dhewm3/neo/sound
Daniel Gibson e8b8f5c02d Always optimize code of some integrated libraries, even in Debug builds
the stb libs, miniz and minizip are now always optimized to speed up
performance, esp. level loading times, in debug builds.

So far the stb libs implementation were dragged into the source file
that uses them, now I created additional source files just for them so
those can be optimized while the engine source files using those libs
can remain unoptimized in debug builds.
2024-06-05 21:40:59 +02:00
..
efxlib.h
snd_cache.cpp
snd_decoder.cpp Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00
snd_efxfile.cpp
snd_emitter.cpp
snd_local.h Several OpenAL improvements 2024-06-01 07:09:42 +02:00
snd_shader.cpp
snd_system.cpp Several OpenAL improvements 2024-06-01 07:09:42 +02:00
snd_wavefile.cpp
snd_world.cpp Several OpenAL improvements 2024-06-01 07:09:42 +02:00
sound.h
stb_vorbis.h
stbvorbis_impl.c Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00