dhewm3/neo
Daniel Gibson 5f346c7355 Add s_alReverbGain CVar to reduce intensity of reverb effects, fix #365
It can be set to a value between 0.0 and 1.0.
1.0 sounds like it did before introducing this cvar; as many people
found the the effect way to strong, I made 0.5 the default value
2021-04-27 20:08:59 +02:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Set ENGINE_VERSION to 1.5.1, remove usage of C++11 nullptr 2021-03-14 03:43:58 +01:00
framework Update ENGINE_VERSION to 1.5.2pre 2021-04-08 04:13:08 +02:00
game Set ENGINE_VERSION to 1.5.1, remove usage of C++11 nullptr 2021-03-14 03:43:58 +01:00
idlib Silence an uninitialized variable warning 2021-03-15 13:02:45 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Replace libjpeg with stb_image.h 2021-04-27 20:08:59 +02:00
sound Add s_alReverbGain CVar to reduce intensity of reverb effects, fix #365 2021-04-27 20:08:59 +02:00
sys Properly pause sounds when entering menu, fixes #330 2021-04-27 20:08:59 +02:00
tools Replace libjpeg with stb_image.h 2021-04-27 20:08:59 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Fixed SIGSEGV caused to references to already deleted data values in idWindow ops and updateVars 2020-05-30 05:28:40 +02:00
CMakeLists.txt Use stb_vorbis instead of libogg and libvorbis(file) 2021-04-27 20:08:59 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00