- TestHugeTranslation() prints positions (and asserts only afterwards),
from "Work around assertion in alphalabs4, fix#409"
- idCompiler::CompileFile() prints proper filename
from "Fix usage of invalid pointer in idCompiler::CompileFile()"
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.