..
ai
Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase
2024-03-18 23:21:41 +01:00
anim
Fix/work around other misc. compiler warnings
2024-03-18 23:21:41 +01:00
gamesys
Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase
2024-03-18 23:21:41 +01:00
physics
Improve some messages in game code
2022-05-28 20:59:21 +02:00
script
Fix -Wformat-security warnings - thanks James Addison!
2024-03-18 23:21:41 +01:00
Actor.cpp
Bugfix from Rivensin: idAnimState::Save() checks if(animator != NULL)
2021-01-18 03:42:58 +01:00
Actor.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AF.cpp
Fix/work around other misc. compiler warnings
2024-03-18 23:21:41 +01:00
AF.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AFEntity.cpp
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
AFEntity.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
BrittleFracture.cpp
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
BrittleFracture.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Camera.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Camera.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
EndLevel.cpp
Make game dll names and compiler defines for mods configurable
2018-08-26 04:47:00 +02:00
EndLevel.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Entity.cpp
StartSoundShader() event: special-case for soundName "", refs #494
2024-03-18 23:21:41 +01:00
Entity.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Fx.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Fx.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Game_local.cpp
Fix -Wformat-security warnings - thanks James Addison!
2024-03-18 23:21:41 +01:00
Game_local.h
Add information about dhewm3 build to savegames
2021-02-22 05:22:36 +01:00
Game_network.cpp
Fix -Wformat-security warnings - thanks James Addison!
2024-03-18 23:21:41 +01:00
GameBase.h
Split Game_local.h
2018-08-20 01:46:27 +02:00
GameEdit.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
GameEdit.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
IK.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
IK.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Item.cpp
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Item.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Light.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Light.h
Fix -Woverloaded-virtual warnings
2018-08-20 01:46:29 +02:00
Misc.cpp
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Misc.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Moveable.cpp
Fix renderlights loaded from savegames aliasing other lights
2024-03-18 23:21:41 +01:00
Moveable.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Mover.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Mover.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp
Fix -Wformat-security warnings - thanks James Addison!
2024-03-18 23:21:41 +01:00
MultiplayerGame.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Player.cpp
Make Sys_SetInteractiveIngameGuiActive() work better
2024-03-18 23:21:41 +01:00
Player.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
PlayerIcon.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
PlayerIcon.h
Fix all whitespace errors
2018-08-20 01:46:22 +02:00
PlayerView.cpp
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
PlayerView.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Projectile.cpp
Fix renderlights loaded from savegames aliasing other lights
2024-03-18 23:21:41 +01:00
Projectile.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Pvs.cpp
Fix/work around other misc. compiler warnings
2024-03-18 23:21:41 +01:00
Pvs.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
SecurityCamera.cpp
make base build with Visual Studio 14
2018-08-20 01:46:39 +02:00
SecurityCamera.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
SmokeParticles.cpp
Fix some ubsan warnings
2024-03-18 23:21:41 +01:00
SmokeParticles.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Sound.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Sound.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Target.cpp
Get rid of ID_DEMO_BUILD
2018-08-20 01:46:34 +02:00
Target.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
tracer.cpp
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
tracer.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
Trigger.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Trigger.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Weapon.cpp
Fix renderlights loaded from savegames aliasing other lights
2024-03-18 23:21:41 +01:00
Weapon.h
Import Denton's Enhanced Doom3 Mod
2018-08-26 05:41:08 +02:00
WorldSpawn.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
WorldSpawn.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00