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.. mostly by not making it use SDL_main.h, because it implements its own SDL main functionality anyway. However, I have no way to test this code and as long as SDL3 is not in homebrew testing it in the CI build isn't easy either. |
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.. | ||
misc | ||
DLL.OSX.txt | ||
Doom 3.rsrc | ||
Doom3.icns | ||
DOOMController.mm | ||
Info.plist | ||
macosx_misc.mm | ||
SDLMain.h | ||
SDLMain.m | ||
version.plist |