dhewm3/neo
Daniel Gibson 2f9e52a804 Handle soft particles when loading graphics quality preset, #604
When applying the currently configured graphics quality preset
(it's set in the `com_machineSpec` CVar and applied with the
`execMachineSpec` command, or by using the menu), now soft particles
are disabled for all quality presets except for ultra, because this
feature has a noticeable impact on performance with some (slower) GPUs.
2024-08-16 00:25:34 +02:00
..
cm Fix/work around other misc. compiler warnings 2023-01-05 09:06:34 +01:00
d3xp Initialize variabls ubsan complained about 2024-03-20 18:32:26 +01:00
framework Handle soft particles when loading graphics quality preset, #604 2024-08-16 00:25:34 +02:00
game Make Sys_SetInteractiveIngameGuiActive() work better 2024-03-17 04:03:27 +01:00
idlib Fix some typos 2024-07-25 03:24:20 +02:00
libs/imgui Update Dear ImGui to 1.90.8 2024-06-06 20:05:54 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Allow Soft Particles for player-weapons after all, fix issue properly 2024-07-30 01:49:08 +02:00
sound Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00
sys Add r_glDebugContext to enable OpenGL debug context and -callback 2024-07-25 03:24:20 +02:00
tools Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2023-02-04 19:34:29 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui HighDPI support, hopefully 2024-06-03 14:49:23 +02:00
CMakeLists.txt Lower macOS requirement 2024-08-03 05:52:42 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00