An SDK to create Mods for dhewm3
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dhewg 0fb3d2d37f Prevent assert() while saving and restoring events
The argument size of each event is checked in debug builds
and this change was missing from the x86_64 commits.

Surprisingly this didn't trigger yet with the original game,
only with the mod 'Classic Doom 3'.
2018-08-20 01:46:32 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Prevent assert() while saving and restoring events 2018-08-20 01:46:32 +02:00
framework Port EAX to EFX 2018-08-20 01:46:32 +02:00
game Prevent assert() while saving and restoring events 2018-08-20 01:46:32 +02:00
idlib Use SDL GLimp and input implementations on Windows 2018-08-20 01:46:30 +02:00
renderer Use SDL_opengl.h 2018-08-20 01:46:30 +02:00
sound Port EAX to EFX 2018-08-20 01:46:32 +02:00
sys Get rid of memory status functions 2018-08-20 01:46:32 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Get rid of ID_MCHECK 2018-08-20 01:46:31 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00