dhewm3/neo
dhewg 6e0c766d14 Unify all Sys_GetProcessorId()
Use SDL functions whenever possible.
2011-12-22 11:07:00 +01:00
..
cm Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
d3xp Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
framework Get rid of CPU speed check in SetMachineSpec() 2011-12-22 10:38:39 +01:00
game Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
idlib Unify CPUID_FTZ and CPUID_DAZ 2011-12-22 10:38:40 +01:00
MayaImport Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
renderer Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
sound Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
sys Unify all Sys_GetProcessorId() 2011-12-22 11:07:00 +01:00
tools Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
TypeInfo Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
ui Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CMakeLists.txt Unify CPUID_FTZ and CPUID_DAZ 2011-12-22 10:38:40 +01:00
SConstruct Initial SDL setup 2011-12-21 17:40:05 +01:00