dhewm3/neo/tools
Daniel Gibson 31e26856e0 (Hopefully) fix Editors messing up game viewport for good, fix #300
I worked around the issue for the particle editor, but now it turned out
it can also somehow happen when switching from the Radiant to the Engine
(with F2), so I implemented the "proper" fix of restoring
glConfig.vidWidth/Height, that are overwritten in
RenderSystemLocal::BeginFrame(), in RenderSystemLocal::EndFrame().
2020-07-20 05:01:51 +02:00
..
af Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
comafx Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
common Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
compilers GUI Editor code/integration from SteelStorm2, doesn't build yet 2019-01-13 22:12:36 +01:00
debugger Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
decl Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
guied Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
Help hello world 2011-11-22 15:28:15 -06:00
materialeditor Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
particle Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
pda Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
radiant (Hopefully) fix Editors messing up game viewport for good, fix #300 2020-07-20 05:01:51 +02:00
script Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
sound Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
edit_gui_common.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
edit_public.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
edit_stub.cpp GUI Editor code/integration from SteelStorm2, doesn't build yet 2019-01-13 22:12:36 +01:00