mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-12-19 01:11:32 +00:00
e93ba6ce0c
Defaults to "1" (on) so the default behavior is like in the original game, but setting it to 0 disables the effects.
258 lines
7.5 KiB
C
258 lines
7.5 KiB
C
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __SYS_CVAR_H__
|
|
#define __SYS_CVAR_H__
|
|
|
|
#include "framework/CVarSystem.h"
|
|
|
|
extern idCVar developer;
|
|
|
|
extern idCVar g_cinematic;
|
|
extern idCVar g_cinematicMaxSkipTime;
|
|
|
|
extern idCVar r_aspectRatio;
|
|
|
|
extern idCVar g_monsters;
|
|
extern idCVar g_decals;
|
|
extern idCVar g_knockback;
|
|
extern idCVar g_skill;
|
|
extern idCVar g_gravity;
|
|
extern idCVar g_skipFX;
|
|
extern idCVar g_skipParticles;
|
|
extern idCVar g_bloodEffects;
|
|
extern idCVar g_projectileLights;
|
|
extern idCVar g_doubleVision;
|
|
extern idCVar g_hitEffect;
|
|
extern idCVar g_muzzleFlash;
|
|
|
|
extern idCVar g_disasm;
|
|
extern idCVar g_debugBounds;
|
|
extern idCVar g_debugAnim;
|
|
extern idCVar g_debugMove;
|
|
extern idCVar g_debugDamage;
|
|
extern idCVar g_debugWeapon;
|
|
extern idCVar g_debugScript;
|
|
extern idCVar g_debugMover;
|
|
extern idCVar g_debugTriggers;
|
|
extern idCVar g_debugCinematic;
|
|
extern idCVar g_stopTime;
|
|
extern idCVar g_armorProtection;
|
|
extern idCVar g_armorProtectionMP;
|
|
extern idCVar g_damageScale;
|
|
extern idCVar g_useDynamicProtection;
|
|
extern idCVar g_healthTakeTime;
|
|
extern idCVar g_healthTakeAmt;
|
|
extern idCVar g_healthTakeLimit;
|
|
|
|
extern idCVar g_showPVS;
|
|
extern idCVar g_showTargets;
|
|
extern idCVar g_showTriggers;
|
|
extern idCVar g_showCollisionWorld;
|
|
extern idCVar g_showCollisionModels;
|
|
extern idCVar g_showCollisionTraces;
|
|
extern idCVar g_maxShowDistance;
|
|
extern idCVar g_showEntityInfo;
|
|
extern idCVar g_showviewpos;
|
|
extern idCVar g_showcamerainfo;
|
|
extern idCVar g_showTestModelFrame;
|
|
extern idCVar g_showActiveEntities;
|
|
extern idCVar g_showEnemies;
|
|
|
|
extern idCVar g_frametime;
|
|
extern idCVar g_timeentities;
|
|
|
|
extern idCVar ai_debugScript;
|
|
extern idCVar ai_debugMove;
|
|
extern idCVar ai_debugTrajectory;
|
|
extern idCVar ai_testPredictPath;
|
|
extern idCVar ai_showCombatNodes;
|
|
extern idCVar ai_showPaths;
|
|
extern idCVar ai_showObstacleAvoidance;
|
|
extern idCVar ai_blockedFailSafe;
|
|
|
|
extern idCVar g_dvTime;
|
|
extern idCVar g_dvAmplitude;
|
|
extern idCVar g_dvFrequency;
|
|
|
|
extern idCVar g_kickTime;
|
|
extern idCVar g_kickAmplitude;
|
|
extern idCVar g_blobTime;
|
|
extern idCVar g_blobSize;
|
|
|
|
extern idCVar g_testHealthVision;
|
|
extern idCVar g_editEntityMode;
|
|
extern idCVar g_dragEntity;
|
|
extern idCVar g_dragDamping;
|
|
extern idCVar g_dragShowSelection;
|
|
extern idCVar g_dropItemRotation;
|
|
|
|
extern idCVar g_vehicleVelocity;
|
|
extern idCVar g_vehicleForce;
|
|
extern idCVar g_vehicleSuspensionUp;
|
|
extern idCVar g_vehicleSuspensionDown;
|
|
extern idCVar g_vehicleSuspensionKCompress;
|
|
extern idCVar g_vehicleSuspensionDamping;
|
|
extern idCVar g_vehicleTireFriction;
|
|
|
|
extern idCVar ik_enable;
|
|
extern idCVar ik_debug;
|
|
|
|
extern idCVar af_useLinearTime;
|
|
extern idCVar af_useImpulseFriction;
|
|
extern idCVar af_useJointImpulseFriction;
|
|
extern idCVar af_useSymmetry;
|
|
extern idCVar af_skipSelfCollision;
|
|
extern idCVar af_skipLimits;
|
|
extern idCVar af_skipFriction;
|
|
extern idCVar af_forceFriction;
|
|
extern idCVar af_maxLinearVelocity;
|
|
extern idCVar af_maxAngularVelocity;
|
|
extern idCVar af_timeScale;
|
|
extern idCVar af_jointFrictionScale;
|
|
extern idCVar af_contactFrictionScale;
|
|
extern idCVar af_highlightBody;
|
|
extern idCVar af_highlightConstraint;
|
|
extern idCVar af_showTimings;
|
|
extern idCVar af_showConstraints;
|
|
extern idCVar af_showConstraintNames;
|
|
extern idCVar af_showConstrainedBodies;
|
|
extern idCVar af_showPrimaryOnly;
|
|
extern idCVar af_showTrees;
|
|
extern idCVar af_showLimits;
|
|
extern idCVar af_showBodies;
|
|
extern idCVar af_showBodyNames;
|
|
extern idCVar af_showMass;
|
|
extern idCVar af_showTotalMass;
|
|
extern idCVar af_showInertia;
|
|
extern idCVar af_showVelocity;
|
|
extern idCVar af_showActive;
|
|
extern idCVar af_testSolid;
|
|
|
|
extern idCVar rb_showTimings;
|
|
extern idCVar rb_showBodies;
|
|
extern idCVar rb_showMass;
|
|
extern idCVar rb_showInertia;
|
|
extern idCVar rb_showVelocity;
|
|
extern idCVar rb_showActive;
|
|
|
|
extern idCVar pm_jumpheight;
|
|
extern idCVar pm_stepsize;
|
|
extern idCVar pm_crouchspeed;
|
|
extern idCVar pm_walkspeed;
|
|
extern idCVar pm_runspeed;
|
|
extern idCVar pm_noclipspeed;
|
|
extern idCVar pm_spectatespeed;
|
|
extern idCVar pm_spectatebbox;
|
|
extern idCVar pm_usecylinder;
|
|
extern idCVar pm_minviewpitch;
|
|
extern idCVar pm_maxviewpitch;
|
|
extern idCVar pm_stamina;
|
|
extern idCVar pm_staminathreshold;
|
|
extern idCVar pm_staminarate;
|
|
extern idCVar pm_crouchheight;
|
|
extern idCVar pm_crouchviewheight;
|
|
extern idCVar pm_normalheight;
|
|
extern idCVar pm_normalviewheight;
|
|
extern idCVar pm_deadheight;
|
|
extern idCVar pm_deadviewheight;
|
|
extern idCVar pm_crouchrate;
|
|
extern idCVar pm_bboxwidth;
|
|
extern idCVar pm_crouchbob;
|
|
extern idCVar pm_walkbob;
|
|
extern idCVar pm_runbob;
|
|
extern idCVar pm_runpitch;
|
|
extern idCVar pm_runroll;
|
|
extern idCVar pm_bobup;
|
|
extern idCVar pm_bobpitch;
|
|
extern idCVar pm_bobroll;
|
|
extern idCVar pm_thirdPersonRange;
|
|
extern idCVar pm_thirdPersonHeight;
|
|
extern idCVar pm_thirdPersonAngle;
|
|
extern idCVar pm_thirdPersonClip;
|
|
extern idCVar pm_thirdPerson;
|
|
extern idCVar pm_thirdPersonDeath;
|
|
extern idCVar pm_modelView;
|
|
extern idCVar pm_airTics;
|
|
|
|
extern idCVar g_showPlayerShadow;
|
|
extern idCVar g_showHud;
|
|
extern idCVar g_showProjectilePct;
|
|
extern idCVar g_showBrass;
|
|
extern idCVar g_gun_x;
|
|
extern idCVar g_gun_y;
|
|
extern idCVar g_gun_z;
|
|
extern idCVar g_viewNodalX;
|
|
extern idCVar g_viewNodalZ;
|
|
extern idCVar g_fov;
|
|
extern idCVar g_testDeath;
|
|
extern idCVar g_skipViewEffects;
|
|
extern idCVar g_mpWeaponAngleScale;
|
|
|
|
extern idCVar g_testParticle;
|
|
extern idCVar g_testParticleName;
|
|
|
|
extern idCVar g_testPostProcess;
|
|
|
|
extern idCVar g_testModelRotate;
|
|
extern idCVar g_testModelAnimate;
|
|
extern idCVar g_testModelBlend;
|
|
extern idCVar g_exportMask;
|
|
extern idCVar g_flushSave;
|
|
|
|
extern idCVar aas_test;
|
|
extern idCVar aas_showAreas;
|
|
extern idCVar aas_showPath;
|
|
extern idCVar aas_showFlyPath;
|
|
extern idCVar aas_showWallEdges;
|
|
extern idCVar aas_showHideArea;
|
|
extern idCVar aas_pullPlayer;
|
|
extern idCVar aas_randomPullPlayer;
|
|
extern idCVar aas_goalArea;
|
|
extern idCVar aas_showPushIntoArea;
|
|
|
|
extern idCVar net_clientPredictGUI;
|
|
|
|
extern idCVar g_voteFlags;
|
|
extern idCVar g_mapCycle;
|
|
extern idCVar g_balanceTDM;
|
|
|
|
extern idCVar si_timeLimit;
|
|
extern idCVar si_fragLimit;
|
|
extern idCVar si_gameType;
|
|
extern idCVar si_map;
|
|
extern idCVar si_spectators;
|
|
|
|
extern idCVar net_clientSelfSmoothing;
|
|
extern idCVar net_clientLagOMeter;
|
|
|
|
extern const char *si_gameTypeArgs[];
|
|
|
|
extern const char *ui_skinArgs[];
|
|
|
|
#endif /* !__SYS_CVAR_H__ */
|