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736ec20d4d
Don't include the lazy precompiled.h everywhere, only what's required for the compilation unit. platform.h needs to be included instead to provide all essential defines and types. All includes use the relative path to the neo or the game specific root. Move all idlib related includes from idlib/Lib.h to precompiled.h. precompiled.h still exists for the MFC stuff in tools/. Add some missing header guards.
1773 lines
43 KiB
C++
1773 lines
43 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "sys/platform.h"
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#include <jpeglib.h>
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#include "framework/FileSystem.h"
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#include "renderer/tr_local.h"
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#include "sound/sound.h"
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#include "renderer/Cinematic.h"
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#define CIN_system 1
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#define CIN_loop 2
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#define CIN_hold 4
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#define CIN_silent 8
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#define CIN_shader 16
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class idCinematicLocal : public idCinematic {
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public:
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idCinematicLocal();
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virtual ~idCinematicLocal();
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virtual bool InitFromFile( const char *qpath, bool looping );
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virtual cinData_t ImageForTime( int milliseconds );
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virtual int AnimationLength();
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virtual void Close();
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virtual void ResetTime(int time);
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private:
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size_t mcomp[256];
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byte ** qStatus[2];
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idStr fileName;
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int CIN_WIDTH, CIN_HEIGHT;
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idFile * iFile;
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cinStatus_t status;
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int tfps;
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int RoQPlayed;
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int ROQSize;
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unsigned int RoQFrameSize;
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int onQuad;
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int numQuads;
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int samplesPerLine;
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unsigned int roq_id;
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int screenDelta;
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byte * buf;
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int samplesPerPixel; // defaults to 2
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unsigned int xsize, ysize, maxsize, minsize;
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int normalBuffer0;
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int roq_flags;
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int roqF0;
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int roqF1;
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int t[2];
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int roqFPS;
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int drawX, drawY;
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int animationLength;
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int startTime;
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float frameRate;
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byte * image;
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bool looping;
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bool dirty;
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bool half;
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bool smootheddouble;
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bool inMemory;
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void RoQ_init( void );
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void blitVQQuad32fs( byte **status, unsigned char *data );
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void RoQShutdown( void );
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void RoQInterrupt(void);
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void move8_32( byte *src, byte *dst, int spl );
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void move4_32( byte *src, byte *dst, int spl );
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void blit8_32( byte *src, byte *dst, int spl );
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void blit4_32( byte *src, byte *dst, int spl );
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void blit2_32( byte *src, byte *dst, int spl );
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unsigned short yuv_to_rgb( int y, int u, int v );
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unsigned int yuv_to_rgb24( int y, int u, int v );
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void decodeCodeBook( byte *input, unsigned short roq_flags );
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void recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff );
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void setupQuad( int xOff, int yOff );
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void readQuadInfo( byte *qData );
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void RoQPrepMcomp( int xoff, int yoff );
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void RoQReset();
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};
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const int DEFAULT_CIN_WIDTH = 512;
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const int DEFAULT_CIN_HEIGHT = 512;
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const int MAXSIZE = 8;
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const int MINSIZE = 4;
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const int ROQ_FILE = 0x1084;
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const int ROQ_QUAD = 0x1000;
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const int ROQ_QUAD_INFO = 0x1001;
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const int ROQ_CODEBOOK = 0x1002;
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const int ROQ_QUAD_VQ = 0x1011;
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const int ROQ_QUAD_JPEG = 0x1012;
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const int ROQ_QUAD_HANG = 0x1013;
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const int ROQ_PACKET = 0x1030;
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const int ZA_SOUND_MONO = 0x1020;
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const int ZA_SOUND_STEREO = 0x1021;
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// temporary buffers used by all cinematics
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static int ROQ_YY_tab[256];
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static int ROQ_UB_tab[256];
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static int ROQ_UG_tab[256];
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static int ROQ_VG_tab[256];
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static int ROQ_VR_tab[256];
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static byte * file = NULL;
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static unsigned short * vq2 = NULL;
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static unsigned short * vq4 = NULL;
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static unsigned short * vq8 = NULL;
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//===========================================
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/*
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==============
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idCinematicLocal::InitCinematic
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==============
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*/
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void idCinematic::InitCinematic( void ) {
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float t_ub,t_vr,t_ug,t_vg;
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int i;
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// generate YUV tables
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t_ub = (1.77200f/2.0f) * (float)(1<<6) + 0.5f;
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t_vr = (1.40200f/2.0f) * (float)(1<<6) + 0.5f;
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t_ug = (0.34414f/2.0f) * (float)(1<<6) + 0.5f;
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t_vg = (0.71414f/2.0f) * (float)(1<<6) + 0.5f;
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for( i = 0; i < 256; i++ ) {
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float x = (float)(2 * i - 255);
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ROQ_UB_tab[i] = (int)( ( t_ub * x) + (1<<5));
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ROQ_VR_tab[i] = (int)( ( t_vr * x) + (1<<5));
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ROQ_UG_tab[i] = (int)( (-t_ug * x) );
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ROQ_VG_tab[i] = (int)( (-t_vg * x) + (1<<5));
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ROQ_YY_tab[i] = (int)( (i << 6) | (i >> 2) );
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}
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file = (byte *)Mem_Alloc( 65536 );
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vq2 = (word *)Mem_Alloc( 256*16*4 * sizeof( word ) );
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vq4 = (word *)Mem_Alloc( 256*64*4 * sizeof( word ) );
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vq8 = (word *)Mem_Alloc( 256*256*4 * sizeof( word ) );
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}
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/*
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==============
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idCinematicLocal::ShutdownCinematic
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==============
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*/
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void idCinematic::ShutdownCinematic( void ) {
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Mem_Free( file );
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file = NULL;
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Mem_Free( vq2 );
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vq2 = NULL;
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Mem_Free( vq4 );
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vq4 = NULL;
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Mem_Free( vq8 );
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vq8 = NULL;
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}
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/*
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==============
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idCinematicLocal::Alloc
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==============
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*/
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idCinematic *idCinematic::Alloc() {
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return new idCinematicLocal;
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}
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/*
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==============
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idCinematicLocal::~idCinematic
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==============
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*/
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idCinematic::~idCinematic( ) {
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Close();
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}
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/*
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==============
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idCinematicLocal::InitFromFile
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==============
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*/
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bool idCinematic::InitFromFile( const char *qpath, bool looping ) {
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return false;
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}
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/*
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==============
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idCinematicLocal::AnimationLength
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==============
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*/
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int idCinematic::AnimationLength() {
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return 0;
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}
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/*
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==============
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idCinematicLocal::ResetTime
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==============
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*/
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void idCinematic::ResetTime(int milliseconds) {
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}
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/*
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==============
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idCinematicLocal::ImageForTime
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==============
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*/
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cinData_t idCinematic::ImageForTime( int milliseconds ) {
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cinData_t c;
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memset( &c, 0, sizeof( c ) );
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return c;
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}
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/*
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==============
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idCinematicLocal::Close
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==============
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*/
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void idCinematic::Close() {
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}
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//===========================================
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/*
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==============
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idCinematicLocal::idCinematicLocal
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==============
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*/
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idCinematicLocal::idCinematicLocal() {
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image = NULL;
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status = FMV_EOF;
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buf = NULL;
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iFile = NULL;
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qStatus[0] = (byte **)Mem_Alloc( 32768 * sizeof( byte *) );
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qStatus[1] = (byte **)Mem_Alloc( 32768 * sizeof( byte *) );
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}
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/*
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==============
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idCinematicLocal::~idCinematicLocal
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==============
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*/
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idCinematicLocal::~idCinematicLocal() {
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Close();
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Mem_Free( qStatus[0] );
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qStatus[0] = NULL;
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Mem_Free( qStatus[1] );
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qStatus[1] = NULL;
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}
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/*
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==============
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idCinematicLocal::InitFromFile
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==============
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*/
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bool idCinematicLocal::InitFromFile( const char *qpath, bool amilooping ) {
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unsigned short RoQID;
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Close();
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inMemory = 0;
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animationLength = 100000;
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if ( strstr( qpath, "/" ) == NULL && strstr( qpath, "\\" ) == NULL ) {
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sprintf( fileName, "video/%s", qpath );
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} else {
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sprintf( fileName, "%s", qpath );
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}
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iFile = fileSystem->OpenFileRead( fileName );
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if ( !iFile ) {
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return false;
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}
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ROQSize = iFile->Length();
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looping = amilooping;
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CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
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CIN_WIDTH = DEFAULT_CIN_WIDTH;
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samplesPerPixel = 4;
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startTime = 0; //Sys_Milliseconds();
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buf = NULL;
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iFile->Read( file, 16 );
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RoQID = (unsigned short)(file[0]) + (unsigned short)(file[1])*256;
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frameRate = file[6];
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if ( frameRate == 32.0f ) {
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frameRate = 1000.0f / 32.0f;
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}
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if ( RoQID == ROQ_FILE ) {
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RoQ_init();
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status = FMV_PLAY;
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ImageForTime( 0 );
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status = ( looping ) ? FMV_PLAY : FMV_IDLE;
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return true;
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}
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RoQShutdown();
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return false;
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}
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/*
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==============
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idCinematicLocal::Close
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==============
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*/
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void idCinematicLocal::Close() {
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if ( image ) {
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Mem_Free( (void *)image );
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image = NULL;
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buf = NULL;
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status = FMV_EOF;
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}
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RoQShutdown();
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}
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/*
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==============
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idCinematicLocal::AnimationLength
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==============
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*/
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int idCinematicLocal::AnimationLength() {
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return animationLength;
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}
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/*
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==============
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idCinematicLocal::ResetTime
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==============
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*/
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void idCinematicLocal::ResetTime(int time) {
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startTime = ( backEnd.viewDef ) ? 1000 * backEnd.viewDef->floatTime : -1;
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status = FMV_PLAY;
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}
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/*
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==============
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idCinematicLocal::ImageForTime
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==============
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*/
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cinData_t idCinematicLocal::ImageForTime( int thisTime ) {
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cinData_t cinData;
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if ( thisTime < 0 ) {
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thisTime = 0;
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}
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memset( &cinData, 0, sizeof(cinData) );
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if ( r_skipROQ.GetBool() ) {
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return cinData;
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}
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if ( status == FMV_EOF || status == FMV_IDLE ) {
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return cinData;
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}
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if ( buf == NULL || startTime == -1 ) {
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if ( startTime == -1 ) {
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RoQReset();
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}
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startTime = thisTime;
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}
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tfps = ( ( thisTime - startTime ) * frameRate ) / 1000;
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if ( tfps < 0 ) {
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tfps = 0;
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}
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if ( tfps < numQuads ) {
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RoQReset();
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buf = NULL;
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status = FMV_PLAY;
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}
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if ( buf == NULL ) {
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while( buf == NULL ) {
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RoQInterrupt();
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}
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} else {
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while( (tfps != numQuads && status == FMV_PLAY) ) {
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RoQInterrupt();
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}
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}
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if ( status == FMV_LOOPED ) {
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status = FMV_PLAY;
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while( buf == NULL && status == FMV_PLAY ) {
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RoQInterrupt();
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}
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startTime = thisTime;
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}
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if ( status == FMV_EOF ) {
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if ( looping ) {
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RoQReset();
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buf = NULL;
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if ( status == FMV_LOOPED ) {
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status = FMV_PLAY;
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}
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while ( buf == NULL && status == FMV_PLAY ) {
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RoQInterrupt();
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}
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startTime = thisTime;
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} else {
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status = FMV_IDLE;
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RoQShutdown();
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}
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}
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cinData.imageWidth = CIN_WIDTH;
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cinData.imageHeight = CIN_HEIGHT;
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cinData.status = status;
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cinData.image = buf;
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return cinData;
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}
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/*
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==============
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idCinematicLocal::move8_32
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==============
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*/
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void idCinematicLocal::move8_32( byte *src, byte *dst, int spl ) {
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#if 1
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int *dsrc, *ddst;
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int dspl;
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dsrc = (int *)src;
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ddst = (int *)dst;
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dspl = spl>>2;
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ddst[0*dspl+0] = dsrc[0*dspl+0];
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ddst[0*dspl+1] = dsrc[0*dspl+1];
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ddst[0*dspl+2] = dsrc[0*dspl+2];
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ddst[0*dspl+3] = dsrc[0*dspl+3];
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ddst[0*dspl+4] = dsrc[0*dspl+4];
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ddst[0*dspl+5] = dsrc[0*dspl+5];
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ddst[0*dspl+6] = dsrc[0*dspl+6];
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ddst[0*dspl+7] = dsrc[0*dspl+7];
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ddst[1*dspl+0] = dsrc[1*dspl+0];
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ddst[1*dspl+1] = dsrc[1*dspl+1];
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ddst[1*dspl+2] = dsrc[1*dspl+2];
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ddst[1*dspl+3] = dsrc[1*dspl+3];
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ddst[1*dspl+4] = dsrc[1*dspl+4];
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ddst[1*dspl+5] = dsrc[1*dspl+5];
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ddst[1*dspl+6] = dsrc[1*dspl+6];
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ddst[1*dspl+7] = dsrc[1*dspl+7];
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ddst[2*dspl+0] = dsrc[2*dspl+0];
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ddst[2*dspl+1] = dsrc[2*dspl+1];
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ddst[2*dspl+2] = dsrc[2*dspl+2];
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ddst[2*dspl+3] = dsrc[2*dspl+3];
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ddst[2*dspl+4] = dsrc[2*dspl+4];
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ddst[2*dspl+5] = dsrc[2*dspl+5];
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ddst[2*dspl+6] = dsrc[2*dspl+6];
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ddst[2*dspl+7] = dsrc[2*dspl+7];
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ddst[3*dspl+0] = dsrc[3*dspl+0];
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ddst[3*dspl+1] = dsrc[3*dspl+1];
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ddst[3*dspl+2] = dsrc[3*dspl+2];
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ddst[3*dspl+3] = dsrc[3*dspl+3];
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ddst[3*dspl+4] = dsrc[3*dspl+4];
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ddst[3*dspl+5] = dsrc[3*dspl+5];
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ddst[3*dspl+6] = dsrc[3*dspl+6];
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ddst[3*dspl+7] = dsrc[3*dspl+7];
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ddst[4*dspl+0] = dsrc[4*dspl+0];
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ddst[4*dspl+1] = dsrc[4*dspl+1];
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ddst[4*dspl+2] = dsrc[4*dspl+2];
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ddst[4*dspl+3] = dsrc[4*dspl+3];
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ddst[4*dspl+4] = dsrc[4*dspl+4];
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ddst[4*dspl+5] = dsrc[4*dspl+5];
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ddst[4*dspl+6] = dsrc[4*dspl+6];
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ddst[4*dspl+7] = dsrc[4*dspl+7];
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ddst[5*dspl+0] = dsrc[5*dspl+0];
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ddst[5*dspl+1] = dsrc[5*dspl+1];
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ddst[5*dspl+2] = dsrc[5*dspl+2];
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ddst[5*dspl+3] = dsrc[5*dspl+3];
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ddst[5*dspl+4] = dsrc[5*dspl+4];
|
|
ddst[5*dspl+5] = dsrc[5*dspl+5];
|
|
ddst[5*dspl+6] = dsrc[5*dspl+6];
|
|
ddst[5*dspl+7] = dsrc[5*dspl+7];
|
|
|
|
ddst[6*dspl+0] = dsrc[6*dspl+0];
|
|
ddst[6*dspl+1] = dsrc[6*dspl+1];
|
|
ddst[6*dspl+2] = dsrc[6*dspl+2];
|
|
ddst[6*dspl+3] = dsrc[6*dspl+3];
|
|
ddst[6*dspl+4] = dsrc[6*dspl+4];
|
|
ddst[6*dspl+5] = dsrc[6*dspl+5];
|
|
ddst[6*dspl+6] = dsrc[6*dspl+6];
|
|
ddst[6*dspl+7] = dsrc[6*dspl+7];
|
|
|
|
ddst[7*dspl+0] = dsrc[7*dspl+0];
|
|
ddst[7*dspl+1] = dsrc[7*dspl+1];
|
|
ddst[7*dspl+2] = dsrc[7*dspl+2];
|
|
ddst[7*dspl+3] = dsrc[7*dspl+3];
|
|
ddst[7*dspl+4] = dsrc[7*dspl+4];
|
|
ddst[7*dspl+5] = dsrc[7*dspl+5];
|
|
ddst[7*dspl+6] = dsrc[7*dspl+6];
|
|
ddst[7*dspl+7] = dsrc[7*dspl+7];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::move4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::move4_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[0*dspl+0];
|
|
ddst[0*dspl+1] = dsrc[0*dspl+1];
|
|
ddst[0*dspl+2] = dsrc[0*dspl+2];
|
|
ddst[0*dspl+3] = dsrc[0*dspl+3];
|
|
|
|
ddst[1*dspl+0] = dsrc[1*dspl+0];
|
|
ddst[1*dspl+1] = dsrc[1*dspl+1];
|
|
ddst[1*dspl+2] = dsrc[1*dspl+2];
|
|
ddst[1*dspl+3] = dsrc[1*dspl+3];
|
|
|
|
ddst[2*dspl+0] = dsrc[2*dspl+0];
|
|
ddst[2*dspl+1] = dsrc[2*dspl+1];
|
|
ddst[2*dspl+2] = dsrc[2*dspl+2];
|
|
ddst[2*dspl+3] = dsrc[2*dspl+3];
|
|
|
|
ddst[3*dspl+0] = dsrc[3*dspl+0];
|
|
ddst[3*dspl+1] = dsrc[3*dspl+1];
|
|
ddst[3*dspl+2] = dsrc[3*dspl+2];
|
|
ddst[3*dspl+3] = dsrc[3*dspl+3];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit8_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit8_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[ 0];
|
|
ddst[0*dspl+1] = dsrc[ 1];
|
|
ddst[0*dspl+2] = dsrc[ 2];
|
|
ddst[0*dspl+3] = dsrc[ 3];
|
|
ddst[0*dspl+4] = dsrc[ 4];
|
|
ddst[0*dspl+5] = dsrc[ 5];
|
|
ddst[0*dspl+6] = dsrc[ 6];
|
|
ddst[0*dspl+7] = dsrc[ 7];
|
|
|
|
ddst[1*dspl+0] = dsrc[ 8];
|
|
ddst[1*dspl+1] = dsrc[ 9];
|
|
ddst[1*dspl+2] = dsrc[10];
|
|
ddst[1*dspl+3] = dsrc[11];
|
|
ddst[1*dspl+4] = dsrc[12];
|
|
ddst[1*dspl+5] = dsrc[13];
|
|
ddst[1*dspl+6] = dsrc[14];
|
|
ddst[1*dspl+7] = dsrc[15];
|
|
|
|
ddst[2*dspl+0] = dsrc[16];
|
|
ddst[2*dspl+1] = dsrc[17];
|
|
ddst[2*dspl+2] = dsrc[18];
|
|
ddst[2*dspl+3] = dsrc[19];
|
|
ddst[2*dspl+4] = dsrc[20];
|
|
ddst[2*dspl+5] = dsrc[21];
|
|
ddst[2*dspl+6] = dsrc[22];
|
|
ddst[2*dspl+7] = dsrc[23];
|
|
|
|
ddst[3*dspl+0] = dsrc[24];
|
|
ddst[3*dspl+1] = dsrc[25];
|
|
ddst[3*dspl+2] = dsrc[26];
|
|
ddst[3*dspl+3] = dsrc[27];
|
|
ddst[3*dspl+4] = dsrc[28];
|
|
ddst[3*dspl+5] = dsrc[29];
|
|
ddst[3*dspl+6] = dsrc[30];
|
|
ddst[3*dspl+7] = dsrc[31];
|
|
|
|
ddst[4*dspl+0] = dsrc[32];
|
|
ddst[4*dspl+1] = dsrc[33];
|
|
ddst[4*dspl+2] = dsrc[34];
|
|
ddst[4*dspl+3] = dsrc[35];
|
|
ddst[4*dspl+4] = dsrc[36];
|
|
ddst[4*dspl+5] = dsrc[37];
|
|
ddst[4*dspl+6] = dsrc[38];
|
|
ddst[4*dspl+7] = dsrc[39];
|
|
|
|
ddst[5*dspl+0] = dsrc[40];
|
|
ddst[5*dspl+1] = dsrc[41];
|
|
ddst[5*dspl+2] = dsrc[42];
|
|
ddst[5*dspl+3] = dsrc[43];
|
|
ddst[5*dspl+4] = dsrc[44];
|
|
ddst[5*dspl+5] = dsrc[45];
|
|
ddst[5*dspl+6] = dsrc[46];
|
|
ddst[5*dspl+7] = dsrc[47];
|
|
|
|
ddst[6*dspl+0] = dsrc[48];
|
|
ddst[6*dspl+1] = dsrc[49];
|
|
ddst[6*dspl+2] = dsrc[50];
|
|
ddst[6*dspl+3] = dsrc[51];
|
|
ddst[6*dspl+4] = dsrc[52];
|
|
ddst[6*dspl+5] = dsrc[53];
|
|
ddst[6*dspl+6] = dsrc[54];
|
|
ddst[6*dspl+7] = dsrc[55];
|
|
|
|
ddst[7*dspl+0] = dsrc[56];
|
|
ddst[7*dspl+1] = dsrc[57];
|
|
ddst[7*dspl+2] = dsrc[58];
|
|
ddst[7*dspl+3] = dsrc[59];
|
|
ddst[7*dspl+4] = dsrc[60];
|
|
ddst[7*dspl+5] = dsrc[61];
|
|
ddst[7*dspl+6] = dsrc[62];
|
|
ddst[7*dspl+7] = dsrc[63];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit4_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[ 0];
|
|
ddst[0*dspl+1] = dsrc[ 1];
|
|
ddst[0*dspl+2] = dsrc[ 2];
|
|
ddst[0*dspl+3] = dsrc[ 3];
|
|
ddst[1*dspl+0] = dsrc[ 4];
|
|
ddst[1*dspl+1] = dsrc[ 5];
|
|
ddst[1*dspl+2] = dsrc[ 6];
|
|
ddst[1*dspl+3] = dsrc[ 7];
|
|
ddst[2*dspl+0] = dsrc[ 8];
|
|
ddst[2*dspl+1] = dsrc[ 9];
|
|
ddst[2*dspl+2] = dsrc[10];
|
|
ddst[2*dspl+3] = dsrc[11];
|
|
ddst[3*dspl+0] = dsrc[12];
|
|
ddst[3*dspl+1] = dsrc[13];
|
|
ddst[3*dspl+2] = dsrc[14];
|
|
ddst[3*dspl+3] = dsrc[15];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit2_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit2_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[0];
|
|
ddst[0*dspl+1] = dsrc[1];
|
|
ddst[1*dspl+0] = dsrc[2];
|
|
ddst[1*dspl+1] = dsrc[3];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[dspl] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blitVQQuad32fs
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blitVQQuad32fs( byte **status, unsigned char *data ) {
|
|
unsigned short newd, celdata, code;
|
|
unsigned int index, i;
|
|
|
|
newd = 0;
|
|
celdata = 0;
|
|
index = 0;
|
|
|
|
do {
|
|
if (!newd) {
|
|
newd = 7;
|
|
celdata = data[0] + data[1]*256;
|
|
data += 2;
|
|
} else {
|
|
newd--;
|
|
}
|
|
|
|
code = (unsigned short)(celdata&0xc000);
|
|
celdata <<= 2;
|
|
|
|
switch (code) {
|
|
case 0x8000: // vq code
|
|
blit8_32( (byte *)&vq8[(*data)*128], status[index], samplesPerLine );
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0xc000: // drop
|
|
index++; // skip 8x8
|
|
for(i=0;i<4;i++) {
|
|
if (!newd) {
|
|
newd = 7;
|
|
celdata = data[0] + data[1]*256;
|
|
data += 2;
|
|
} else {
|
|
newd--;
|
|
}
|
|
|
|
code = (unsigned short)(celdata&0xc000); celdata <<= 2;
|
|
|
|
switch (code) { // code in top two bits of code
|
|
case 0x8000: // 4x4 vq code
|
|
blit4_32( (byte *)&vq4[(*data)*32], status[index], samplesPerLine );
|
|
data++;
|
|
break;
|
|
case 0xc000: // 2x2 vq code
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index], samplesPerLine );
|
|
data++;
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, samplesPerLine );
|
|
data++;
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2, samplesPerLine );
|
|
data++;
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2+8, samplesPerLine );
|
|
data++;
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move4_32( status[index] + mcomp[(*data)], status[index], samplesPerLine );
|
|
data++;
|
|
break;
|
|
}
|
|
index++;
|
|
}
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move8_32( status[index] + mcomp[(*data)], status[index], samplesPerLine );
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0x0000:
|
|
index += 5;
|
|
break;
|
|
}
|
|
} while ( status[index] != NULL );
|
|
}
|
|
|
|
#define VQ2TO4(a,b,c,d) { \
|
|
*c++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*c++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*c++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*c++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
a += 2; b += 2; }
|
|
|
|
#define VQ2TO2(a,b,c,d) { \
|
|
*c++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*c++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
a++; b++; }
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb
|
|
==============
|
|
*/
|
|
unsigned short idCinematicLocal::yuv_to_rgb( int y, int u, int v ) {
|
|
int r,g,b,YY = (int)(ROQ_YY_tab[(y)]);
|
|
|
|
r = (YY + ROQ_VR_tab[v]) >> 9;
|
|
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 8;
|
|
b = (YY + ROQ_UB_tab[u]) >> 9;
|
|
|
|
if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
|
|
if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31;
|
|
|
|
return (unsigned short)((r<<11)+(g<<5)+(b));
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb24
|
|
==============
|
|
*/
|
|
unsigned int idCinematicLocal::yuv_to_rgb24( int y, int u, int v ) {
|
|
int r,g,b,YY = (int)(ROQ_YY_tab[(y)]);
|
|
|
|
r = (YY + ROQ_VR_tab[v]) >> 6;
|
|
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 6;
|
|
b = (YY + ROQ_UB_tab[u]) >> 6;
|
|
|
|
if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
|
|
if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255;
|
|
|
|
return LittleLong((r)+(g<<8)+(b<<16));
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::decodeCodeBook
|
|
==============
|
|
*/
|
|
void idCinematicLocal::decodeCodeBook( byte *input, unsigned short roq_flags ) {
|
|
int i, j, two, four;
|
|
unsigned short *aptr, *bptr, *cptr, *dptr;
|
|
int y0,y1,y2,y3,cr,cb;
|
|
unsigned int *iaptr, *ibptr, *icptr, *idptr;
|
|
|
|
if (!roq_flags) {
|
|
two = four = 256;
|
|
} else {
|
|
two = roq_flags>>8;
|
|
if (!two) two = 256;
|
|
four = roq_flags&0xff;
|
|
}
|
|
|
|
four *= 2;
|
|
|
|
bptr = (unsigned short *)vq2;
|
|
|
|
if (!half) {
|
|
if (!smootheddouble) {
|
|
//
|
|
// normal height
|
|
//
|
|
if (samplesPerPixel==2) {
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y1, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y3, cr, cb );
|
|
}
|
|
|
|
cptr = (unsigned short *)vq4;
|
|
dptr = (unsigned short *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
aptr = (unsigned short *)vq2 + (*input++)*4;
|
|
bptr = (unsigned short *)vq2 + (*input++)*4;
|
|
for(j=0;j<2;j++)
|
|
VQ2TO4(aptr,bptr,cptr,dptr);
|
|
}
|
|
} else if (samplesPerPixel==4) {
|
|
ibptr = (unsigned int *)bptr;
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
|
|
}
|
|
|
|
icptr = (unsigned int *)vq4;
|
|
idptr = (unsigned int *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
iaptr = (unsigned int *)vq2 + (*input++)*4;
|
|
ibptr = (unsigned int *)vq2 + (*input++)*4;
|
|
for(j=0;j<2;j++)
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
}
|
|
}
|
|
} else {
|
|
//
|
|
// double height, smoothed
|
|
//
|
|
if (samplesPerPixel==2) {
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y1, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ((y0*3)+y2)/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ((y1*3)+y3)/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( (y0+(y2*3))/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( (y1+(y3*3))/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y3, cr, cb );
|
|
}
|
|
|
|
cptr = (unsigned short *)vq4;
|
|
dptr = (unsigned short *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
aptr = (unsigned short *)vq2 + (*input++)*8;
|
|
bptr = (unsigned short *)vq2 + (*input++)*8;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO4(aptr,bptr,cptr,dptr);
|
|
VQ2TO4(aptr,bptr,cptr,dptr);
|
|
}
|
|
}
|
|
} else if (samplesPerPixel==4) {
|
|
ibptr = (unsigned int *)bptr;
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ((y0*3)+y2)/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ((y1*3)+y3)/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( (y0+(y2*3))/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( (y1+(y3*3))/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
|
|
}
|
|
|
|
icptr = (unsigned int *)vq4;
|
|
idptr = (unsigned int *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
iaptr = (unsigned int *)vq2 + (*input++)*8;
|
|
ibptr = (unsigned int *)vq2 + (*input++)*8;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
//
|
|
// 1/4 screen
|
|
//
|
|
if (samplesPerPixel==2) {
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input; input+=2;
|
|
y2 = (int)*input; input+=2;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
}
|
|
|
|
cptr = (unsigned short *)vq4;
|
|
dptr = (unsigned short *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
aptr = (unsigned short *)vq2 + (*input++)*2;
|
|
bptr = (unsigned short *)vq2 + (*input++)*2;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO2(aptr,bptr,cptr,dptr);
|
|
}
|
|
}
|
|
} else if (samplesPerPixel == 4) {
|
|
ibptr = (unsigned int *) bptr;
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input; input+=2;
|
|
y2 = (int)*input; input+=2;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
}
|
|
|
|
icptr = (unsigned int *)vq4;
|
|
idptr = (unsigned int *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
iaptr = (unsigned int *)vq2 + (*input++)*2;
|
|
ibptr = (unsigned int *)vq2 + (*input++)*2;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO2(iaptr,ibptr,icptr,idptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::recurseQuad
|
|
==============
|
|
*/
|
|
void idCinematicLocal::recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff ) {
|
|
byte *scroff;
|
|
int bigx, bigy, lowx, lowy, useY;
|
|
int offset;
|
|
|
|
offset = screenDelta;
|
|
|
|
lowx = lowy = 0;
|
|
bigx = xsize;
|
|
bigy = ysize;
|
|
|
|
if (bigx > CIN_WIDTH) bigx = CIN_WIDTH;
|
|
if (bigy > CIN_HEIGHT) bigy = CIN_HEIGHT;
|
|
|
|
if ( (startX >= lowx) && (startX+quadSize) <= (bigx) && (startY+quadSize) <= (bigy) && (startY >= lowy) && quadSize <= MAXSIZE) {
|
|
useY = startY;
|
|
scroff = image + (useY+((CIN_HEIGHT-bigy)>>1)+yOff)*(samplesPerLine) + (((startX+xOff))*samplesPerPixel);
|
|
|
|
qStatus[0][onQuad ] = scroff;
|
|
qStatus[1][onQuad++] = scroff+offset;
|
|
}
|
|
|
|
if ( quadSize != MINSIZE ) {
|
|
quadSize >>= 1;
|
|
recurseQuad( startX, startY , quadSize, xOff, yOff );
|
|
recurseQuad( startX+quadSize, startY , quadSize, xOff, yOff );
|
|
recurseQuad( startX, startY+quadSize , quadSize, xOff, yOff );
|
|
recurseQuad( startX+quadSize, startY+quadSize , quadSize, xOff, yOff );
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::setupQuad
|
|
==============
|
|
*/
|
|
void idCinematicLocal::setupQuad( int xOff, int yOff ) {
|
|
int numQuadCels, i,x,y;
|
|
byte *temp;
|
|
|
|
numQuadCels = (CIN_WIDTH*CIN_HEIGHT) / (16);
|
|
numQuadCels += numQuadCels/4 + numQuadCels/16;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
numQuadCels = (xsize*ysize) / (16);
|
|
numQuadCels += numQuadCels/4;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
onQuad = 0;
|
|
|
|
for(y=0;y<(int)ysize;y+=16)
|
|
for(x=0;x<(int)xsize;x+=16)
|
|
recurseQuad( x, y, 16, xOff, yOff );
|
|
|
|
temp = NULL;
|
|
|
|
for(i=(numQuadCels-64);i<numQuadCels;i++) {
|
|
qStatus[0][i] = temp; // eoq
|
|
qStatus[1][i] = temp; // eoq
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::readQuadInfo
|
|
==============
|
|
*/
|
|
void idCinematicLocal::readQuadInfo( byte *qData ) {
|
|
xsize = qData[0]+qData[1]*256;
|
|
ysize = qData[2]+qData[3]*256;
|
|
maxsize = qData[4]+qData[5]*256;
|
|
minsize = qData[6]+qData[7]*256;
|
|
|
|
CIN_HEIGHT = ysize;
|
|
CIN_WIDTH = xsize;
|
|
|
|
samplesPerLine = CIN_WIDTH*samplesPerPixel;
|
|
screenDelta = CIN_HEIGHT*samplesPerLine;
|
|
|
|
if (!image ) {
|
|
image = (byte *)Mem_Alloc( CIN_WIDTH*CIN_HEIGHT*samplesPerPixel*2 );
|
|
}
|
|
|
|
half = false;
|
|
smootheddouble = false;
|
|
|
|
t[0] = (0 - (ptrdiff_t)image)+(ptrdiff_t)image+screenDelta;
|
|
t[1] = (0 - ((ptrdiff_t)image + screenDelta))+(ptrdiff_t)image;
|
|
|
|
drawX = CIN_WIDTH;
|
|
drawY = CIN_HEIGHT;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQPrepMcomp
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQPrepMcomp( int xoff, int yoff ) {
|
|
int i, j, x, y, temp, temp2;
|
|
|
|
i=samplesPerLine; j=samplesPerPixel;
|
|
if ( xsize == (ysize*4) && !half ) { j = j+j; i = i+i; }
|
|
|
|
for(y=0;y<16;y++) {
|
|
temp2 = (y+yoff-8)*i;
|
|
for(x=0;x<16;x++) {
|
|
temp = (x+xoff-8)*j;
|
|
mcomp[(x*16)+y] = normalBuffer0-(temp2+temp);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQReset
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQReset() {
|
|
|
|
iFile->Seek( 0, FS_SEEK_SET );
|
|
iFile->Read( file, 16 );
|
|
RoQ_init();
|
|
status = FMV_LOOPED;
|
|
}
|
|
|
|
|
|
typedef struct {
|
|
struct jpeg_source_mgr pub; /* public fields */
|
|
|
|
byte *infile; /* source stream */
|
|
JOCTET * buffer; /* start of buffer */
|
|
boolean start_of_file; /* have we gotten any data yet? */
|
|
int memsize;
|
|
} my_source_mgr;
|
|
|
|
typedef my_source_mgr * my_src_ptr;
|
|
|
|
#define INPUT_BUF_SIZE 32768 /* choose an efficiently fread'able size */
|
|
|
|
/* jpeg error handling */
|
|
struct jpeg_error_mgr jerr;
|
|
|
|
/*
|
|
* Fill the input buffer --- called whenever buffer is emptied.
|
|
*
|
|
* In typical applications, this should read fresh data into the buffer
|
|
* (ignoring the current state of next_input_byte & bytes_in_buffer),
|
|
* reset the pointer & count to the start of the buffer, and return TRUE
|
|
* indicating that the buffer has been reloaded. It is not necessary to
|
|
* fill the buffer entirely, only to obtain at least one more byte.
|
|
*
|
|
* There is no such thing as an EOF return. If the end of the file has been
|
|
* reached, the routine has a choice of ERREXIT() or inserting fake data into
|
|
* the buffer. In most cases, generating a warning message and inserting a
|
|
* fake EOI marker is the best course of action --- this will allow the
|
|
* decompressor to output however much of the image is there. However,
|
|
* the resulting error message is misleading if the real problem is an empty
|
|
* input file, so we handle that case specially.
|
|
*
|
|
* In applications that need to be able to suspend compression due to input
|
|
* not being available yet, a FALSE return indicates that no more data can be
|
|
* obtained right now, but more may be forthcoming later. In this situation,
|
|
* the decompressor will return to its caller (with an indication of the
|
|
* number of scanlines it has read, if any). The application should resume
|
|
* decompression after it has loaded more data into the input buffer. Note
|
|
* that there are substantial restrictions on the use of suspension --- see
|
|
* the documentation.
|
|
*
|
|
* When suspending, the decompressor will back up to a convenient restart point
|
|
* (typically the start of the current MCU). next_input_byte & bytes_in_buffer
|
|
* indicate where the restart point will be if the current call returns FALSE.
|
|
* Data beyond this point must be rescanned after resumption, so move it to
|
|
* the front of the buffer rather than discarding it.
|
|
*/
|
|
|
|
|
|
static boolean fill_input_buffer( j_decompress_ptr cinfo )
|
|
{
|
|
my_src_ptr src = (my_src_ptr) cinfo->src;
|
|
int nbytes;
|
|
|
|
nbytes = INPUT_BUF_SIZE;
|
|
if (nbytes > src->memsize) nbytes = src->memsize;
|
|
if (nbytes == 0) {
|
|
/* Insert a fake EOI marker */
|
|
src->buffer[0] = (JOCTET) 0xFF;
|
|
src->buffer[1] = (JOCTET) JPEG_EOI;
|
|
nbytes = 2;
|
|
} else {
|
|
memcpy( src->buffer, src->infile, INPUT_BUF_SIZE );
|
|
src->infile = src->infile + nbytes;
|
|
src->memsize = src->memsize - INPUT_BUF_SIZE;
|
|
}
|
|
src->pub.next_input_byte = src->buffer;
|
|
src->pub.bytes_in_buffer = nbytes;
|
|
src->start_of_file = FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
/*
|
|
* Initialize source --- called by jpeg_read_header
|
|
* before any data is actually read.
|
|
*/
|
|
|
|
|
|
static void init_source (j_decompress_ptr cinfo)
|
|
{
|
|
my_src_ptr src = (my_src_ptr) cinfo->src;
|
|
|
|
/* We reset the empty-input-file flag for each image,
|
|
* but we don't clear the input buffer.
|
|
* This is correct behavior for reading a series of images from one source.
|
|
*/
|
|
src->start_of_file = TRUE;
|
|
}
|
|
|
|
/*
|
|
* Skip data --- used to skip over a potentially large amount of
|
|
* uninteresting data (such as an APPn marker).
|
|
*
|
|
* Writers of suspendable-input applications must note that skip_input_data
|
|
* is not granted the right to give a suspension return. If the skip extends
|
|
* beyond the data currently in the buffer, the buffer can be marked empty so
|
|
* that the next read will cause a fill_input_buffer call that can suspend.
|
|
* Arranging for additional bytes to be discarded before reloading the input
|
|
* buffer is the application writer's problem.
|
|
*/
|
|
|
|
static void
|
|
skip_input_data (j_decompress_ptr cinfo, long num_bytes)
|
|
{
|
|
my_src_ptr src = (my_src_ptr) cinfo->src;
|
|
|
|
/* Just a dumb implementation for now. Could use fseek() except
|
|
* it doesn't work on pipes. Not clear that being smart is worth
|
|
* any trouble anyway --- large skips are infrequent.
|
|
*/
|
|
if (num_bytes > 0) {
|
|
src->infile = src->infile + num_bytes;
|
|
src->pub.next_input_byte += (size_t) num_bytes;
|
|
src->pub.bytes_in_buffer -= (size_t) num_bytes;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* An additional method that can be provided by data source modules is the
|
|
* resync_to_restart method for error recovery in the presence of RST markers.
|
|
* For the moment, this source module just uses the default resync method
|
|
* provided by the JPEG library. That method assumes that no backtracking
|
|
* is possible.
|
|
*/
|
|
|
|
|
|
/*
|
|
* Terminate source --- called by jpeg_finish_decompress
|
|
* after all data has been read. Often a no-op.
|
|
*
|
|
* NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
|
|
* application must deal with any cleanup that should happen even
|
|
* for error exit.
|
|
*/
|
|
|
|
static void
|
|
term_source (j_decompress_ptr cinfo)
|
|
{
|
|
/* no work necessary here */
|
|
}
|
|
|
|
void
|
|
jpeg_memory_src (j_decompress_ptr cinfo, byte *infile, int size)
|
|
{
|
|
my_src_ptr src;
|
|
|
|
/* The source object and input buffer are made permanent so that a series
|
|
* of JPEG images can be read from the same file by calling jpeg_stdio_src
|
|
* only before the first one. (If we discarded the buffer at the end of
|
|
* one image, we'd likely lose the start of the next one.)
|
|
* This makes it unsafe to use this manager and a different source
|
|
* manager serially with the same JPEG object. Caveat programmer.
|
|
*/
|
|
if (cinfo->src == NULL) { /* first time for this JPEG object? */
|
|
cinfo->src = (struct jpeg_source_mgr *)
|
|
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
|
|
sizeof(my_source_mgr));
|
|
src = (my_src_ptr) cinfo->src;
|
|
src->buffer = (JOCTET *)
|
|
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
|
|
INPUT_BUF_SIZE * sizeof(JOCTET));
|
|
}
|
|
|
|
src = (my_src_ptr) cinfo->src;
|
|
src->pub.init_source = init_source;
|
|
src->pub.fill_input_buffer = fill_input_buffer;
|
|
src->pub.skip_input_data = skip_input_data;
|
|
src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */
|
|
src->pub.term_source = term_source;
|
|
src->infile = infile;
|
|
src->memsize = size;
|
|
src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */
|
|
src->pub.next_input_byte = NULL; /* until buffer loaded */
|
|
}
|
|
|
|
int JPEGBlit( byte *wStatus, byte *data, int datasize )
|
|
{
|
|
/* This struct contains the JPEG decompression parameters and pointers to
|
|
* working space (which is allocated as needed by the JPEG library).
|
|
*/
|
|
struct jpeg_decompress_struct cinfo;
|
|
/* We use our private extension JPEG error handler.
|
|
* Note that this struct must live as long as the main JPEG parameter
|
|
* struct, to avoid dangling-pointer problems.
|
|
*/
|
|
/* More stuff */
|
|
JSAMPARRAY buffer; /* Output row buffer */
|
|
int row_stride; /* physical row width in output buffer */
|
|
|
|
/* Step 1: allocate and initialize JPEG decompression object */
|
|
|
|
/* We set up the normal JPEG error routines, then override error_exit. */
|
|
cinfo.err = jpeg_std_error(&jerr);
|
|
|
|
/* Now we can initialize the JPEG decompression object. */
|
|
jpeg_create_decompress(&cinfo);
|
|
|
|
/* Step 2: specify data source (eg, a file) */
|
|
|
|
jpeg_memory_src(&cinfo, data, datasize);
|
|
|
|
/* Step 3: read file parameters with jpeg_read_header() */
|
|
|
|
(void) jpeg_read_header(&cinfo, TRUE);
|
|
/* We can ignore the return value from jpeg_read_header since
|
|
* (a) suspension is not possible with the stdio data source, and
|
|
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
|
|
* See libjpeg.doc for more info.
|
|
*/
|
|
|
|
/* Step 4: set parameters for decompression */
|
|
|
|
/* In this example, we don't need to change any of the defaults set by
|
|
* jpeg_read_header(), so we do nothing here.
|
|
*/
|
|
|
|
/* Step 5: Start decompressor */
|
|
|
|
cinfo.dct_method = JDCT_IFAST;
|
|
cinfo.dct_method = JDCT_FASTEST;
|
|
cinfo.dither_mode = JDITHER_NONE;
|
|
cinfo.do_fancy_upsampling = FALSE;
|
|
// cinfo.out_color_space = JCS_GRAYSCALE;
|
|
|
|
(void) jpeg_start_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* We may need to do some setup of our own at this point before reading
|
|
* the data. After jpeg_start_decompress() we have the correct scaled
|
|
* output image dimensions available, as well as the output colormap
|
|
* if we asked for color quantization.
|
|
* In this example, we need to make an output work buffer of the right size.
|
|
*/
|
|
/* JSAMPLEs per row in output buffer */
|
|
row_stride = cinfo.output_width * cinfo.output_components;
|
|
|
|
/* Make a one-row-high sample array that will go away when done with image */
|
|
buffer = (*cinfo.mem->alloc_sarray)
|
|
((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
|
|
|
|
/* Step 6: while (scan lines remain to be read) */
|
|
/* jpeg_read_scanlines(...); */
|
|
|
|
/* Here we use the library's state variable cinfo.output_scanline as the
|
|
* loop counter, so that we don't have to keep track ourselves.
|
|
*/
|
|
|
|
wStatus += (cinfo.output_height-1)*row_stride;
|
|
while (cinfo.output_scanline < cinfo.output_height) {
|
|
/* jpeg_read_scanlines expects an array of pointers to scanlines.
|
|
* Here the array is only one element long, but you could ask for
|
|
* more than one scanline at a time if that's more convenient.
|
|
*/
|
|
(void) jpeg_read_scanlines(&cinfo, &buffer[0], 1);
|
|
|
|
/* Assume put_scanline_someplace wants a pointer and sample count. */
|
|
memcpy( wStatus, &buffer[0][0], row_stride );
|
|
/*
|
|
int x;
|
|
unsigned int *buf = (unsigned int *)&buffer[0][0];
|
|
unsigned int *out = (unsigned int *)wStatus;
|
|
for(x=0;x<cinfo.output_width;x++) {
|
|
unsigned int pixel = buf[x];
|
|
byte *roof = (byte *)&pixel;
|
|
byte temp = roof[0];
|
|
roof[0] = roof[2];
|
|
roof[2] = temp;
|
|
out[x] = pixel;
|
|
}
|
|
*/
|
|
wStatus -= row_stride;
|
|
}
|
|
|
|
/* Step 7: Finish decompression */
|
|
|
|
(void) jpeg_finish_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* Step 8: Release JPEG decompression object */
|
|
|
|
/* This is an important step since it will release a good deal of memory. */
|
|
jpeg_destroy_decompress(&cinfo);
|
|
|
|
/* At this point you may want to check to see whether any corrupt-data
|
|
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
|
|
*/
|
|
|
|
/* And we're done! */
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQInterrupt
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQInterrupt(void) {
|
|
byte *framedata;
|
|
|
|
iFile->Read( file, RoQFrameSize+8 );
|
|
if ( RoQPlayed >= ROQSize ) {
|
|
if (looping) {
|
|
RoQReset();
|
|
} else {
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata = file;
|
|
//
|
|
// new frame is ready
|
|
//
|
|
redump:
|
|
switch(roq_id)
|
|
{
|
|
case ROQ_QUAD_VQ:
|
|
if ((numQuads&1)) {
|
|
normalBuffer0 = t[1];
|
|
RoQPrepMcomp( roqF0, roqF1 );
|
|
blitVQQuad32fs( qStatus[1], framedata);
|
|
buf = image + screenDelta;
|
|
} else {
|
|
normalBuffer0 = t[0];
|
|
RoQPrepMcomp( roqF0, roqF1 );
|
|
blitVQQuad32fs( qStatus[0], framedata );
|
|
buf = image;
|
|
}
|
|
if (numQuads == 0) { // first frame
|
|
memcpy(image+screenDelta, image, samplesPerLine*ysize);
|
|
}
|
|
numQuads++;
|
|
dirty = true;
|
|
break;
|
|
case ROQ_CODEBOOK:
|
|
decodeCodeBook( framedata, (unsigned short)roq_flags );
|
|
break;
|
|
case ZA_SOUND_MONO:
|
|
break;
|
|
case ZA_SOUND_STEREO:
|
|
break;
|
|
case ROQ_QUAD_INFO:
|
|
if (numQuads == -1) {
|
|
readQuadInfo( framedata );
|
|
setupQuad( 0, 0 );
|
|
}
|
|
if (numQuads != 1) numQuads = 0;
|
|
break;
|
|
case ROQ_PACKET:
|
|
inMemory = ( roq_flags != 0 );
|
|
RoQFrameSize = 0; // for header
|
|
break;
|
|
case ROQ_QUAD_HANG:
|
|
RoQFrameSize = 0;
|
|
break;
|
|
case ROQ_QUAD_JPEG:
|
|
if (!numQuads) {
|
|
normalBuffer0 = t[0];
|
|
JPEGBlit( image, framedata, RoQFrameSize );
|
|
memcpy(image+screenDelta, image, samplesPerLine*ysize);
|
|
numQuads++;
|
|
}
|
|
break;
|
|
default:
|
|
status = FMV_EOF;
|
|
break;
|
|
}
|
|
//
|
|
// read in next frame data
|
|
//
|
|
if ( RoQPlayed >= ROQSize ) {
|
|
if (looping) {
|
|
RoQReset();
|
|
} else {
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata += RoQFrameSize;
|
|
roq_id = framedata[0] + framedata[1]*256;
|
|
RoQFrameSize = framedata[2] + framedata[3]*256 + framedata[4]*65536;
|
|
roq_flags = framedata[6] + framedata[7]*256;
|
|
roqF0 = (char)framedata[7];
|
|
roqF1 = (char)framedata[6];
|
|
|
|
if (RoQFrameSize>65536||roq_id==0x1084) {
|
|
common->DPrintf("roq_size>65536||roq_id==0x1084\n");
|
|
status = FMV_EOF;
|
|
if (looping) {
|
|
RoQReset();
|
|
}
|
|
return;
|
|
}
|
|
if (inMemory && (status != FMV_EOF)) {
|
|
inMemory = false; framedata += 8; goto redump;
|
|
}
|
|
//
|
|
// one more frame hits the dust
|
|
//
|
|
// assert(RoQFrameSize <= 65536);
|
|
// r = Sys_StreamedRead( file, RoQFrameSize+8, 1, iFile );
|
|
RoQPlayed += RoQFrameSize+8;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQ_init
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQ_init( void ) {
|
|
|
|
RoQPlayed = 24;
|
|
|
|
/* get frame rate */
|
|
roqFPS = file[ 6] + file[ 7]*256;
|
|
|
|
if (!roqFPS) roqFPS = 30;
|
|
|
|
numQuads = -1;
|
|
|
|
roq_id = file[ 8] + file[ 9]*256;
|
|
RoQFrameSize= file[10] + file[11]*256 + file[12]*65536;
|
|
roq_flags = file[14] + file[15]*256;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQShutdown
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQShutdown( void ) {
|
|
if ( status == FMV_IDLE ) {
|
|
return;
|
|
}
|
|
status = FMV_IDLE;
|
|
|
|
if ( iFile ) {
|
|
fileSystem->CloseFile( iFile );
|
|
iFile = NULL;
|
|
}
|
|
|
|
fileName = "";
|
|
}
|
|
|
|
//===========================================
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::InitFromFile
|
|
==============
|
|
*/
|
|
bool idSndWindow::InitFromFile( const char *qpath, bool looping ) {
|
|
idStr fname = qpath;
|
|
|
|
fname.ToLower();
|
|
if ( !fname.Icmp( "waveform" ) ) {
|
|
showWaveform = true;
|
|
} else {
|
|
showWaveform = false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::ImageForTime
|
|
==============
|
|
*/
|
|
cinData_t idSndWindow::ImageForTime( int milliseconds ) {
|
|
return soundSystem->ImageForTime( milliseconds, showWaveform );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::AnimationLength
|
|
==============
|
|
*/
|
|
int idSndWindow::AnimationLength() {
|
|
return -1;
|
|
}
|