cm
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Don't use long in CollisionModel_local.h
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2012-06-28 13:02:46 +02:00 |
d3xp
|
Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
framework
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Get rid of Sys_SetFatalError()
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2012-07-06 01:24:25 +02:00 |
game
|
Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
idlib
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Use _exit() in AssertFailed()
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2012-07-06 01:06:59 +02:00 |
renderer
|
Remove (faulty/outdated) video ram detection
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2012-07-04 22:47:38 +02:00 |
sound
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s/LittleLong/LittleInt/ to match the return type
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2012-06-28 13:02:47 +02:00 |
sys
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Get rid of the signal handler
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2012-07-06 01:31:27 +02:00 |
tools
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s/ReadLong/ReadInt/ to match the return type
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2012-06-28 13:52:24 +02:00 |
TypeInfo
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Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
ui
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Fix out of bounds access for buggy UIs
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2012-01-12 19:05:51 +01:00 |
CMakeLists.txt
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Get rid of the signal handler
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2012-07-06 01:31:27 +02:00 |