mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-11-21 20:21:19 +00:00
Fix/work around other misc. compiler warnings
or, in the case of AF.cpp, at least comment on them I think this fixes most of the remaining "interesting" GCC 12 on Linux warnings
This commit is contained in:
parent
d7d46c5ab4
commit
51064bef93
6 changed files with 20 additions and 4 deletions
|
@ -892,6 +892,11 @@ bool idAF::Load( idEntity *ent, const char *fileName ) {
|
||||||
for ( i = 0; i < physicsObj.GetNumConstraints(); i++ ) {
|
for ( i = 0; i < physicsObj.GetNumConstraints(); i++ ) {
|
||||||
idAFConstraint *constraint = physicsObj.GetConstraint( i );
|
idAFConstraint *constraint = physicsObj.GetConstraint( i );
|
||||||
for ( j = 0; j < file->constraints.Num(); j++ ) {
|
for ( j = 0; j < file->constraints.Num(); j++ ) {
|
||||||
|
// DG: FIXME: GCC rightfully complains that file->constraints[j]->type and constraint->GetType()
|
||||||
|
// are of different enum types, and their values are different in some cases:
|
||||||
|
// CONSTRAINT_HINGESTEERING has no DECLAF_CONSTRAINT_ equivalent,
|
||||||
|
// and thus DECLAF_CONSTRAINT_SLIDER != CONSTRAINT_SLIDER (5 != 6)
|
||||||
|
// and DECLAF_CONSTRAINT_SPRING != CONSTRAINT_SPRING (6 != 10)
|
||||||
if ( file->constraints[j]->name.Icmp( constraint->GetName() ) == 0 &&
|
if ( file->constraints[j]->name.Icmp( constraint->GetName() ) == 0 &&
|
||||||
file->constraints[j]->type == constraint->GetType() ) {
|
file->constraints[j]->type == constraint->GetType() ) {
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -872,7 +872,8 @@ void idPVS::Shutdown( void ) {
|
||||||
delete[] areaPVS;
|
delete[] areaPVS;
|
||||||
areaPVS = NULL;
|
areaPVS = NULL;
|
||||||
}
|
}
|
||||||
if ( currentPVS ) {
|
// if ( currentPVS ) - DG: can't be NULL
|
||||||
|
{
|
||||||
for ( int i = 0; i < MAX_CURRENT_PVS; i++ ) {
|
for ( int i = 0; i < MAX_CURRENT_PVS; i++ ) {
|
||||||
delete[] currentPVS[i].pvs;
|
delete[] currentPVS[i].pvs;
|
||||||
currentPVS[i].pvs = NULL;
|
currentPVS[i].pvs = NULL;
|
||||||
|
|
|
@ -172,7 +172,7 @@ index 0 will never be NULL. Any anim >= NumAnims will return NULL.
|
||||||
=====================
|
=====================
|
||||||
*/
|
*/
|
||||||
const idMD5Anim *idAnim::MD5Anim( int num ) const {
|
const idMD5Anim *idAnim::MD5Anim( int num ) const {
|
||||||
if ( anims == NULL || anims[0] == NULL ) {
|
if ( anims[0] == NULL ) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
return anims[ num ];
|
return anims[ num ];
|
||||||
|
@ -3057,6 +3057,7 @@ idDeclModelDef::NumJointsOnChannel
|
||||||
int idDeclModelDef::NumJointsOnChannel( int channel ) const {
|
int idDeclModelDef::NumJointsOnChannel( int channel ) const {
|
||||||
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
||||||
gameLocal.Error( "idDeclModelDef::NumJointsOnChannel : channel out of range" );
|
gameLocal.Error( "idDeclModelDef::NumJointsOnChannel : channel out of range" );
|
||||||
|
return 0; // unreachable, (Error() doesn't return) just to shut up compiler
|
||||||
}
|
}
|
||||||
return channelJoints[ channel ].Num();
|
return channelJoints[ channel ].Num();
|
||||||
}
|
}
|
||||||
|
@ -3069,6 +3070,7 @@ idDeclModelDef::GetChannelJoints
|
||||||
const int * idDeclModelDef::GetChannelJoints( int channel ) const {
|
const int * idDeclModelDef::GetChannelJoints( int channel ) const {
|
||||||
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
||||||
gameLocal.Error( "idDeclModelDef::GetChannelJoints : channel out of range" );
|
gameLocal.Error( "idDeclModelDef::GetChannelJoints : channel out of range" );
|
||||||
|
return NULL; // unreachable, (Error() doesn't return) just to shut up compiler
|
||||||
}
|
}
|
||||||
return channelJoints[ channel ].Ptr();
|
return channelJoints[ channel ].Ptr();
|
||||||
}
|
}
|
||||||
|
|
|
@ -892,6 +892,11 @@ bool idAF::Load( idEntity *ent, const char *fileName ) {
|
||||||
for ( i = 0; i < physicsObj.GetNumConstraints(); i++ ) {
|
for ( i = 0; i < physicsObj.GetNumConstraints(); i++ ) {
|
||||||
idAFConstraint *constraint = physicsObj.GetConstraint( i );
|
idAFConstraint *constraint = physicsObj.GetConstraint( i );
|
||||||
for ( j = 0; j < file->constraints.Num(); j++ ) {
|
for ( j = 0; j < file->constraints.Num(); j++ ) {
|
||||||
|
// DG: FIXME: GCC rightfully complains that file->constraints[j]->type and constraint->GetType()
|
||||||
|
// are of different enum types, and their values are different in some cases:
|
||||||
|
// CONSTRAINT_HINGESTEERING has no DECLAF_CONSTRAINT_ equivalent,
|
||||||
|
// and thus DECLAF_CONSTRAINT_SLIDER != CONSTRAINT_SLIDER (5 != 6)
|
||||||
|
// and DECLAF_CONSTRAINT_SPRING != CONSTRAINT_SPRING (6 != 10)
|
||||||
if ( file->constraints[j]->name.Icmp( constraint->GetName() ) == 0 &&
|
if ( file->constraints[j]->name.Icmp( constraint->GetName() ) == 0 &&
|
||||||
file->constraints[j]->type == constraint->GetType() ) {
|
file->constraints[j]->type == constraint->GetType() ) {
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -872,7 +872,8 @@ void idPVS::Shutdown( void ) {
|
||||||
delete[] areaPVS;
|
delete[] areaPVS;
|
||||||
areaPVS = NULL;
|
areaPVS = NULL;
|
||||||
}
|
}
|
||||||
if ( currentPVS ) {
|
// if ( currentPVS ) - DG: can't be NULL
|
||||||
|
{
|
||||||
for ( int i = 0; i < MAX_CURRENT_PVS; i++ ) {
|
for ( int i = 0; i < MAX_CURRENT_PVS; i++ ) {
|
||||||
delete[] currentPVS[i].pvs;
|
delete[] currentPVS[i].pvs;
|
||||||
currentPVS[i].pvs = NULL;
|
currentPVS[i].pvs = NULL;
|
||||||
|
|
|
@ -172,7 +172,7 @@ index 0 will never be NULL. Any anim >= NumAnims will return NULL.
|
||||||
=====================
|
=====================
|
||||||
*/
|
*/
|
||||||
const idMD5Anim *idAnim::MD5Anim( int num ) const {
|
const idMD5Anim *idAnim::MD5Anim( int num ) const {
|
||||||
if ( anims == NULL || anims[0] == NULL ) {
|
if ( anims[0] == NULL ) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
return anims[ num ];
|
return anims[ num ];
|
||||||
|
@ -2971,6 +2971,7 @@ idDeclModelDef::NumJointsOnChannel
|
||||||
int idDeclModelDef::NumJointsOnChannel( int channel ) const {
|
int idDeclModelDef::NumJointsOnChannel( int channel ) const {
|
||||||
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
||||||
gameLocal.Error( "idDeclModelDef::NumJointsOnChannel : channel out of range" );
|
gameLocal.Error( "idDeclModelDef::NumJointsOnChannel : channel out of range" );
|
||||||
|
return 0; // unreachable, (Error() doesn't return) just to shut up compiler
|
||||||
}
|
}
|
||||||
return channelJoints[ channel ].Num();
|
return channelJoints[ channel ].Num();
|
||||||
}
|
}
|
||||||
|
@ -2983,6 +2984,7 @@ idDeclModelDef::GetChannelJoints
|
||||||
const int * idDeclModelDef::GetChannelJoints( int channel ) const {
|
const int * idDeclModelDef::GetChannelJoints( int channel ) const {
|
||||||
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
if ( ( channel < 0 ) || ( channel >= ANIM_NumAnimChannels ) ) {
|
||||||
gameLocal.Error( "idDeclModelDef::GetChannelJoints : channel out of range" );
|
gameLocal.Error( "idDeclModelDef::GetChannelJoints : channel out of range" );
|
||||||
|
return NULL; // unreachable, (Error() doesn't return) just to shut up compiler
|
||||||
}
|
}
|
||||||
return channelJoints[ channel ].Ptr();
|
return channelJoints[ channel ].Ptr();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue