Commit graph

8 commits

Author SHA1 Message Date
dhewg
a8b4f9e5f6 Fix miscompilation with gcc 4.5
idAnimator::GetJointLocalTransform() miscompiles with gcc 4.5 and
-ftree-vrp (implied by -O2).

Reorder code to avoid the compiler bug, no functional change.
2018-08-20 01:46:31 +02:00
dhewg
afebd7e1e5 Untangle the epic precompiled.h mess
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2018-08-20 01:46:28 +02:00
dhewg
471f51ef9b Fix -Wformat and -Wformat-extra-args warnings
Fix format specifiers and use the C99 %zd for types of size_t and
alike.
2018-08-20 01:46:25 +02:00
dhewg
17dd12384c Fix shared library loading for x86_64
Library handles are "void *" on posix.
2018-08-20 01:46:24 +02:00
dhewg
74f7302c71 Fix -Wunused-but-set-variable warnings
variable set but not used

Removes some CollisionModel code under _DEBUG which was probably a
leftover, since it was completely useless (its done later anyways).
2018-08-20 01:46:23 +02:00
dhewg
c7c187e4dc Fix all whitespace errors
Excluding 3rd party files.
2018-08-20 01:46:22 +02:00
dhewg
eac3112d2d Fix quoting in GPL headers 2018-08-20 01:46:21 +02:00
Timothee 'TTimo' Besset
aa3dbca015 hello world 2011-11-22 15:28:15 -06:00