..
ai
make d3xp build with Visual Studio 14
2015-10-11 23:27:42 +02:00
anim
3c96e19610
for d3xp/ - fix miscompilation with gcc 4.5
2013-01-13 22:37:34 +01:00
gamesys
Support reproducible builds, fixes #172
2020-07-13 01:33:40 +02:00
physics
Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. ( #107 )
2015-02-25 22:01:00 +01:00
script
More logging cleanup
2012-07-20 00:12:55 +02:00
Actor.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Actor.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
AF.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
AF.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
AFEntity.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
AFEntity.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
BrittleFracture.cpp
Fix "unreachable code" warnings
2012-01-15 14:13:44 +01:00
BrittleFracture.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Camera.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Camera.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
EndLevel.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
EndLevel.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Entity.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
Entity.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Fx.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
Fx.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Game_local.cpp
Support reproducible builds, fixes #172
2020-07-13 01:33:40 +02:00
Game_local.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Game_network.cpp
s/ReadDeltaLong/ReadDeltaInt/
2012-06-28 13:52:25 +02:00
GameBase.h
Split Game_local.h
2011-12-19 23:21:41 +01:00
GameEdit.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
GameEdit.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Grabber.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Grabber.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
IK.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
IK.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Item.cpp
Fix "unreachable code" warnings
2012-01-15 14:13:44 +01:00
Item.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Light.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
Light.h
Fix -Woverloaded-virtual warnings
2011-12-22 12:33:27 +01:00
Misc.cpp
Fix "unreachable code" warnings
2012-01-15 14:13:44 +01:00
Misc.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Moveable.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
Moveable.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Mover.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Mover.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
MultiplayerGame.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
MultiplayerGame.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Player.cpp
Do the cursor/crosshair scaling to 4:3 also when loading savegame
2018-11-05 04:54:53 +01:00
Player.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
PlayerIcon.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
PlayerIcon.h
Fix all whitespace errors
2011-12-10 15:35:54 +01:00
PlayerView.cpp
Use g_hitEffect CVar variable directly instead of getting it by name
2020-05-30 05:41:22 +02:00
PlayerView.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Projectile.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
Projectile.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Pvs.cpp
Fix new[]/delete missmatches and memory leaks found by clang's ASAN
2015-12-17 18:11:03 +01:00
Pvs.h
Rename PVS vars to match their type
2012-06-28 13:52:26 +02:00
SecurityCamera.cpp
make d3xp build with Visual Studio 14
2015-10-11 23:27:42 +02:00
SecurityCamera.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
SmokeParticles.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
SmokeParticles.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Sound.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Sound.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Target.cpp
Get rid of ID_DEMO_BUILD
2012-07-03 21:12:55 +02:00
Target.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Trigger.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Trigger.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Weapon.cpp
Revert changes for Demo to d3xp/ - Demo only needs game/ code
2019-01-07 15:06:59 +01:00
Weapon.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
WorldSpawn.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
WorldSpawn.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00