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.. mostly by not making it use SDL_main.h, because it implements its own SDL main functionality anyway. However, I have no way to test this code and as long as SDL3 is not in homebrew testing it in the CI build isn't easy either. |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
libs/imgui | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |