dhewg
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d0846bdae8
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Include malloc.h for alloca for MinGW
Newer versions of MinGW do not seem to require this, but older
ones do.
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2018-08-20 01:46:31 +02:00 |
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spiral
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85a3a7089a
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Add ID_GAME_API for dllexport/attribute(visibility)
Delete obsolete Game.def exports files
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2018-08-20 01:46:30 +02:00 |
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spiral
|
3dc6127529
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Remove MWERKS stuff
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2018-08-20 01:46:29 +02:00 |
|
spiral
|
139726bc37
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Add missing includes for MSVC
- MSVC doesn't provide C99 headers
- Default to min. req. 64Mb video mem if no COM present
- Move misplaced __attribute__((packed)) from MSVC to MinGW
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2018-08-20 01:46:29 +02:00 |
|
dhewg
|
f1a7b426fe
|
Port all thread related functions to SDL
Setting thread priorities has been dropped (it is not portable).
The background download thread now exits gracefully.
g_threads is not public anymore.
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2018-08-20 01:46:29 +02:00 |
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dhewg
|
f41d2347b1
|
Use SDL for everything endian
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2018-08-20 01:46:29 +02:00 |
|
dhewg
|
8f4d16fd1b
|
Move BuildDefines.h include to platform.h
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2018-08-20 01:46:27 +02:00 |
|
dhewg
|
7a40472c5b
|
Include cstddef for ptrdiff_t in platform.h
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2018-08-20 01:46:27 +02:00 |
|
dhewg
|
487406d861
|
Move idlib typedefs to platform.h
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2018-08-20 01:46:27 +02:00 |
|
dhewg
|
e522e719dd
|
Move common includes from precompiled.h to platform.h
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2018-08-20 01:46:27 +02:00 |
|
dhewg
|
7d52a803ab
|
Split platform specific code from precompiled.h
New header sys/platform.h.
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2018-08-20 01:46:27 +02:00 |
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