Commit graph

8 commits

Author SHA1 Message Date
Daniel Gibson
56b3c46ba8 Fix MSVC non-Release builds (_alloca()/assert() didn't play nice) 2023-03-02 18:04:48 +01:00
dhewg
5f5a6e7043 s/BigLong/BigInt/ to match the return type 2012-06-28 13:52:22 +02:00
dhewg
49c4d028a5 s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
dhewg
736ec20d4d Untangle the epic precompiled.h mess
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2011-12-19 23:21:47 +01:00
dhewg
90a53d0977 Move idlib typedefs to platform.h 2011-12-19 20:33:03 +01:00
dhewg
79ad905e05 Fix all whitespace errors
Excluding 3rd party files.
2011-12-10 15:35:54 +01:00
dhewg
ff493f6847 Fix quoting in GPL headers 2011-12-10 15:34:48 +01:00
Timothee 'TTimo' Besset
fb1609f554 hello world 2011-11-22 15:28:15 -06:00