dhewm3/neo/idlib/LangDict.cpp

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/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "sys/platform.h"
#include "idlib/Lexer.h"
#include "framework/FileSystem.h"
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#include "idlib/LangDict.h"
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/*
============
idLangDict::idLangDict
============
*/
idLangDict::idLangDict( void ) {
args.SetGranularity( 256 );
hash.SetGranularity( 256 );
hash.Clear( 4096, 8192 );
baseID = 0;
}
/*
============
idLangDict::~idLangDict
============
*/
idLangDict::~idLangDict( void ) {
Clear();
}
/*
============
idLangDict::Clear
============
*/
void idLangDict::Clear( void ) {
args.Clear();
hash.Clear();
}
/*
============
idLangDict::Load
============
*/
bool idLangDict::Load( const char *fileName, bool clear /* _D3XP */ ) {
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if ( clear ) {
Clear();
}
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const char *buffer = NULL;
idLexer src( LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_ALLOWMULTICHARLITERALS | LEXFL_ALLOWBACKSLASHSTRINGCONCAT );
int len = idLib::fileSystem->ReadFile( fileName, (void**)&buffer );
if ( len <= 0 ) {
// let whoever called us deal with the failure (so sys_lang can be reset)
return false;
}
src.LoadMemory( buffer, strlen( buffer ), fileName );
if ( !src.IsLoaded() ) {
return false;
}
idToken tok, tok2;
src.ExpectTokenString( "{" );
while ( src.ReadToken( &tok ) ) {
if ( tok == "}" ) {
break;
}
if ( src.ReadToken( &tok2 ) ) {
if ( tok2 == "}" ) {
break;
}
idLangKeyValue kv;
kv.key = tok;
kv.value = tok2;
assert( kv.key.Cmpn( STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 );
hash.Add( GetHashKey( kv.key ), args.Append( kv ) );
}
}
idLib::common->Printf( "%i strings read from %s\n", args.Num(), fileName );
idLib::fileSystem->FreeFile( (void*)buffer );
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return true;
}
/*
============
idLangDict::Save
============
*/
void idLangDict::Save( const char *fileName ) {
idFile *outFile = idLib::fileSystem->OpenFileWrite( fileName );
outFile->WriteFloatString( "// string table\n// english\n//\n\n{\n" );
for ( int j = 0; j < args.Num(); j++ ) {
outFile->WriteFloatString( "\t\"%s\"\t\"", args[j].key.c_str() );
int l = args[j].value.Length();
char slash = '\\';
char tab = 't';
char nl = 'n';
for ( int k = 0; k < l; k++ ) {
char ch = args[j].value[k];
if ( ch == '\t' ) {
outFile->Write( &slash, 1 );
outFile->Write( &tab, 1 );
} else if ( ch == '\n' || ch == '\r' ) {
outFile->Write( &slash, 1 );
outFile->Write( &nl, 1 );
} else {
outFile->Write( &ch, 1 );
}
}
outFile->WriteFloatString( "\"\n" );
}
outFile->WriteFloatString( "\n}\n" );
idLib::fileSystem->CloseFile( outFile );
}
/*
============
idLangDict::GetString
============
*/
const char *idLangDict::GetString( const char *str ) const {
if ( str == NULL || str[0] == '\0' ) {
return "";
}
if ( idStr::Cmpn( str, STRTABLE_ID, STRTABLE_ID_LENGTH ) != 0 ) {
return str;
}
int hashKey = GetHashKey( str );
for ( int i = hash.First( hashKey ); i != -1; i = hash.Next( i ) ) {
if ( args[i].key.Cmp( str ) == 0 ) {
return args[i].value;
}
}
idLib::common->Warning( "Unknown string id %s", str );
return str;
}
/*
============
idLangDict::AddString
============
*/
const char *idLangDict::AddString( const char *str ) {
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if ( ExcludeString( str ) ) {
return str;
}
int c = args.Num();
for ( int j = 0; j < c; j++ ) {
if ( idStr::Cmp( args[j].value, str ) == 0 ){
return args[j].key;
}
}
int id = GetNextId();
idLangKeyValue kv;
// _D3XP
kv.key = va( "#str_%08i", id );
// kv.key = va( "#str_%05i", id );
kv.value = str;
c = args.Append( kv );
assert( kv.key.Cmpn( STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 );
hash.Add( GetHashKey( kv.key ), c );
return args[c].key;
}
/*
============
idLangDict::GetNumKeyVals
============
*/
int idLangDict::GetNumKeyVals( void ) const {
return args.Num();
}
/*
============
idLangDict::GetKeyVal
============
*/
const idLangKeyValue * idLangDict::GetKeyVal( int i ) const {
return &args[i];
}
/*
============
idLangDict::AddKeyVal
============
*/
void idLangDict::AddKeyVal( const char *key, const char *val ) {
idLangKeyValue kv;
kv.key = key;
kv.value = val;
assert( kv.key.Cmpn( STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 );
hash.Add( GetHashKey( kv.key ), args.Append( kv ) );
}
/*
============
idLangDict::ExcludeString
============
*/
bool idLangDict::ExcludeString( const char *str ) const {
if ( str == NULL ) {
return true;
}
int c = strlen( str );
if ( c <= 1 ) {
return true;
}
if ( idStr::Cmpn( str, STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 ) {
return true;
}
if ( idStr::Icmpn( str, "gui::", strlen( "gui::" ) ) == 0 ) {
return true;
}
if ( str[0] == '$' ) {
return true;
}
int i;
for ( i = 0; i < c; i++ ) {
if ( isalpha( str[i] ) ) {
break;
}
}
if ( i == c ) {
return true;
}
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return false;
}
/*
============
idLangDict::GetNextId
============
*/
int idLangDict::GetNextId( void ) const {
int c = args.Num();
//Let and external user supply the base id for this dictionary
int id = baseID;
if ( c == 0 ) {
return id;
}
idStr work;
for ( int j = 0; j < c; j++ ) {
work = args[j].key;
work.StripLeading( STRTABLE_ID );
int test = atoi( work );
if ( test > id ) {
id = test;
}
}
return id + 1;
}
/*
============
idLangDict::GetHashKey
============
*/
int idLangDict::GetHashKey( const char *str ) const {
int hashKey = 0;
for ( str += STRTABLE_ID_LENGTH; str[0] != '\0'; str++ ) {
assert( str[0] >= '0' && str[0] <= '9' );
hashKey = hashKey * 10 + str[0] - '0';
}
return hashKey;
}