.. |
Callbacks.cpp
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Fix event callbacks for x86_64
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2011-12-10 15:36:09 +01:00 |
Class.cpp
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Remove longs from game/ and d3xp/
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2012-06-22 18:20:09 +02:00 |
Class.h
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Revise patch after comments
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2018-10-28 19:53:39 +01:00 |
DebugGraph.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DebugGraph.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Event.cpp
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Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
Event.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
NoGameTypeInfo.h
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Fix -Wunused-variable warnings
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2011-12-10 15:36:03 +01:00 |
SaveGame.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
SaveGame.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
SysCmds.cpp
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make d3xp build with Visual Studio 14
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2015-10-11 23:27:42 +02:00 |
SysCmds.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
SysCvar.cpp
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Added "g_hitEffect" CVar to disable damage effects to the player camera
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2020-05-30 05:23:13 +02:00 |
SysCvar.h
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Added "g_hitEffect" CVar to disable damage effects to the player camera
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2020-05-30 05:23:13 +02:00 |
TypeInfo.cpp
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Remove longs from game/ and d3xp/
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2012-06-22 18:20:09 +02:00 |
TypeInfo.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |