent *d;
DIR *fdir;
bool dironly = false;
char search[MAX_OSPATH];
int i;
struct stat st;
list.Clear();
if ( !extension)
extension = "";
if ( extension[0] == '/' && extension[1] == 0 ) {
extension = "";
dironly = true;
}
// search
if ((fdir = opendir(directory)) == NULL) {
return 0;
}
while ((d = readdir(fdir)) != NULL) {
idStr::snprintf( search, sizeof(search), "%s/%s", directory, d->d_name );
if (stat(search, &st) == -1)
continue;
if (!dironly) {
idStr look(search);
idStr ext;
look.ExtractFileExtension( ext );
if ( extension && extension[0] && ext.Icmp( &extension[1] ) != 0 ) {
continue;
}
}
if ((dironly && !(st.st_mode & S_IFDIR)) ||
(!dironly && (st.st_mode & S_IFDIR)))
continue;
list.Append( d->d_name );
}
closedir(fdir);
return list.Num();
}
void Sys_GrabMouseCursor( bool grabIt ) {
}
bool Sys_StringToNetAdr( const char *s, netadr_t *a ) {
return false;
}
const char *Sys_NetAdrToString( const netadr_t a ) {
static char s[64];
if ( a.type == NA_LOOPBACK ) {
idStr::snPrintf( s, sizeof(s), "localhost" );
} else if ( a.type == NA_IP ) {
idStr::snPrintf( s, sizeof(s), "%i.%i.%i.%i:%i",
a.ip[0], a.ip[1], a.ip[2], a.ip[3], BigShort(a.port) );
}
return s;
}
void Sys_DoPreferences( void ) {
}
int main( int argc, char **argv ) {
// combine the args into a windows-style command line
char cmdline[4096];
cmdline[0] = 0;
for ( int i = 1 ; i < argc ; i++ ) {
strcat( cmdline, argv[i] );
if ( i < argc - 1 ) {
strcat( cmdline, " " );
}
}
common->Init( cmdline );
while( 1 ) {
common->Async();
common->Frame();
frameNum++;
}
}