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https://github.com/dhewm/dhewm3.git
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Add Posix_GetExePath() function
I'm gonna use it with libbacktrace - I'll need the path of the executable before I can use idStr (and thus before I could call Sys_GetPath(PATH_EXE, str)).
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3 changed files with 145 additions and 19 deletions
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@ -42,14 +42,137 @@ If you have questions concerning this license or the applicable additional terms
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#include <locale.h>
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static char path_argv[MAX_OSPATH];
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#undef snprintf // no, I don't want to use idStr::snPrintf() here.
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// lots of code following to get the current executable dir, taken from Yamagi Quake II
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// and actually based on DG_Snippets.h
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#if defined(__linux) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
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#include <unistd.h> // readlink(), amongst others
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#endif
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#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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#include <sys/sysctl.h> // for sysctl() to get path to executable
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#endif
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#ifdef _WIN32
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#include <windows.h> // GetModuleFileNameA()
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#endif
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#ifdef __APPLE__
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#include <mach-o/dyld.h> // _NSGetExecutablePath
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#endif
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#ifdef __HAIKU__
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#include <FindDirectory.h>
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#endif
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#ifndef PATH_MAX
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// this is mostly for windows. windows has a MAX_PATH = 260 #define, but allows
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// longer paths anyway.. this might not be the maximum allowed length, but is
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// hopefully good enough for realistic usecases
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#define PATH_MAX 4096
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#endif
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static char path_argv[PATH_MAX];
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static char path_exe[PATH_MAX];
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const char* Posix_GetExePath()
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{
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return path_exe;
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}
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static void SetExecutablePath(char* exePath)
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{
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// !!! this assumes that exePath can hold PATH_MAX chars !!!
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#ifdef _WIN32
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WCHAR wexePath[PATH_MAX];
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DWORD len;
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GetModuleFileNameW(NULL, wexePath, PATH_MAX);
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len = WideCharToMultiByte(CP_UTF8, 0, wexePath, -1, exePath, PATH_MAX, NULL, NULL);
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if(len <= 0 || len == PATH_MAX)
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{
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// an error occured, clear exe path
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exePath[0] = '\0';
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}
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#elif defined(__linux)
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// all the platforms that have /proc/$pid/exe or similar that symlink the
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// real executable - basiscally Linux and the BSDs except for FreeBSD which
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// doesn't enable proc by default and has a sysctl() for this. OpenBSD once
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// had /proc but removed it for security reasons.
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char buf[PATH_MAX] = {0};
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snprintf(buf, sizeof(buf), "/proc/%d/exe", getpid());
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// readlink() doesn't null-terminate!
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int len = readlink(buf, exePath, PATH_MAX-1);
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if (len <= 0)
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{
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// an error occured, clear exe path
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exePath[0] = '\0';
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}
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else
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{
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exePath[len] = '\0';
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}
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#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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// the sysctl should also work when /proc/ is not mounted (which seems to
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// be common on FreeBSD), so use it..
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#if defined(__FreeBSD__) || defined(__DragonFly__)
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int name[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
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#else
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int name[4] = {CTL_KERN, KERN_PROC_ARGS, -1, KERN_PROC_PATHNAME};
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#endif
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size_t len = PATH_MAX-1;
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int ret = sysctl(name, sizeof(name)/sizeof(name[0]), exePath, &len, NULL, 0);
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if(ret != 0)
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{
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// an error occured, clear exe path
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exePath[0] = '\0';
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}
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#elif defined(__APPLE__)
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uint32_t bufSize = PATH_MAX;
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if(_NSGetExecutablePath(exePath, &bufSize) != 0)
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{
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// WTF, PATH_MAX is not enough to hold the path?
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// an error occured, clear exe path
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exePath[0] = '\0';
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}
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// TODO: realpath() ?
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// TODO: no idea what this is if the executable is in an app bundle
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#elif defined(__HAIKU__)
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if (find_path(B_APP_IMAGE_SYMBOL, B_FIND_PATH_IMAGE_PATH, NULL, exePath, PATH_MAX) != B_OK)
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{
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exePath[0] = '\0';
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}
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#else
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// Several platforms (for example OpenBSD) don't provide a
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// reliable way to determine the executable path. Just return
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// an empty string.
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exePath[0] = '\0';
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// feel free to add implementation for your platform and send a pull request.
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#warning "SetExecutablePath() is unimplemented on this platform"
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#endif
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}
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bool Sys_GetPath(sysPath_t type, idStr &path) {
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const char *s;
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char buf[MAX_OSPATH];
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char buf2[MAX_OSPATH];
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struct stat st;
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size_t len;
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path.Clear();
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@ -112,20 +235,8 @@ bool Sys_GetPath(sysPath_t type, idStr &path) {
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return true;
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case PATH_EXE:
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idStr::snPrintf(buf, sizeof(buf), "/proc/%d/exe", getpid());
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len = readlink(buf, buf2, sizeof(buf2));
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if (len != -1) {
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if (len < MAX_OSPATH) {
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buf2[len] = '\0';
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} else {
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buf2[MAX_OSPATH - 1] = '\0';
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}
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path = buf2;
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return true;
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}
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if (path_argv[0] != 0) {
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path = path_argv;
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if (path_exe[0] != '\0') {
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path = path_exe;
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return true;
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}
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@ -294,6 +405,11 @@ int main(int argc, char **argv) {
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path_argv[0] = 0;
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}
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SetExecutablePath(path_exe);
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if (path_exe[0] == '\0') {
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memcpy(path_exe, path_argv, sizeof(path_exe));
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}
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// some ladspa-plugins (that may be indirectly loaded by doom3 if they're
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// used by alsa) call setlocale(LC_ALL, ""); This sets LC_ALL to $LANG or
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// $LC_ALL which usually is not "C" and will fuck up scanf, strtod
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@ -41,6 +41,12 @@ If you have questions concerning this license or the applicable additional terms
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#include "sys/posix/posix_public.h"
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static char exe_path[MAXPATHLEN];
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const char* Posix_GetExePath() {
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return exe_path;
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}
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bool Sys_GetPath(sysPath_t type, idStr &path) {
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char buf[MAXPATHLEN];
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char *snap;
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@ -62,8 +68,7 @@ bool Sys_GetPath(sysPath_t type, idStr &path) {
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return true;
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case PATH_EXE:
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strncpy(buf, [ [ [ NSBundle mainBundle ] bundlePath ] cString ], MAXPATHLEN);
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path = buf;
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path = exe_path;
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return true;
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}
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@ -180,6 +185,9 @@ int SDL_main( int argc, char *argv[] ) {
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if (![[NSFileManager defaultManager] changeCurrentDirectoryPath:[[NSBundle mainBundle] resourcePath]])
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Sys_Error("Could not access application resources");
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// DG: set exe_path so Posix_InitSignalHandlers() can call Posix_GetExePath()
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strncpy(exe_path, [ [ [ NSBundle mainBundle ] bundlePath ] cString ], MAXPATHLEN);
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Posix_InitSignalHandlers(); // DG: added signal handlers for POSIX platforms
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if (argc > 1)
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@ -35,6 +35,8 @@ If you have questions concerning this license or the applicable additional terms
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const char* Posix_Cwd( void );
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const char* Posix_GetExePath();
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void Posix_Exit( int ret );
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void Posix_SetExit(int ret); // override the exit code
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void Posix_SetExitSpawn( const char *exeName ); // set the process to be spawned when we quit
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