mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-11-22 04:31:15 +00:00
85a3a7089a
Delete obsolete Game.def exports files
768 lines
19 KiB
CMake
768 lines
19 KiB
CMake
project(doom3)
|
|
cmake_minimum_required(VERSION 2.6)
|
|
|
|
# TODO
|
|
|
|
# osx: -weak_framework ?
|
|
|
|
# how to name the game .so's?
|
|
|
|
# maybe add these as options:
|
|
# BUILD_GAMEPAK
|
|
# TARGET_MONO
|
|
# SETUP
|
|
# SDK -D_D3SDK
|
|
|
|
# don't add these as options, but document them?
|
|
# TARGET_DEMO there are no demo pk4s compatible to this 1.3.1 codebase
|
|
# IDNET_HOST -DIDNET_HOST=\\"%s\\"' % IDNET_HOST
|
|
# DEBUG_MEMORY -DID_DEBUG_MEMORY', '-DID_REDIRECT_NEWDELETE
|
|
# LIBC_MALLOC -DUSE_LIBC_MALLOC=0
|
|
# ID_NOLANADDRESS -DID_NOLANADDRESS
|
|
# ID_MCHECK -DID_MCHECK
|
|
|
|
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/sys/cmake")
|
|
set(CMAKE_SKIP_RPATH ON CACHE BOOL "Skip RPATH" FORCE)
|
|
|
|
include(CheckCXXCompilerFlag)
|
|
include(CheckFunctionExists)
|
|
|
|
option(CORE "Build the core" ON)
|
|
option(GAME "Build the base game code" ON)
|
|
option(D3XP "Build the d3xp game code" OFF)
|
|
option(DEDICATED "Build the dedicated server" OFF)
|
|
option(X86 "Cross compile for x86 (only applicable on x86_64)" OFF)
|
|
option(CURL "Enable usage of libcurl for http/ftp downloads" OFF)
|
|
option(ONATIVE "Optimize for the host CPU" OFF)
|
|
|
|
if (NOT CMAKE_SYSTEM_PROCESSOR)
|
|
message(FATAL_ERROR "No target CPU architecture set")
|
|
endif()
|
|
|
|
if (NOT CMAKE_SYSTEM_NAME)
|
|
message(FATAL_ERROR "No target OS set")
|
|
endif()
|
|
|
|
# target cpu
|
|
set(cpu ${CMAKE_SYSTEM_PROCESSOR})
|
|
if (cpu STREQUAL "powerpc")
|
|
set(cpu "ppc")
|
|
elseif (cpu MATCHES "i.86")
|
|
set(cpu "x86")
|
|
endif()
|
|
|
|
if (cpu STREQUAL "x86_64" AND X86)
|
|
set(cpu "x86")
|
|
endif()
|
|
|
|
# target os
|
|
if (APPLE)
|
|
set(os "macosx")
|
|
else()
|
|
string(TOLOWER "${CMAKE_SYSTEM_NAME}" os)
|
|
endif()
|
|
|
|
# build type
|
|
if (NOT CMAKE_BUILD_TYPE)
|
|
set(CMAKE_BUILD_TYPE "RelWithDebInfo")
|
|
endif()
|
|
|
|
# libs
|
|
find_package(JPEG REQUIRED)
|
|
include_directories(${JPEG_INCLUDE_DIR})
|
|
|
|
set(CMAKE_REQUIRED_INCLUDES ${JPEG_INCLUDE_DIR})
|
|
set(CMAKE_REQUIRED_LIBRARIES ${JPEG_LIBRARY})
|
|
CHECK_FUNCTION_EXISTS("jpeg_mem_src" jpeg_has_mem_src)
|
|
if (jpeg_has_mem_src)
|
|
add_definitions(-DHAVE_JPEG_MEM_SRC)
|
|
endif ()
|
|
|
|
find_package(OGG REQUIRED)
|
|
include_directories(${OGG_INCLUDE_DIR})
|
|
|
|
find_package(Vorbis REQUIRED)
|
|
include_directories(${VORBIS_INCLUDE_DIR})
|
|
|
|
find_package(VorbisFile REQUIRED)
|
|
include_directories(${VORBISFILE_INCLUDE_DIR})
|
|
|
|
find_package(OpenAL REQUIRED)
|
|
include_directories(${OPENAL_INCLUDE_DIR})
|
|
|
|
find_package(OpenGL REQUIRED)
|
|
include_directories(${OPENGL_INCLUDE_DIR})
|
|
|
|
find_package(SDL REQUIRED)
|
|
include_directories(${SDL_INCLUDE_DIR})
|
|
|
|
if (UNIX AND NOT APPLE)
|
|
find_package(X11 REQUIRED)
|
|
add_definitions(-DXTHREADS)
|
|
include_directories(${X11_INCLUDE_DIR})
|
|
|
|
if (os MATCHES ".*bsd" OR os STREQUAL "dragonfly")
|
|
set(Xxf86vm /usr/local/lib/libXxf86vm.so)
|
|
else()
|
|
set(Xxf86vm Xxf86vm)
|
|
endif()
|
|
endif()
|
|
|
|
if (CURL)
|
|
find_package(CURL REQUIRED)
|
|
add_definitions(-DID_ENABLE_CURL=1)
|
|
include_directories(${CURL_INCLUDE_DIR})
|
|
else()
|
|
add_definitions(-DID_ENABLE_CURL=0)
|
|
endif()
|
|
|
|
# compiler specific flags
|
|
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
|
|
add_definitions(-pipe)
|
|
add_definitions(-Wall)
|
|
|
|
if (NOT CMAKE_CROSSCOMPILING AND ONATIVE)
|
|
add_definitions(-march=native)
|
|
elseif (NOT APPLE AND cpu STREQUAL "x86")
|
|
add_definitions(-march=pentium3)
|
|
endif()
|
|
|
|
set(CMAKE_C_FLAGS_DEBUG "-g -D_DEBUG -O1")
|
|
set(CMAKE_C_FLAGS_DEBUGALL "-g -ggdb -D_DEBUG")
|
|
set(CMAKE_C_FLAGS_RELEASE "-O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer")
|
|
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-g -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer")
|
|
set(CMAKE_C_FLAGS_MINSIZEREL "-Os -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer")
|
|
|
|
set(CMAKE_CXX_FLAGS_DEBUGALL ${CMAKE_C_FLAGS_DEBUGALL})
|
|
|
|
add_definitions(-fno-strict-aliasing)
|
|
|
|
CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" cxx_has_fvisibility)
|
|
if (NOT cxx_has_fvisibility)
|
|
message(FATAL_ERROR "Compiler does not support -fvisibility")
|
|
endif()
|
|
add_definitions(-fvisibility=hidden)
|
|
|
|
# TODO fix these warnings
|
|
add_definitions(-Wno-sign-compare)
|
|
add_definitions(-Wno-switch)
|
|
add_definitions(-Wno-format-security)
|
|
|
|
CHECK_CXX_COMPILER_FLAG("-Woverloaded-virtual" cxx_has_Woverload_virtual)
|
|
if (cxx_has_Woverload_virtual)
|
|
add_definitions(-Woverloaded-virtual)
|
|
endif()
|
|
|
|
if (APPLE)
|
|
add_definitions(-DMACOS_X=1)
|
|
|
|
if (cpu STREQUAL "x86_64")
|
|
add_definitions(-arch x86_64 -mmacosx-version-min=10.6)
|
|
set(ldflags ${ldflags} "-arch x86_64 -mmacosx-version-min=10.6")
|
|
elseif (cpu STREQUAL "x86")
|
|
CHECK_CXX_COMPILER_FLAG("-arch i386" cxx_has_arch_i386)
|
|
if (cxx_has_arch_i386)
|
|
add_definitions(-arch i386)
|
|
set(ldflags ${ldflags} "-arch i386")
|
|
endif()
|
|
|
|
add_definitions(-mmacosx-version-min=10.4)
|
|
set(ldflags ${ldflags} "-mmacosx-version-min=10.4")
|
|
elseif (cpu STREQUAL "ppc")
|
|
CHECK_CXX_COMPILER_FLAG("-arch ppc" cxx_has_arch_ppc)
|
|
if (cxx_has_arch_ppc)
|
|
add_definitions(-arch ppc)
|
|
set(ldflags ${ldflags} "-arch ppc")
|
|
endif()
|
|
|
|
add_definitions(-mmacosx-version-min=10.4)
|
|
set(ldflags ${ldflags} "-mmacosx-version-min=10.4")
|
|
else()
|
|
message(FATAL_ERROR "Unsupported CPU architecture for OSX")
|
|
endif()
|
|
|
|
set(sys_libs ${sys_libs} "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL -framework IOKit")
|
|
else()
|
|
if (cpu STREQUAL "x86" AND X86)
|
|
add_definitions(-m32)
|
|
set(ldflags ${ldflags} "-m32")
|
|
endif()
|
|
|
|
if (os STREQUAL "linux")
|
|
set(sys_libs ${sys_libs} dl)
|
|
endif()
|
|
endif()
|
|
elseif (MSVC)
|
|
add_definitions(/W4)
|
|
add_definitions(/wd4714) # 'function' marked as __forceinline not inlined
|
|
add_definitions(/wd4996) # 'function': was declared deprecated
|
|
set(CMAKE_C_FLAGS_DEBUG "-D_DEBUG /Od /Zi /MDd")
|
|
set(CMAKE_C_FLAGS_RELEASE "/Ox /Oy /MD")
|
|
set(CMAKE_C_FLAGS_RELWITHDEBINFO "/Ox /Oy /Zi /MD")
|
|
set(CMAKE_C_FLAGS_MINSIZEREL "/Ox /Oy /Os /MD")
|
|
else()
|
|
message(FATAL_ERROR "Unsupported compiler")
|
|
endif()
|
|
|
|
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
|
|
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
|
|
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO})
|
|
set(CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL})
|
|
|
|
# mingw and msvc
|
|
if (WIN32)
|
|
add_definitions(-DWINVER=0x0501)
|
|
add_definitions(-D_WIN32_WINNT=0x0501)
|
|
|
|
set(sys_libs ${sys_libs}
|
|
dinput8
|
|
ksuser
|
|
dxguid
|
|
winmm
|
|
iphlpapi
|
|
wsock32
|
|
)
|
|
|
|
if (MINGW)
|
|
list(APPEND sys_libs dxerr8)
|
|
else()
|
|
list(APPEND sys_libs dxerr)
|
|
endif()
|
|
endif()
|
|
|
|
message(STATUS "Building ${CMAKE_BUILD_TYPE} for ${os}.${cpu}")
|
|
|
|
set(src_renderer
|
|
renderer/Cinematic.cpp
|
|
renderer/GuiModel.cpp
|
|
renderer/Image_files.cpp
|
|
renderer/Image_init.cpp
|
|
renderer/Image_load.cpp
|
|
renderer/Image_process.cpp
|
|
renderer/Image_program.cpp
|
|
renderer/Interaction.cpp
|
|
renderer/Material.cpp
|
|
renderer/MegaTexture.cpp
|
|
renderer/Model.cpp
|
|
renderer/ModelDecal.cpp
|
|
renderer/ModelManager.cpp
|
|
renderer/ModelOverlay.cpp
|
|
renderer/Model_beam.cpp
|
|
renderer/Model_ase.cpp
|
|
renderer/Model_liquid.cpp
|
|
renderer/Model_lwo.cpp
|
|
renderer/Model_ma.cpp
|
|
renderer/Model_md3.cpp
|
|
renderer/Model_md5.cpp
|
|
renderer/Model_prt.cpp
|
|
renderer/Model_sprite.cpp
|
|
renderer/RenderEntity.cpp
|
|
renderer/RenderSystem.cpp
|
|
renderer/RenderSystem_init.cpp
|
|
renderer/RenderWorld.cpp
|
|
renderer/RenderWorld_demo.cpp
|
|
renderer/RenderWorld_load.cpp
|
|
renderer/RenderWorld_portals.cpp
|
|
renderer/VertexCache.cpp
|
|
renderer/draw_arb.cpp
|
|
renderer/draw_arb2.cpp
|
|
renderer/draw_common.cpp
|
|
renderer/draw_nv10.cpp
|
|
renderer/draw_nv20.cpp
|
|
renderer/draw_r200.cpp
|
|
renderer/tr_backend.cpp
|
|
renderer/tr_deform.cpp
|
|
renderer/tr_font.cpp
|
|
renderer/tr_guisurf.cpp
|
|
renderer/tr_light.cpp
|
|
renderer/tr_lightrun.cpp
|
|
renderer/tr_main.cpp
|
|
renderer/tr_orderIndexes.cpp
|
|
renderer/tr_polytope.cpp
|
|
renderer/tr_render.cpp
|
|
renderer/tr_rendertools.cpp
|
|
renderer/tr_shadowbounds.cpp
|
|
renderer/tr_stencilshadow.cpp
|
|
renderer/tr_subview.cpp
|
|
renderer/tr_trace.cpp
|
|
renderer/tr_trisurf.cpp
|
|
renderer/tr_turboshadow.cpp
|
|
)
|
|
|
|
set(src_framework
|
|
framework/CVarSystem.cpp
|
|
framework/CmdSystem.cpp
|
|
framework/Common.cpp
|
|
framework/Compressor.cpp
|
|
framework/Console.cpp
|
|
framework/DemoFile.cpp
|
|
framework/DeclAF.cpp
|
|
framework/DeclEntityDef.cpp
|
|
framework/DeclFX.cpp
|
|
framework/DeclManager.cpp
|
|
framework/DeclParticle.cpp
|
|
framework/DeclPDA.cpp
|
|
framework/DeclSkin.cpp
|
|
framework/DeclTable.cpp
|
|
framework/EditField.cpp
|
|
framework/EventLoop.cpp
|
|
framework/File.cpp
|
|
framework/FileSystem.cpp
|
|
framework/KeyInput.cpp
|
|
framework/Unzip.cpp
|
|
framework/UsercmdGen.cpp
|
|
framework/Session_menu.cpp
|
|
framework/Session.cpp
|
|
framework/async/AsyncClient.cpp
|
|
framework/async/AsyncNetwork.cpp
|
|
framework/async/AsyncServer.cpp
|
|
framework/async/MsgChannel.cpp
|
|
framework/async/NetworkSystem.cpp
|
|
framework/async/ServerScan.cpp
|
|
)
|
|
|
|
set(src_cm
|
|
cm/CollisionModel_contacts.cpp
|
|
cm/CollisionModel_contents.cpp
|
|
cm/CollisionModel_debug.cpp
|
|
cm/CollisionModel_files.cpp
|
|
cm/CollisionModel_load.cpp
|
|
cm/CollisionModel_rotate.cpp
|
|
cm/CollisionModel_trace.cpp
|
|
cm/CollisionModel_translate.cpp
|
|
)
|
|
|
|
set(src_dmap
|
|
tools/compilers/dmap/dmap.cpp
|
|
tools/compilers/dmap/facebsp.cpp
|
|
tools/compilers/dmap/gldraw.cpp
|
|
tools/compilers/dmap/glfile.cpp
|
|
tools/compilers/dmap/leakfile.cpp
|
|
tools/compilers/dmap/map.cpp
|
|
tools/compilers/dmap/optimize.cpp
|
|
tools/compilers/dmap/output.cpp
|
|
tools/compilers/dmap/portals.cpp
|
|
tools/compilers/dmap/shadowopt3.cpp
|
|
tools/compilers/dmap/tritjunction.cpp
|
|
tools/compilers/dmap/tritools.cpp
|
|
tools/compilers/dmap/ubrush.cpp
|
|
tools/compilers/dmap/usurface.cpp
|
|
)
|
|
|
|
set(src_aas
|
|
tools/compilers/aas/AASBuild.cpp
|
|
tools/compilers/aas/AASBuild_file.cpp
|
|
tools/compilers/aas/AASBuild_gravity.cpp
|
|
tools/compilers/aas/AASBuild_ledge.cpp
|
|
tools/compilers/aas/AASBuild_merge.cpp
|
|
tools/compilers/aas/AASCluster.cpp
|
|
tools/compilers/aas/AASFile.cpp
|
|
tools/compilers/aas/AASFile_optimize.cpp
|
|
tools/compilers/aas/AASFile_sample.cpp
|
|
tools/compilers/aas/AASReach.cpp
|
|
tools/compilers/aas/AASFileManager.cpp
|
|
tools/compilers/aas/Brush.cpp
|
|
tools/compilers/aas/BrushBSP.cpp
|
|
)
|
|
|
|
set(src_roq
|
|
tools/compilers/roqvq/NSBitmapImageRep.cpp
|
|
tools/compilers/roqvq/codec.cpp
|
|
tools/compilers/roqvq/roq.cpp
|
|
tools/compilers/roqvq/roqParam.cpp
|
|
)
|
|
|
|
set(src_renderbump
|
|
tools/compilers/renderbump/renderbump.cpp
|
|
)
|
|
|
|
set(src_snd
|
|
sound/snd_cache.cpp
|
|
sound/snd_decoder.cpp
|
|
sound/snd_efxfile.cpp
|
|
sound/snd_emitter.cpp
|
|
sound/snd_shader.cpp
|
|
sound/snd_system.cpp
|
|
sound/snd_wavefile.cpp
|
|
sound/snd_world.cpp
|
|
)
|
|
|
|
set(src_ui
|
|
ui/BindWindow.cpp
|
|
ui/ChoiceWindow.cpp
|
|
ui/DeviceContext.cpp
|
|
ui/EditWindow.cpp
|
|
ui/FieldWindow.cpp
|
|
ui/GameBearShootWindow.cpp
|
|
ui/GameBustOutWindow.cpp
|
|
ui/GameSSDWindow.cpp
|
|
ui/GuiScript.cpp
|
|
ui/ListGUI.cpp
|
|
ui/ListWindow.cpp
|
|
ui/MarkerWindow.cpp
|
|
ui/RegExp.cpp
|
|
ui/RenderWindow.cpp
|
|
ui/SimpleWindow.cpp
|
|
ui/SliderWindow.cpp
|
|
ui/UserInterface.cpp
|
|
ui/Window.cpp
|
|
ui/Winvar.cpp
|
|
)
|
|
|
|
set(src_tools
|
|
tools/guied/GEWindowWrapper_stub.cpp
|
|
)
|
|
|
|
set(src_idlib
|
|
idlib/bv/Bounds.cpp
|
|
idlib/bv/Frustum.cpp
|
|
idlib/bv/Sphere.cpp
|
|
idlib/bv/Box.cpp
|
|
idlib/geometry/DrawVert.cpp
|
|
idlib/geometry/Winding2D.cpp
|
|
idlib/geometry/Surface_SweptSpline.cpp
|
|
idlib/geometry/Winding.cpp
|
|
idlib/geometry/Surface.cpp
|
|
idlib/geometry/Surface_Patch.cpp
|
|
idlib/geometry/TraceModel.cpp
|
|
idlib/geometry/JointTransform.cpp
|
|
idlib/hashing/CRC32.cpp
|
|
idlib/hashing/MD4.cpp
|
|
idlib/hashing/MD5.cpp
|
|
idlib/math/Angles.cpp
|
|
idlib/math/Lcp.cpp
|
|
idlib/math/Math.cpp
|
|
idlib/math/Matrix.cpp
|
|
idlib/math/Ode.cpp
|
|
idlib/math/Plane.cpp
|
|
idlib/math/Pluecker.cpp
|
|
idlib/math/Polynomial.cpp
|
|
idlib/math/Quat.cpp
|
|
idlib/math/Rotation.cpp
|
|
idlib/math/Simd.cpp
|
|
idlib/math/Simd_Generic.cpp
|
|
idlib/math/Simd_AltiVec.cpp
|
|
idlib/math/Simd_MMX.cpp
|
|
idlib/math/Simd_3DNow.cpp
|
|
idlib/math/Simd_SSE.cpp
|
|
idlib/math/Simd_SSE2.cpp
|
|
idlib/math/Simd_SSE3.cpp
|
|
idlib/math/Vector.cpp
|
|
idlib/BitMsg.cpp
|
|
idlib/LangDict.cpp
|
|
idlib/Lexer.cpp
|
|
idlib/Lib.cpp
|
|
idlib/containers/HashIndex.cpp
|
|
idlib/Dict.cpp
|
|
idlib/Str.cpp
|
|
idlib/Parser.cpp
|
|
idlib/MapFile.cpp
|
|
idlib/CmdArgs.cpp
|
|
idlib/Token.cpp
|
|
idlib/Base64.cpp
|
|
idlib/Timer.cpp
|
|
idlib/Heap.cpp
|
|
)
|
|
|
|
set(src_game
|
|
game/AF.cpp
|
|
game/AFEntity.cpp
|
|
game/Actor.cpp
|
|
game/Camera.cpp
|
|
game/Entity.cpp
|
|
game/BrittleFracture.cpp
|
|
game/Fx.cpp
|
|
game/GameEdit.cpp
|
|
game/Game_local.cpp
|
|
game/Game_network.cpp
|
|
game/Item.cpp
|
|
game/IK.cpp
|
|
game/Light.cpp
|
|
game/Misc.cpp
|
|
game/Mover.cpp
|
|
game/Moveable.cpp
|
|
game/MultiplayerGame.cpp
|
|
game/Player.cpp
|
|
game/PlayerIcon.cpp
|
|
game/PlayerView.cpp
|
|
game/Projectile.cpp
|
|
game/Pvs.cpp
|
|
game/SecurityCamera.cpp
|
|
game/SmokeParticles.cpp
|
|
game/Sound.cpp
|
|
game/Target.cpp
|
|
game/Trigger.cpp
|
|
game/Weapon.cpp
|
|
game/WorldSpawn.cpp
|
|
game/ai/AAS.cpp
|
|
game/ai/AAS_debug.cpp
|
|
game/ai/AAS_pathing.cpp
|
|
game/ai/AAS_routing.cpp
|
|
game/ai/AI.cpp
|
|
game/ai/AI_events.cpp
|
|
game/ai/AI_pathing.cpp
|
|
game/ai/AI_Vagary.cpp
|
|
game/gamesys/DebugGraph.cpp
|
|
game/gamesys/Class.cpp
|
|
game/gamesys/Event.cpp
|
|
game/gamesys/SaveGame.cpp
|
|
game/gamesys/SysCmds.cpp
|
|
game/gamesys/SysCvar.cpp
|
|
game/gamesys/TypeInfo.cpp
|
|
game/anim/Anim.cpp
|
|
game/anim/Anim_Blend.cpp
|
|
game/anim/Anim_Import.cpp
|
|
game/anim/Anim_Testmodel.cpp
|
|
game/script/Script_Compiler.cpp
|
|
game/script/Script_Interpreter.cpp
|
|
game/script/Script_Program.cpp
|
|
game/script/Script_Thread.cpp
|
|
game/physics/Clip.cpp
|
|
game/physics/Force.cpp
|
|
game/physics/Force_Constant.cpp
|
|
game/physics/Force_Drag.cpp
|
|
game/physics/Force_Field.cpp
|
|
game/physics/Force_Spring.cpp
|
|
game/physics/Physics.cpp
|
|
game/physics/Physics_AF.cpp
|
|
game/physics/Physics_Actor.cpp
|
|
game/physics/Physics_Base.cpp
|
|
game/physics/Physics_Monster.cpp
|
|
game/physics/Physics_Parametric.cpp
|
|
game/physics/Physics_Player.cpp
|
|
game/physics/Physics_RigidBody.cpp
|
|
game/physics/Physics_Static.cpp
|
|
game/physics/Physics_StaticMulti.cpp
|
|
game/physics/Push.cpp
|
|
)
|
|
|
|
set(src_d3xp
|
|
d3xp/AF.cpp
|
|
d3xp/AFEntity.cpp
|
|
d3xp/Actor.cpp
|
|
d3xp/Camera.cpp
|
|
d3xp/Entity.cpp
|
|
d3xp/BrittleFracture.cpp
|
|
d3xp/Fx.cpp
|
|
d3xp/GameEdit.cpp
|
|
d3xp/Game_local.cpp
|
|
d3xp/Game_network.cpp
|
|
d3xp/Item.cpp
|
|
d3xp/IK.cpp
|
|
d3xp/Light.cpp
|
|
d3xp/Misc.cpp
|
|
d3xp/Mover.cpp
|
|
d3xp/Moveable.cpp
|
|
d3xp/MultiplayerGame.cpp
|
|
d3xp/Player.cpp
|
|
d3xp/PlayerIcon.cpp
|
|
d3xp/PlayerView.cpp
|
|
d3xp/Projectile.cpp
|
|
d3xp/Pvs.cpp
|
|
d3xp/SecurityCamera.cpp
|
|
d3xp/SmokeParticles.cpp
|
|
d3xp/Sound.cpp
|
|
d3xp/Target.cpp
|
|
d3xp/Trigger.cpp
|
|
d3xp/Weapon.cpp
|
|
d3xp/WorldSpawn.cpp
|
|
d3xp/ai/AAS.cpp
|
|
d3xp/ai/AAS_debug.cpp
|
|
d3xp/ai/AAS_pathing.cpp
|
|
d3xp/ai/AAS_routing.cpp
|
|
d3xp/ai/AI.cpp
|
|
d3xp/ai/AI_events.cpp
|
|
d3xp/ai/AI_pathing.cpp
|
|
d3xp/ai/AI_Vagary.cpp
|
|
d3xp/gamesys/DebugGraph.cpp
|
|
d3xp/gamesys/Class.cpp
|
|
d3xp/gamesys/Event.cpp
|
|
d3xp/gamesys/SaveGame.cpp
|
|
d3xp/gamesys/SysCmds.cpp
|
|
d3xp/gamesys/SysCvar.cpp
|
|
d3xp/gamesys/TypeInfo.cpp
|
|
d3xp/anim/Anim.cpp
|
|
d3xp/anim/Anim_Blend.cpp
|
|
d3xp/anim/Anim_Import.cpp
|
|
d3xp/anim/Anim_Testmodel.cpp
|
|
d3xp/script/Script_Compiler.cpp
|
|
d3xp/script/Script_Interpreter.cpp
|
|
d3xp/script/Script_Program.cpp
|
|
d3xp/script/Script_Thread.cpp
|
|
d3xp/physics/Clip.cpp
|
|
d3xp/physics/Force.cpp
|
|
d3xp/physics/Force_Constant.cpp
|
|
d3xp/physics/Force_Drag.cpp
|
|
d3xp/physics/Force_Field.cpp
|
|
d3xp/physics/Force_Spring.cpp
|
|
d3xp/physics/Physics.cpp
|
|
d3xp/physics/Physics_AF.cpp
|
|
d3xp/physics/Physics_Actor.cpp
|
|
d3xp/physics/Physics_Base.cpp
|
|
d3xp/physics/Physics_Monster.cpp
|
|
d3xp/physics/Physics_Parametric.cpp
|
|
d3xp/physics/Physics_Player.cpp
|
|
d3xp/physics/Physics_RigidBody.cpp
|
|
d3xp/physics/Physics_Static.cpp
|
|
d3xp/physics/Physics_StaticMulti.cpp
|
|
d3xp/physics/Push.cpp
|
|
d3xp/Grabber.cpp
|
|
d3xp/physics/Force_Grab.cpp
|
|
)
|
|
|
|
set(src_core
|
|
${src_renderer}
|
|
${src_framework}
|
|
${src_cm}
|
|
${src_dmap}
|
|
${src_aas}
|
|
${src_roq}
|
|
${src_renderbump}
|
|
${src_snd}
|
|
${src_ui}
|
|
${src_tools}
|
|
)
|
|
|
|
set(src_stub_openal sys/stub/openal_stub.cpp)
|
|
set(src_stub_gl sys/stub/stub_gl.cpp)
|
|
set(src_stub_sys sys/stub/sys_stub.cpp)
|
|
set(src_stub_util sys/stub/util_stub.cpp)
|
|
|
|
set(src_sys_dedicated sys/linux/dedicated.cpp)
|
|
|
|
if (APPLE)
|
|
set(src_sys_base
|
|
sys/cpu.cpp
|
|
sys/threads.cpp
|
|
sys/sys_local.cpp
|
|
sys/posix/posix_net.cpp
|
|
sys/posix/posix_signal.cpp
|
|
sys/posix/posix_main.cpp
|
|
)
|
|
|
|
set(src_sys_core
|
|
sys/posix/posix_input.cpp
|
|
sys/osx/PickMonitor.cpp
|
|
sys/osx/PreferencesDialog.cpp
|
|
sys/osx/macosx_guids.cpp
|
|
sys/osx/DOOMController.mm
|
|
sys/osx/macosx_event.mm
|
|
sys/osx/macosx_glimp.mm
|
|
sys/osx/macosx_misc.mm
|
|
# sys/osx/macosx_utils.mm
|
|
# sys/osx/macosx_sys.mm
|
|
)
|
|
elseif (WIN32)
|
|
set(src_sys_base
|
|
sys/cpu.cpp
|
|
sys/threads.cpp
|
|
sys/sys_local.cpp
|
|
sys/win32/win_cpu.cpp
|
|
# sys/win32/win_gamma.cpp
|
|
sys/win32/win_glimp.cpp
|
|
sys/win32/win_input.cpp
|
|
sys/win32/win_main.cpp
|
|
sys/win32/win_net.cpp
|
|
sys/win32/win_qgl.cpp
|
|
sys/win32/win_shared.cpp
|
|
sys/win32/win_syscon.cpp
|
|
sys/win32/win_taskkeyhook.cpp
|
|
sys/win32/win_wndproc.cpp
|
|
)
|
|
|
|
set(src_sys_core
|
|
${src_stub_util}
|
|
)
|
|
else()
|
|
set(src_sys_base
|
|
sys/cpu.cpp
|
|
sys/threads.cpp
|
|
sys/sys_local.cpp
|
|
sys/posix/posix_net.cpp
|
|
sys/posix/posix_signal.cpp
|
|
sys/posix/posix_main.cpp
|
|
sys/linux/main.cpp
|
|
)
|
|
|
|
set(src_sys_core
|
|
${src_stub_util}
|
|
sys/posix/posix_input.cpp
|
|
sys/linux/glimp.cpp
|
|
sys/linux/input.cpp
|
|
sys/linux/libXNVCtrl/NVCtrl.c
|
|
)
|
|
endif()
|
|
|
|
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
|
|
|
|
add_library(idlib${cpu} STATIC ${src_idlib})
|
|
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang" AND NOT MINGW)
|
|
set_target_properties(idlib${cpu} PROPERTIES COMPILE_FLAGS "-fPIC")
|
|
endif()
|
|
|
|
if (CORE)
|
|
add_executable(doom3.${cpu} WIN32
|
|
${src_core}
|
|
${src_sys_base}
|
|
${src_sys_core}
|
|
)
|
|
|
|
set_target_properties(doom3.${cpu} PROPERTIES COMPILE_DEFINITIONS "__DOOM_DLL__")
|
|
set_target_properties(doom3.${cpu} PROPERTIES LINK_FLAGS "${ldflags}")
|
|
target_link_libraries(doom3.${cpu}
|
|
idlib${cpu}
|
|
${X11_X11_LIB} ${X11_Xext_LIB} ${Xxf86vm}
|
|
${OPENGL_gl_LIBRARY}
|
|
${OPENAL_LIBRARY}
|
|
${OGG_LIBRARIES}
|
|
${VORBISFILE_LIBRARIES}
|
|
${VORBIS_LIBRARIES}
|
|
${CURL_LIBRARY}
|
|
${JPEG_LIBRARY}
|
|
${SDL_LIBRARY}
|
|
${sys_libs}
|
|
)
|
|
endif()
|
|
|
|
if (DEDICATED)
|
|
add_executable(doom3ded.${cpu} WIN32
|
|
${src_core}
|
|
${src_stub_openal}
|
|
${src_stub_gl}
|
|
${src_stub_util}
|
|
${src_sys_base}
|
|
${src_sys_dedicated}
|
|
)
|
|
|
|
set_target_properties(doom3ded.${cpu} PROPERTIES COMPILE_DEFINITIONS "ID_DEDICATED;__DOOM_DLL__")
|
|
set_target_properties(doom3ded.${cpu} PROPERTIES LINK_FLAGS "${ldflags}")
|
|
target_link_libraries(doom3ded.${cpu}
|
|
idlib${cpu}
|
|
${VORBISFILE_LIBRARIES}
|
|
${VORBIS_LIBRARIES}
|
|
${CURL_LIBRARY}
|
|
${JPEG_LIBRARY}
|
|
${SDL_LIBRARY}
|
|
${sys_libs}
|
|
)
|
|
endif()
|
|
|
|
if (GAME)
|
|
add_library(game${cpu} SHARED ${src_game})
|
|
set_target_properties(game${cpu} PROPERTIES PREFIX "")
|
|
set_target_properties(game${cpu} PROPERTIES COMPILE_DEFINITIONS "GAME_DLL")
|
|
set_target_properties(game${cpu} PROPERTIES COMPILE_FLAGS "-I${CMAKE_CURRENT_SOURCE_DIR}/game")
|
|
set_target_properties(game${cpu} PROPERTIES LINK_FLAGS "${ldflags}")
|
|
set_target_properties(game${cpu} PROPERTIES INSTALL_NAME_DIR "@executable_path")
|
|
target_link_libraries(game${cpu} idlib${cpu})
|
|
endif()
|
|
|
|
if (D3XP)
|
|
add_library(game${cpu}-d3xp SHARED ${src_d3xp})
|
|
set_target_properties(game${cpu}-d3xp PROPERTIES PREFIX "")
|
|
set_target_properties(game${cpu}-d3xp PROPERTIES COMPILE_DEFINITIONS "GAME_DLL;_D3XP;CTF")
|
|
set_target_properties(game${cpu}-d3xp PROPERTIES COMPILE_FLAGS "-I${CMAKE_CURRENT_SOURCE_DIR}/d3xp")
|
|
set_target_properties(game${cpu}-d3xp PROPERTIES LINK_FLAGS "${ldflags}")
|
|
set_target_properties(game${cpu}-d3xp PROPERTIES INSTALL_NAME_DIR "@executable_path")
|
|
target_link_libraries(game${cpu}-d3xp idlib${cpu})
|
|
endif()
|