An SDK to create Mods for dhewm3
Find a file
Daniel Gibson ff09de0aaa Prepare for 1.4.0 release, make SDL2 default, update README
The version will be 1.4.0 because it's not compatible with
Doom3 1.3.1 mod DLLs.

(Note that this commit doesn't mean 1.4.0 is done, I might do some
 minor changes before tagging the Release!)
2018-08-20 01:46:38 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2018-08-20 01:46:38 +02:00
framework Prepare for 1.4.0 release, make SDL2 default, update README 2018-08-20 01:46:38 +02:00
game Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2018-08-20 01:46:38 +02:00
idlib Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2018-08-20 01:46:38 +02:00
renderer Fix dedicated server for Windows 2018-08-20 01:46:37 +02:00
sound Port EAX to EFX 2018-08-20 01:46:32 +02:00
sys Get rid of Sys_SetFatalError() 2018-08-20 01:46:35 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Prepare for 1.4.0 release, make SDL2 default, update README 2018-08-20 01:46:38 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2018-08-20 01:46:34 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00