dhewm3-sdk/game/gamesys
dhewg 0fb3d2d37f Prevent assert() while saving and restoring events
The argument size of each event is checked in debug builds
and this change was missing from the x86_64 commits.

Surprisingly this didn't trigger yet with the original game,
only with the mod 'Classic Doom 3'.
2018-08-20 01:46:32 +02:00
..
Callbacks.cpp Fix event callbacks for x86_64 2018-08-20 01:46:24 +02:00
Class.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Class.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Event.cpp Prevent assert() while saving and restoring events 2018-08-20 01:46:32 +02:00
Event.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
NoGameTypeInfo.h Fix -Wunused-variable warnings 2018-08-20 01:46:23 +02:00
SaveGame.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SaveGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SysCmds.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SysCmds.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
SysCvar.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SysCvar.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
TypeInfo.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
TypeInfo.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00