dhewm3/neo
dhewg 30c66d5ef8 Only compile msvc style asm with 32bit msvc
The 64bit compiler doesn't support __asm.
2012-07-06 01:06:57 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
framework Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
game Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
idlib Only compile msvc style asm with 32bit msvc 2012-07-06 01:06:57 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Remove (faulty/outdated) video ram detection 2012-07-04 22:47:38 +02:00
sound s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
sys Get rid of sysMemoryStats_t 2012-07-06 01:06:56 +02:00
tools s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Fix out of bounds access for buggy UIs 2012-01-12 19:05:51 +01:00
CMakeLists.txt Get rid of empty sys/linux/dedicated.cpp 2012-07-06 01:06:56 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00