dhewm3/neo/sys
Daniel Gibson 69e121727d Add r_glDebugContext to enable OpenGL debug context and -callback
needs SDL2 and GL_ARB_debug_output
2024-07-25 03:24:20 +02:00
..
aros dhewm3log.txt for AROS 2022-01-16 06:12:51 +01:00
cmake Use stb_vorbis instead of libogg and libvorbis(file) 2021-04-27 20:08:59 +02:00
linux POSIX: log output to save_path/dhewm3log.txt 2022-01-16 06:11:20 +01:00
osx Make it build and work on old PPC Macs again (#568) 2024-03-27 01:04:11 +01:00
posix POSIX: log output to save_path/dhewm3log.txt 2022-01-16 06:11:20 +01:00
stub Add glimpParms_t GLimp_GetCurState() to get current window state 2024-06-12 22:26:30 +02:00
win32 Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2023-02-04 19:34:29 +01:00
cpu.cpp Fix sys/cpu.cpp for msvc 64bit 2012-07-06 01:06:59 +02:00
doom_icon.h Window Icon, make in_nograb work with SDL2 2015-03-02 00:03:30 +01:00
events.cpp Implement GLimp_SetScreenParms() for "vid_restart partial" 2024-06-11 16:45:34 +02:00
glimp.cpp Add r_glDebugContext to enable OpenGL debug context and -callback 2024-07-25 03:24:20 +02:00
imgui_savestyle.cpp Adjust imgui_savestyle.cpp for 1.90.8 2024-06-06 20:07:30 +02:00
platform.h Don't use GCC's __builtin_alloca_with_align(), fix #572 2024-04-19 07:24:32 +02:00
proggyvector_font.h ImGui: Improve integration, use scalable font, Control Options menu 2024-05-22 19:46:38 +02:00
sys_imgui.cpp Store imgui.ini and user.imstyle in dhewm3 config dir instead of $PWD 2024-06-04 10:52:30 +02:00
sys_imgui.h Dhewm3SettingsMenu: Improve cursor handling and opening menu ingame 2024-05-28 04:49:24 +02:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h Some functions that will be used by the ImGui keybinding menu 2024-05-22 19:46:38 +02:00
threads.cpp Fix SDL1.2 build and type of xthreadInfo::threadId 2023-01-16 03:22:01 +01:00