An SDK to create Mods for dhewm3
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2021-12-19 06:38:19 +01:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Fix player's clipModel->axis when loading savegame, fixes #328 2021-02-23 03:29:30 +01:00
framework Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-23 03:27:51 +01:00
game Fix or at least comment on some valid compiler warnings 2021-12-19 06:12:26 +01:00
idlib Disable broken idSIMD_SSE::UpSampleOGGTo44kHz() 2021-02-23 03:27:16 +01:00
MayaImport Make it build as SDK 2018-08-26 01:43:10 +02:00
renderer Fix dedicated server for Windows 2018-08-20 01:46:37 +02:00
sound Make it build as SDK 2018-08-26 01:43:10 +02:00
sys ID_MAYBE_INLINE for not-forced inlining 2021-02-23 03:23:03 +01:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
.gitignore Make it build as SDK 2018-08-26 01:43:10 +02:00
CMakeLists.txt Rename to hardcorps and integrate all its code changes 2021-12-19 05:55:54 +01:00
config.h.in Make it build as SDK 2018-08-26 01:43:10 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00
README.txt Update README for Hard Corps rename 2021-12-19 06:38:19 +01:00

This allows you to run the Hard Corps mod in dhewm3!

It's the updated/remastered version of the HardQore2 mod for Doom3.

A big thank you to Revility (and the rest of the HardQore2 team) for releasing
the source under GPL, so I could port it to dhewm3 - and for explicitly
developing Hard Corps for dhewm3! :-)

You can  get the game data at:
https://www.moddb.com/mods/hardcorps/downloads

Revility's Hard Corps git repo: https://github.com/revility/hardcorps
It only contains changed files, so it doesn't compile as it is but needs
the dhewm3 SDK as a base. I recommend just using the code hosted here
( https://github.com/dhewm/dhewm3-sdk/tree/hardcorps ), it works as it is.