dhewm3-sdk/game
Daniel Gibson eb6624fb41 Make Sys_SetInteractiveIngameGuiActive() work better
it could happen that UIs are added to the internal list twice,
and also that the last UI wasn't removed from the list when a new one
was focused fast enough.

That should work better now, I hope I didn't break anything..
2024-03-18 23:21:41 +01:00
..
ai Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2024-03-18 23:21:41 +01:00
anim Fix/work around other misc. compiler warnings 2024-03-18 23:21:41 +01:00
gamesys Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2024-03-18 23:21:41 +01:00
physics Improve some messages in game code 2022-05-28 20:59:21 +02:00
script Fix -Wformat-security warnings - thanks James Addison! 2024-03-18 23:21:41 +01:00
Actor.cpp Bugfix from Rivensin: idAnimState::Save() checks if(animator != NULL) 2021-01-18 03:42:58 +01:00
Actor.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.cpp Fix/work around other misc. compiler warnings 2024-03-18 23:21:41 +01:00
AF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
AFEntity.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
BrittleFracture.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
BrittleFracture.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Camera.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
EndLevel.cpp Make game dll names and compiler defines for mods configurable 2018-08-26 04:47:00 +02:00
EndLevel.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Entity.cpp StartSoundShader() event: special-case for soundName "", refs #494 2024-03-18 23:21:41 +01:00
Entity.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Fx.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Fx.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Game_local.cpp Fix -Wformat-security warnings - thanks James Addison! 2024-03-18 23:21:41 +01:00
Game_local.h Add information about dhewm3 build to savegames 2021-02-22 05:22:36 +01:00
Game_network.cpp Fix -Wformat-security warnings - thanks James Addison! 2024-03-18 23:21:41 +01:00
GameBase.h Split Game_local.h 2018-08-20 01:46:27 +02:00
GameEdit.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
GameEdit.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Item.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Item.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Light.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Light.h Fix -Woverloaded-virtual warnings 2018-08-20 01:46:29 +02:00
Misc.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Misc.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Moveable.cpp Fix renderlights loaded from savegames aliasing other lights 2024-03-18 23:21:41 +01:00
Moveable.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp Fix -Wformat-security warnings - thanks James Addison! 2024-03-18 23:21:41 +01:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Player.cpp Make Sys_SetInteractiveIngameGuiActive() work better 2024-03-18 23:21:41 +01:00
Player.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
PlayerView.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
PlayerView.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Projectile.cpp Fix renderlights loaded from savegames aliasing other lights 2024-03-18 23:21:41 +01:00
Projectile.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Pvs.cpp Fix/work around other misc. compiler warnings 2024-03-18 23:21:41 +01:00
Pvs.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
SecurityCamera.cpp make base build with Visual Studio 14 2018-08-20 01:46:39 +02:00
SecurityCamera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.cpp Fix some ubsan warnings 2024-03-18 23:21:41 +01:00
SmokeParticles.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Target.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
Target.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
tracer.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
tracer.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Trigger.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Trigger.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Weapon.cpp Fix renderlights loaded from savegames aliasing other lights 2024-03-18 23:21:41 +01:00
Weapon.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00