mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-12-02 08:52:28 +00:00
1931 lines
46 KiB
C++
1931 lines
46 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 2023-2024 Gian 'myT' Schellenbaum
|
|
|
|
This file is part of Challenge Quake 3 (CNQ3).
|
|
|
|
Challenge Quake 3 is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Challenge Quake 3 is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Challenge Quake 3. If not, see <https://www.gnu.org/licenses/>.
|
|
===========================================================================
|
|
*/
|
|
// Main renderer GUI tools
|
|
|
|
|
|
#include "tr_local.h"
|
|
#include "../client/cl_imgui.h"
|
|
|
|
|
|
qbool CL_IMGUI_IsCustomFontLoaded(const char** customFontName);
|
|
|
|
|
|
#define IMAGE_WINDOW_NAME "Image Details"
|
|
#define SHADER_WINDOW_NAME "Shader Details"
|
|
#define EDIT_WINDOW_NAME "Shader Editor"
|
|
|
|
|
|
struct ImageWindow
|
|
{
|
|
const image_t* image;
|
|
bool active;
|
|
int mip;
|
|
};
|
|
|
|
struct ShaderWindow
|
|
{
|
|
char formattedCode[4096];
|
|
shader_t* shader;
|
|
bool active;
|
|
};
|
|
|
|
struct ShaderReplacement
|
|
{
|
|
shader_t original;
|
|
int index;
|
|
};
|
|
|
|
struct ShaderReplacements
|
|
{
|
|
ShaderReplacement shaders[16];
|
|
int count;
|
|
};
|
|
|
|
struct ImageReplacement
|
|
{
|
|
image_t original;
|
|
int index;
|
|
};
|
|
|
|
struct ImageReplacements
|
|
{
|
|
ImageReplacement images[16];
|
|
int count;
|
|
};
|
|
|
|
struct ShaderEditWindow
|
|
{
|
|
char code[4096];
|
|
shader_t originalShader;
|
|
shader_t* shader;
|
|
bool active;
|
|
};
|
|
|
|
static ImageWindow imageWindow;
|
|
static ShaderWindow shaderWindow;
|
|
static ShaderReplacements shaderReplacements;
|
|
static ImageReplacements imageReplacements;
|
|
static ShaderEditWindow shaderEditWindow;
|
|
static char cvarFilter[256];
|
|
|
|
static const char* mipNames[16] =
|
|
{
|
|
"Mip 0",
|
|
"Mip 1",
|
|
"Mip 2",
|
|
"Mip 3",
|
|
"Mip 4",
|
|
"Mip 5",
|
|
"Mip 6",
|
|
"Mip 7",
|
|
"Mip 8",
|
|
"Mip 9",
|
|
"Mip 10",
|
|
"Mip 11",
|
|
"Mip 12",
|
|
"Mip 13",
|
|
"Mip 14",
|
|
"Mip 15"
|
|
};
|
|
|
|
struct ImageFlag
|
|
{
|
|
int flag;
|
|
const char* description;
|
|
};
|
|
|
|
static const ImageFlag imageFlags[] =
|
|
{
|
|
{ IMG_NOPICMIP, "'nopicmip'" },
|
|
{ IMG_NOMIPMAP, "'nomipmap'" },
|
|
{ IMG_NOIMANIP, "'noimanip'" },
|
|
{ IMG_LMATLAS, "int. LM" },
|
|
{ IMG_EXTLMATLAS, "ext. LM" },
|
|
{ IMG_NOAF, "no AF" }
|
|
};
|
|
|
|
// RGB triplets for ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789
|
|
static const float cpmaColorCodes[] =
|
|
{
|
|
1.000000f, 0.000000f, 0.000000f,
|
|
1.000000f, 0.267949f, 0.000000f,
|
|
1.000000f, 0.500000f, 0.000000f,
|
|
1.000000f, 0.732051f, 0.000000f,
|
|
1.000000f, 1.000000f, 0.000000f,
|
|
0.732051f, 1.000000f, 0.000000f,
|
|
0.500000f, 1.000000f, 0.000000f,
|
|
0.267949f, 1.000000f, 0.000000f,
|
|
0.000000f, 1.000000f, 0.000000f,
|
|
0.000000f, 1.000000f, 0.267949f,
|
|
0.000000f, 1.000000f, 0.500000f,
|
|
0.000000f, 1.000000f, 0.732051f,
|
|
0.000000f, 1.000000f, 1.000000f,
|
|
0.000000f, 0.732051f, 1.000000f,
|
|
0.000000f, 0.500000f, 1.000000f,
|
|
0.000000f, 0.267949f, 1.000000f,
|
|
0.000000f, 0.000000f, 1.000000f,
|
|
0.267949f, 0.000000f, 1.000000f,
|
|
0.500000f, 0.000000f, 1.000000f,
|
|
0.732051f, 0.000000f, 1.000000f,
|
|
1.000000f, 0.000000f, 1.000000f,
|
|
1.000000f, 0.000000f, 0.732051f,
|
|
1.000000f, 0.000000f, 0.500000f,
|
|
1.000000f, 0.000000f, 0.267949f,
|
|
0.250000f, 0.250000f, 0.250000f,
|
|
0.500000f, 0.500000f, 0.500000f,
|
|
0.000000f, 0.000000f, 0.000000f,
|
|
1.000000f, 0.000000f, 0.000000f,
|
|
0.000000f, 1.000000f, 0.000000f,
|
|
1.000000f, 1.000000f, 0.000000f,
|
|
0.200000f, 0.200000f, 1.000000f,
|
|
0.000000f, 1.000000f, 1.000000f,
|
|
1.000000f, 0.000000f, 1.000000f,
|
|
1.000000f, 1.000000f, 1.000000f,
|
|
0.750000f, 0.750000f, 0.750000f,
|
|
0.600000f, 0.600000f, 1.000000f
|
|
};
|
|
|
|
|
|
#if 0
|
|
static void SelectableText(const char* text)
|
|
{
|
|
char buffer[256];
|
|
Q_strncpyz(buffer, text, sizeof(buffer));
|
|
|
|
ImGui::PushID(text);
|
|
ImGui::PushItemWidth(ImGui::GetWindowSize().x);
|
|
ImGui::InputText("", buffer, sizeof(buffer), ImGuiInputTextFlags_ReadOnly);
|
|
ImGui::PopItemWidth();
|
|
ImGui::PopID();
|
|
}
|
|
#endif
|
|
|
|
static bool IsNullOrEmpty(const char* string)
|
|
{
|
|
return string == NULL || string[0] == '\0';
|
|
}
|
|
|
|
static bool IsNonEmpty(const char* string)
|
|
{
|
|
return string != NULL && string[0] != '\0';
|
|
}
|
|
|
|
static void SetTooltipIfValid(const char* text)
|
|
{
|
|
if(IsNonEmpty(text) && ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal))
|
|
{
|
|
ImGui::SetTooltip(text);
|
|
}
|
|
}
|
|
|
|
static ImVec4 GetColorFromCPMACode(char colorCode)
|
|
{
|
|
int colorIndex = 0;
|
|
if(colorCode >= 'A' && colorCode <= 'Z')
|
|
{
|
|
colorIndex = colorCode - 'A';
|
|
}
|
|
else if(colorCode >= 'a' && colorCode <= 'z')
|
|
{
|
|
colorIndex = colorCode - 'a';
|
|
}
|
|
else if(colorCode >= '0' && colorCode <= '9')
|
|
{
|
|
colorIndex = 26 + (colorCode - '0');
|
|
}
|
|
|
|
const float* colorPointer = cpmaColorCodes + colorIndex * 3;
|
|
const ImVec4 color(colorPointer[0], colorPointer[1], colorPointer[2], 1.0f);
|
|
|
|
return color;
|
|
}
|
|
|
|
static float InverseToneMap(float x)
|
|
{
|
|
return powf(x / r_brightness->value, r_gamma->value);
|
|
}
|
|
|
|
static bool CPMAColorCodeButton(const char* title, const char* id, char& currentColor)
|
|
{
|
|
const char* const popupId = va("##color_popup_%s", id);
|
|
const ImGuiColorEditFlags previewFlags = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_NoAlpha;
|
|
bool clicked = false;
|
|
|
|
ImGui::Text(va("%c", currentColor));
|
|
ImGui::SameLine();
|
|
|
|
if(ImGui::ColorButton(va("##%s", id), GetColorFromCPMACode(currentColor), previewFlags))
|
|
{
|
|
ImGui::OpenPopup(popupId);
|
|
}
|
|
|
|
if(ImGui::BeginPopup(popupId))
|
|
{
|
|
if(title != NULL && title[0] != '\0')
|
|
{
|
|
ImGui::Text(title);
|
|
}
|
|
|
|
const char* rows[] =
|
|
{
|
|
"ABCDEF",
|
|
"GHIJKL",
|
|
"MNOPQR",
|
|
"STUVWX",
|
|
"YZ0123",
|
|
"456789"
|
|
};
|
|
for(int y = 0; y < ARRAY_LEN(rows); ++y)
|
|
{
|
|
const char* row = rows[y];
|
|
for(int x = 0; row[x] != '\0'; ++x)
|
|
{
|
|
if(x > 0)
|
|
{
|
|
ImGui::SameLine();
|
|
}
|
|
|
|
const char colorCode = row[x];
|
|
const ImGuiColorEditFlags buttonFlags = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_NoAlpha;
|
|
ImVec4 color = GetColorFromCPMACode(colorCode);
|
|
color.x = InverseToneMap(color.x);
|
|
color.y = InverseToneMap(color.y);
|
|
color.z = InverseToneMap(color.z);
|
|
if(ImGui::ColorButton(va("%c", colorCode), color, buttonFlags))
|
|
{
|
|
currentColor = colorCode;
|
|
clicked = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::EndPopup();
|
|
}
|
|
|
|
return clicked;
|
|
}
|
|
|
|
static const char* RemoveColorCodes(const char* text)
|
|
{
|
|
static char buffer[1024];
|
|
Q_strncpyz(buffer, text, sizeof(buffer));
|
|
|
|
char* d = buffer;
|
|
char* s = buffer;
|
|
int c;
|
|
while((c = *s) != 0)
|
|
{
|
|
if(Q_IsColorString(s))
|
|
{
|
|
s++;
|
|
}
|
|
else
|
|
{
|
|
*d++ = c;
|
|
}
|
|
s++;
|
|
}
|
|
*d = '\0';
|
|
|
|
return buffer;
|
|
}
|
|
|
|
static void FormatShaderCode(char* dest, int destSize, const shader_t* shader)
|
|
{
|
|
#define Append(Text) Q_strcat(dest, destSize, Text)
|
|
|
|
dest[0] = '\0';
|
|
if(shader->text == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const char* s = shader->text;
|
|
int tabs = 0;
|
|
for(;;)
|
|
{
|
|
const char c0 = s[0];
|
|
const char c1 = s[1];
|
|
if(c0 == '{')
|
|
{
|
|
tabs++;
|
|
Append("{");
|
|
}
|
|
else if(c0 == '\n')
|
|
{
|
|
Append("\n");
|
|
if(c1 == '}')
|
|
{
|
|
tabs--;
|
|
if(tabs == 0)
|
|
{
|
|
Append("}\n");
|
|
return;
|
|
}
|
|
}
|
|
for(int i = 0; i < tabs; i++)
|
|
{
|
|
Append(" ");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Append(va("%c", c0));
|
|
}
|
|
s++;
|
|
}
|
|
|
|
#undef Append
|
|
}
|
|
|
|
static void TitleText(const char* text)
|
|
{
|
|
ImGui::TextColored(ImVec4(1.0f, 0.25f, 0.0f, 1.0f), text);
|
|
}
|
|
|
|
static void OpenImageDetails(const image_t* image)
|
|
{
|
|
ImGui::SetWindowFocus(IMAGE_WINDOW_NAME);
|
|
|
|
imageWindow.active = true;
|
|
imageWindow.image = image;
|
|
imageWindow.mip = 0;
|
|
}
|
|
|
|
static void OpenShaderDetails(shader_t* shader)
|
|
{
|
|
ImGui::SetWindowFocus(SHADER_WINDOW_NAME);
|
|
|
|
shaderWindow.active = true;
|
|
shaderWindow.shader = shader;
|
|
FormatShaderCode(shaderWindow.formattedCode, sizeof(shaderWindow.formattedCode), shader);
|
|
}
|
|
|
|
static void OpenShaderEdit(shader_t* shader)
|
|
{
|
|
ImGui::SetWindowFocus(EDIT_WINDOW_NAME);
|
|
|
|
if(shaderEditWindow.active)
|
|
{
|
|
R_SetShaderData(shaderEditWindow.shader, &shaderEditWindow.originalShader);
|
|
}
|
|
|
|
shaderEditWindow.active = true;
|
|
shaderEditWindow.shader = shader;
|
|
shaderEditWindow.originalShader = *shader;
|
|
FormatShaderCode(shaderEditWindow.code, sizeof(shaderEditWindow.code), shader);
|
|
tr.shaderParseFailed = qfalse;
|
|
tr.shaderParseNumWarnings = 0;
|
|
}
|
|
|
|
static bool IsCheating()
|
|
{
|
|
return ri.Cvar_Get("sv_cheats", "0", 0)->integer != 0;
|
|
}
|
|
|
|
static void RemoveShaderReplacement(int shaderIndex)
|
|
{
|
|
for(int i = 0; i < shaderReplacements.count; ++i)
|
|
{
|
|
const ShaderReplacement& repl = shaderReplacements.shaders[i];
|
|
if(shaderIndex == repl.index && shaderIndex >= 0 && shaderIndex < tr.numShaders)
|
|
{
|
|
*tr.shaders[repl.index] = repl.original;
|
|
if(i < shaderReplacements.count - 1)
|
|
{
|
|
shaderReplacements.shaders[i] = shaderReplacements.shaders[shaderReplacements.count - 1];
|
|
}
|
|
shaderReplacements.count--;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void AddShaderReplacement(int shaderIndex)
|
|
{
|
|
if(shaderReplacements.count >= ARRAY_LEN(shaderReplacements.shaders))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(shaderIndex < 0 || shaderIndex >= tr.numShaders)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for(int i = 0; i < shaderReplacements.count; ++i)
|
|
{
|
|
if(shaderReplacements.shaders[i].index == shaderIndex)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
ShaderEditWindow& edit = shaderEditWindow;
|
|
if(edit.active && edit.shader->index == shaderIndex)
|
|
{
|
|
RemoveShaderReplacement(shaderIndex);
|
|
edit.active = false;
|
|
}
|
|
|
|
ShaderReplacement& repl = shaderReplacements.shaders[shaderReplacements.count++];
|
|
repl.index = shaderIndex;
|
|
repl.original = *tr.shaders[shaderIndex];
|
|
*tr.shaders[shaderIndex] = *tr.defaultShader;
|
|
Q_strncpyz(tr.shaders[shaderIndex]->name, repl.original.name, sizeof(tr.shaders[shaderIndex]->name));
|
|
tr.shaders[shaderIndex]->index = repl.original.index;
|
|
tr.shaders[shaderIndex]->sortedIndex = repl.original.sortedIndex;
|
|
}
|
|
|
|
static bool IsReplacedShader(int shaderIndex)
|
|
{
|
|
for(int i = 0; i < shaderReplacements.count; ++i)
|
|
{
|
|
const ShaderReplacement& repl = shaderReplacements.shaders[i];
|
|
if(shaderIndex == repl.index)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void ClearShaderReplacements()
|
|
{
|
|
for(int i = 0; i < shaderReplacements.count; ++i)
|
|
{
|
|
const ShaderReplacement& sr = shaderReplacements.shaders[i];
|
|
if(sr.index >= 0 && sr.index < tr.numShaders)
|
|
{
|
|
*tr.shaders[sr.index] = sr.original;
|
|
}
|
|
}
|
|
shaderReplacements.count = 0;
|
|
}
|
|
|
|
static void AddImageReplacement(int imageIndex)
|
|
{
|
|
if(imageReplacements.count >= ARRAY_LEN(imageReplacements.images))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(imageIndex < 0 || imageIndex >= tr.numImages)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for(int i = 0; i < imageReplacements.count; ++i)
|
|
{
|
|
if(imageReplacements.images[i].index == imageIndex)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
ImageReplacement& repl = imageReplacements.images[imageReplacements.count++];
|
|
repl.index = imageIndex;
|
|
repl.original = *tr.images[imageIndex];
|
|
*tr.images[imageIndex] = *tr.defaultImage;
|
|
Q_strncpyz(tr.images[imageIndex]->name, repl.original.name, sizeof(tr.images[imageIndex]->name));
|
|
tr.images[imageIndex]->index = repl.original.index;
|
|
}
|
|
|
|
static void RemoveImageReplacement(int imageIndex)
|
|
{
|
|
for(int i = 0; i < imageReplacements.count; ++i)
|
|
{
|
|
const ImageReplacement& repl = imageReplacements.images[i];
|
|
if(imageIndex == repl.index && imageIndex >= 0 && imageIndex < tr.numImages)
|
|
{
|
|
*tr.images[repl.index] = repl.original;
|
|
if(i < imageReplacements.count - 1)
|
|
{
|
|
imageReplacements.images[i] = imageReplacements.images[imageReplacements.count - 1];
|
|
}
|
|
imageReplacements.count--;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool IsReplacedImage(int imageIndex)
|
|
{
|
|
for(int i = 0; i < imageReplacements.count; ++i)
|
|
{
|
|
const ImageReplacement& repl = imageReplacements.images[i];
|
|
if(imageIndex == repl.index)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void ClearImageReplacements()
|
|
{
|
|
for(int i = 0; i < imageReplacements.count; ++i)
|
|
{
|
|
const ImageReplacement& repl = imageReplacements.images[i];
|
|
if(repl.index >= 0 && repl.index < tr.numImages)
|
|
{
|
|
*tr.images[repl.index] = repl.original;
|
|
}
|
|
}
|
|
imageReplacements.count = 0;
|
|
}
|
|
|
|
static void DrawFilter(char* filter, size_t filterSize)
|
|
{
|
|
if(ImGui::Button("Clear filter"))
|
|
{
|
|
filter[0] = '\0';
|
|
}
|
|
ImGui::SameLine();
|
|
if(ImGui::IsWindowAppearing())
|
|
{
|
|
ImGui::SetKeyboardFocusHere();
|
|
}
|
|
ImGui::InputText(" ", filter, filterSize);
|
|
if(ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal))
|
|
{
|
|
ImGui::SetTooltip("Use * to match any character any amount of times.");
|
|
}
|
|
}
|
|
|
|
static void DrawImageToolTip(const image_t* image)
|
|
{
|
|
const float scaleX = 128.0f / image->width;
|
|
const float scaleY = 128.0f / image->height;
|
|
const float scale = min(scaleX, scaleY);
|
|
const float w = max(1.0f, scale * (float)image->width);
|
|
const float h = max(1.0f, scale * (float)image->height);
|
|
ImGui::BeginTooltip();
|
|
ImGui::Image((ImTextureID)image->textureIndex, ImVec2(w, h));
|
|
ImGui::EndTooltip();
|
|
}
|
|
|
|
static void DrawImageList()
|
|
{
|
|
static bool listActive = false;
|
|
ToggleBooleanWithShortcut(listActive, ImGuiKey_I);
|
|
GUI_AddMainMenuItem(GUI_MainMenu::Tools, "Image Explorer", "Ctrl+I", &listActive);
|
|
if(listActive)
|
|
{
|
|
if(ImGui::Begin("Image Explorer", &listActive))
|
|
{
|
|
if(imageReplacements.count > 0 && ImGui::Button("Restore Images"))
|
|
{
|
|
ClearImageReplacements();
|
|
}
|
|
|
|
static char rawFilter[256];
|
|
DrawFilter(rawFilter, sizeof(rawFilter));
|
|
|
|
if(BeginTable("Images", 1))
|
|
{
|
|
for(int i = 0; i < tr.numImages; ++i)
|
|
{
|
|
const image_t* image = tr.images[i];
|
|
|
|
char filter[256];
|
|
Com_sprintf(filter, sizeof(filter), rawFilter[0] == '*' ? "%s" : "*%s", rawFilter);
|
|
if(filter[0] != '\0' && !Com_Filter(filter, image->name))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
ImGui::TableNextRow();
|
|
ImGui::TableSetColumnIndex(0);
|
|
if(ImGui::Selectable(va("%s##%d", image->name, i), false))
|
|
{
|
|
OpenImageDetails(image);
|
|
}
|
|
else if(ImGui::IsItemHovered())
|
|
{
|
|
DrawImageToolTip(image);
|
|
}
|
|
}
|
|
|
|
ImGui::EndTable();
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
}
|
|
|
|
static void DrawImageWindow()
|
|
{
|
|
ImageWindow& window = imageWindow;
|
|
if(window.active)
|
|
{
|
|
if(ImGui::Begin(IMAGE_WINDOW_NAME, &window.active, ImGuiWindowFlags_AlwaysAutoResize))
|
|
{
|
|
const image_t* const image = window.image;
|
|
|
|
TitleText(image->name);
|
|
|
|
if(ImGui::Button("Copy Name"))
|
|
{
|
|
ImGui::SetClipboardText(image->name);
|
|
}
|
|
|
|
char pakName[256];
|
|
if(FS_GetPakPath(pakName, sizeof(pakName), image->pakChecksum))
|
|
{
|
|
ImGui::Text(pakName);
|
|
}
|
|
|
|
ImGui::Text("%dx%d", image->width, image->height);
|
|
if(image->wrapClampMode == TW_CLAMP_TO_EDGE)
|
|
{
|
|
ImGui::SameLine();
|
|
ImGui::Text("'clampMap'");
|
|
}
|
|
for(int f = 0; f < ARRAY_LEN(imageFlags); ++f)
|
|
{
|
|
if(image->flags & imageFlags[f].flag)
|
|
{
|
|
ImGui::SameLine();
|
|
ImGui::Text(imageFlags[f].description);
|
|
}
|
|
}
|
|
|
|
if(IsCheating())
|
|
{
|
|
if(IsReplacedImage(image->index))
|
|
{
|
|
if(ImGui::Button("Restore Image"))
|
|
{
|
|
RemoveImageReplacement(image->index);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ImGui::Button("Replace Image"))
|
|
{
|
|
AddImageReplacement(image->index);
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::NewLine();
|
|
ImGui::Text("Shaders:");
|
|
for(int is = 0; is < ARRAY_LEN(tr.imageShaders); ++is)
|
|
{
|
|
const int i = tr.imageShaders[is] & 0xFFFF;
|
|
if(i != image->index)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
const int s = (tr.imageShaders[is] >> 16) & 0xFFFF;
|
|
const shader_t* const shader = tr.shaders[s];
|
|
if(ImGui::Selectable(va("%s##%d", shader->name, is), false))
|
|
{
|
|
OpenShaderDetails((shader_t*)shader);
|
|
}
|
|
else if(ImGui::IsItemHovered())
|
|
{
|
|
const char* const shaderPath = R_GetShaderPath(shader);
|
|
if(shaderPath != NULL)
|
|
{
|
|
ImGui::BeginTooltip();
|
|
ImGui::Text(shaderPath);
|
|
ImGui::EndTooltip();
|
|
}
|
|
}
|
|
}
|
|
ImGui::NewLine();
|
|
|
|
int width = image->width;
|
|
int height = image->height;
|
|
if((image->flags & IMG_NOMIPMAP) == 0)
|
|
{
|
|
ImGui::Combo("Mip", &window.mip, mipNames, R_ComputeMipCount(width, height));
|
|
}
|
|
for(int m = 0; m < window.mip; ++m)
|
|
{
|
|
width = max(width / 2, 1);
|
|
height = max(height / 2, 1);
|
|
}
|
|
|
|
const ImTextureID textureId =
|
|
(ImTextureID)image->textureIndex |
|
|
(ImTextureID)(window.mip << 16);
|
|
ImGui::Image(textureId, ImVec2(width, height));
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
}
|
|
|
|
static void DrawShaderList()
|
|
{
|
|
static bool listActive = false;
|
|
ToggleBooleanWithShortcut(listActive, ImGuiKey_S);
|
|
GUI_AddMainMenuItem(GUI_MainMenu::Tools, "Shader Explorer", "Ctrl+S", &listActive);
|
|
if(listActive)
|
|
{
|
|
if(ImGui::Begin("Shader Explorer", &listActive))
|
|
{
|
|
if(shaderReplacements.count > 0 && ImGui::Button("Restore Shaders"))
|
|
{
|
|
ClearShaderReplacements();
|
|
}
|
|
|
|
if(tr.world != NULL)
|
|
{
|
|
if(tr.traceWorldShader)
|
|
{
|
|
if(ImGui::Button("Disable world shader tracing"))
|
|
{
|
|
tr.traceWorldShader = qfalse;
|
|
}
|
|
if((uint32_t)tr.tracedWorldShaderIndex < (uint32_t)tr.numShaders)
|
|
{
|
|
shader_t* shader = tr.shaders[tr.tracedWorldShaderIndex];
|
|
if(ImGui::Selectable(va("%s##world_shader_trace", shader->name), false))
|
|
{
|
|
OpenShaderDetails(shader);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ImGui::Button("Enable world shader tracing"))
|
|
{
|
|
tr.traceWorldShader = qtrue;
|
|
}
|
|
}
|
|
}
|
|
|
|
static char rawFilter[256];
|
|
DrawFilter(rawFilter, sizeof(rawFilter));
|
|
|
|
if(BeginTable("Shaders", 1))
|
|
{
|
|
for(int s = 0; s < tr.numShaders; ++s)
|
|
{
|
|
shader_t* shader = tr.shaders[s];
|
|
|
|
char filter[256];
|
|
Com_sprintf(filter, sizeof(filter), rawFilter[0] == '*' ? "%s" : "*%s", rawFilter);
|
|
if(filter[0] != '\0' && !Com_Filter(filter, shader->name))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
ImGui::TableNextRow();
|
|
ImGui::TableSetColumnIndex(0);
|
|
if(ImGui::Selectable(va("%s##%d", shader->name, s), false))
|
|
{
|
|
OpenShaderDetails(shader);
|
|
}
|
|
}
|
|
|
|
ImGui::EndTable();
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
}
|
|
|
|
static void DrawShaderWindow()
|
|
{
|
|
ShaderWindow& window = shaderWindow;
|
|
if(window.active)
|
|
{
|
|
if(ImGui::Begin(SHADER_WINDOW_NAME, &window.active, ImGuiWindowFlags_AlwaysAutoResize))
|
|
{
|
|
shader_t* shader = window.shader;
|
|
TitleText(shader->name);
|
|
|
|
if(ImGui::Button("Copy Name"))
|
|
{
|
|
ImGui::SetClipboardText(shader->name);
|
|
}
|
|
|
|
const char* const shaderPath = R_GetShaderPath(shader);
|
|
if(shaderPath != NULL)
|
|
{
|
|
ImGui::Text(shaderPath);
|
|
}
|
|
|
|
const bool isReplaced = IsReplacedShader(shader->index);
|
|
const bool isCheating = IsCheating();
|
|
|
|
if(isCheating)
|
|
{
|
|
if(isReplaced)
|
|
{
|
|
if(ImGui::Button("Restore Shader"))
|
|
{
|
|
RemoveShaderReplacement(shader->index);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ImGui::Button("Replace Shader"))
|
|
{
|
|
AddShaderReplacement(shader->index);
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::NewLine();
|
|
ImGui::Text("Images:");
|
|
if(shader->isSky)
|
|
{
|
|
for(int i = 0; i < 6; ++i)
|
|
{
|
|
const image_t* image = shader->sky.outerbox[i];
|
|
if(image == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(ImGui::Selectable(va("%s##skybox_%d", image->name, i), false))
|
|
{
|
|
OpenImageDetails(image);
|
|
}
|
|
else if(ImGui::IsItemHovered())
|
|
{
|
|
DrawImageToolTip(image);
|
|
}
|
|
}
|
|
}
|
|
|
|
const image_t* displayImages[MAX_IMAGE_ANIMATIONS * MAX_SHADER_STAGES];
|
|
int displayImageCount = 0;
|
|
for(int s = 0; s < shader->numStages; ++s)
|
|
{
|
|
const textureBundle_t& bundle = shader->stages[s]->bundle;
|
|
const int imageCount = max(bundle.numImageAnimations, 1);
|
|
for(int i = 0; i < imageCount; ++i)
|
|
{
|
|
const image_t* image = bundle.image[i];
|
|
|
|
bool found = false;
|
|
for(int di = 0; di < displayImageCount; ++di)
|
|
{
|
|
if(displayImages[di] == image)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if(found)
|
|
{
|
|
continue;
|
|
}
|
|
if(displayImageCount < ARRAY_LEN(displayImages))
|
|
{
|
|
displayImages[displayImageCount++] = image;
|
|
}
|
|
|
|
if(ImGui::Selectable(va("%s##%d_%d", image->name, s, i), false))
|
|
{
|
|
OpenImageDetails(image);
|
|
}
|
|
else if(ImGui::IsItemHovered())
|
|
{
|
|
DrawImageToolTip(image);
|
|
}
|
|
}
|
|
}
|
|
ImGui::NewLine();
|
|
|
|
if(isReplaced)
|
|
{
|
|
ImGui::Text("No code available (using default shader)");
|
|
}
|
|
else if(shaderEditWindow.active && window.shader == shaderEditWindow.shader)
|
|
{
|
|
ImGui::Text("Shader code is being edited");
|
|
if(shaderEditWindow.code[0] != '\0')
|
|
{
|
|
ImGui::Text("This is the current edited code, not the last successful compile");
|
|
ImGui::TextUnformatted(shaderEditWindow.code);
|
|
}
|
|
}
|
|
else if(window.formattedCode[0] != '\0')
|
|
{
|
|
ImGui::TextUnformatted(window.formattedCode);
|
|
ImGui::NewLine();
|
|
if(ImGui::Button("Copy Code"))
|
|
{
|
|
ImGui::SetClipboardText(window.formattedCode);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text("No code available");
|
|
}
|
|
|
|
if(isCheating)
|
|
{
|
|
if(!shaderEditWindow.active || window.shader != shaderEditWindow.shader)
|
|
{
|
|
ImGui::NewLine();
|
|
if(ImGui::Button("Edit Shader"))
|
|
{
|
|
if(isReplaced)
|
|
{
|
|
RemoveShaderReplacement(shader->index);
|
|
}
|
|
OpenShaderEdit(shader);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
}
|
|
|
|
static int ShaderEditCallback(ImGuiInputTextCallbackData* data)
|
|
{
|
|
data->InsertChars(data->CursorPos, " ");
|
|
return 1;
|
|
}
|
|
|
|
static void DrawShaderEdit()
|
|
{
|
|
ShaderEditWindow& window = shaderEditWindow;
|
|
const bool wasActive = window.active;
|
|
if(window.active)
|
|
{
|
|
if(ImGui::Begin(EDIT_WINDOW_NAME, &window.active, ImGuiWindowFlags_AlwaysAutoResize))
|
|
{
|
|
shader_t* shader = window.shader;
|
|
TitleText(shader->name);
|
|
|
|
if(IsCheating())
|
|
{
|
|
ImGui::NewLine();
|
|
|
|
if(ImGui::IsWindowAppearing())
|
|
{
|
|
ImGui::SetKeyboardFocusHere();
|
|
}
|
|
const ImVec2 xSize = ImGui::CalcTextSize("X");
|
|
const ImVec2 inputSize = ImVec2(xSize.x * 60.0f, xSize.y * 30.0f);
|
|
ImGui::InputTextMultiline(
|
|
"##Shader Code", window.code, sizeof(window.code), inputSize,
|
|
ImGuiInputTextFlags_CallbackCompletion, &ShaderEditCallback);
|
|
|
|
ImGui::NewLine();
|
|
if(ImGui::Button("Apply Code"))
|
|
{
|
|
R_EditShader(window.shader, &window.originalShader, window.code);
|
|
}
|
|
ImGui::SameLine(inputSize.x - ImGui::CalcTextSize("Close and Discard").x);
|
|
if(ImGui::Button("Close and Discard"))
|
|
{
|
|
window.active = false;
|
|
}
|
|
|
|
if(tr.shaderParseFailed || tr.shaderParseNumWarnings > 0)
|
|
{
|
|
ImGui::NewLine();
|
|
}
|
|
if(tr.shaderParseFailed)
|
|
{
|
|
ImGui::TextColored(ImVec4(1.0f, 0.25f, 0.0f, 1.0f), "Error: %s", tr.shaderParseError);
|
|
}
|
|
for(int i = 0; i < tr.shaderParseNumWarnings; ++i)
|
|
{
|
|
ImGui::TextColored(ImVec4(1.0f, 0.5f, 0.0f, 1.0f), "Warning: %s", tr.shaderParseWarnings[i]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text("Enable cheats to use");
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
if(wasActive && !window.active)
|
|
{
|
|
R_SetShaderData(window.shader, &window.originalShader);
|
|
}
|
|
}
|
|
|
|
static void DrawFrontEndStats()
|
|
{
|
|
static bool active = false;
|
|
GUI_AddMainMenuItem(GUI_MainMenu::Perf, "Front-end stats", "", &active);
|
|
if(active)
|
|
{
|
|
if(ImGui::Begin("Front-end stats", &active, ImGuiWindowFlags_AlwaysAutoResize))
|
|
{
|
|
if(BeginTable("General stats", 2))
|
|
{
|
|
struct Item
|
|
{
|
|
int index;
|
|
const char* title;
|
|
};
|
|
const Item items[] =
|
|
{
|
|
{ RF_LEAF_CLUSTER, "PVS cluster" },
|
|
{ RF_LEAF_AREA, "PVS area" },
|
|
{ RF_LEAFS, "Leaves" },
|
|
{ RF_LIT_LEAFS, "Lit leaves" },
|
|
{ RF_LIT_SURFS, "Lit surfaces" },
|
|
{ RF_LIT_CULLS, "Lit surfaces culled" },
|
|
{ RF_LIGHT_CULL_IN, "Lights kept" },
|
|
{ RF_LIGHT_CULL_OUT, "Lights rejected" }
|
|
};
|
|
|
|
for(int i = 0; i < ARRAY_LEN(items); ++i)
|
|
{
|
|
const Item& item = items[i];
|
|
TableRow(2, item.title, va("%d", tr.pc[item.index]));
|
|
}
|
|
|
|
ImGui::EndTable();
|
|
}
|
|
|
|
if(BeginTable("Culling stats", 4))
|
|
{
|
|
struct Item
|
|
{
|
|
int indexIn;
|
|
int indexClip;
|
|
int indexOut;
|
|
const char* title;
|
|
};
|
|
const Item items[] =
|
|
{
|
|
{ RF_MD3_CULL_S_IN, RF_MD3_CULL_S_CLIP, RF_MD3_CULL_S_OUT, "MD3 vs sphere" },
|
|
{ RF_MD3_CULL_B_IN, RF_MD3_CULL_B_CLIP, RF_MD3_CULL_B_OUT, "MD3 vs box" },
|
|
{ RF_BEZ_CULL_S_IN, RF_BEZ_CULL_S_CLIP, RF_BEZ_CULL_S_OUT, "Grid vs sphere" },
|
|
{ RF_BEZ_CULL_B_IN, RF_BEZ_CULL_B_CLIP, RF_BEZ_CULL_B_OUT, "Grid vs box" }
|
|
};
|
|
|
|
ImGui::TableSetupColumn("Surface");
|
|
ImGui::TableSetupColumn("In", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFont()->FontSize * 4.0f);
|
|
ImGui::TableSetupColumn("Clip", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFont()->FontSize * 4.0f);
|
|
ImGui::TableSetupColumn("Out", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFont()->FontSize * 4.0f);
|
|
ImGui::TableHeadersRow();
|
|
for(int i = 0; i < ARRAY_LEN(items); ++i)
|
|
{
|
|
const Item& item = items[i];
|
|
TableRow(4, item.title,
|
|
va("%d", tr.pc[item.indexIn]),
|
|
va("%d", tr.pc[item.indexClip]),
|
|
va("%d", tr.pc[item.indexOut]));
|
|
}
|
|
|
|
ImGui::EndTable();
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
}
|
|
|
|
static ImVec4 ParseHexRGB(const char* text)
|
|
{
|
|
float c[4];
|
|
Com_ParseHexColor(c, text, qfalse);
|
|
|
|
return ImVec4(c[0], c[1], c[2], 1.0f);
|
|
}
|
|
|
|
static ImVec4 ParseHexRGBA(const char* text)
|
|
{
|
|
float c[4];
|
|
Com_ParseHexColor(c, text, qtrue);
|
|
|
|
return ImVec4(c[0], c[1], c[2], c[3]);
|
|
}
|
|
|
|
static float GetVerticalFov(float hfov)
|
|
{
|
|
const float w = 1.0f;
|
|
const float h = (float)glConfig.vidHeight / (float)glConfig.vidWidth;
|
|
const float adj = w / tanf(DEG2RAD(0.5f * hfov));
|
|
const float vfov = 2.0f * RAD2DEG(atanf(h / adj));
|
|
|
|
return vfov;
|
|
}
|
|
|
|
static float GetHorizontalFov(float vfov)
|
|
{
|
|
const float w = 1.0f;
|
|
const float h = (float)glConfig.vidHeight / (float)glConfig.vidWidth;
|
|
const float adj = h / tanf(DEG2RAD(0.5f * vfov));
|
|
const float hfov = 2.0f * RAD2DEG(atanf(w / adj));
|
|
|
|
return hfov;
|
|
}
|
|
|
|
static void DrawCVarValue(cvar_t* cvar)
|
|
{
|
|
if(cvar->flags & (CVAR_ROM | CVAR_INIT))
|
|
{
|
|
ImGui::Text(cvar->string);
|
|
return;
|
|
}
|
|
|
|
if(cvar->type == CVART_COLOR_RGB)
|
|
{
|
|
const char* const id = cvar->name;
|
|
const char* const oldValue = cvar->latchedString != NULL ? cvar->latchedString : cvar->string;
|
|
const ImVec4 color = ParseHexRGB(oldValue);
|
|
const ImGuiColorEditFlags flags =
|
|
ImGuiColorEditFlags_NoLabel |
|
|
ImGuiColorEditFlags_NoInputs |
|
|
ImGuiColorEditFlags_InputRGB |
|
|
ImGuiColorEditFlags_NoAlpha |
|
|
ImGuiColorEditFlags_PickerHueWheel;
|
|
float outColor[4] = { color.x, color.y, color.z, 1.0f };
|
|
|
|
if(ImGui::ColorEdit3(va("%s##picker_%s", cvar->gui.title, id), outColor, flags))
|
|
{
|
|
const unsigned int r = outColor[0] * 255.0f;
|
|
const unsigned int g = outColor[1] * 255.0f;
|
|
const unsigned int b = outColor[2] * 255.0f;
|
|
Cvar_Set2(cvar->name, va("%02X%02X%02X", r, g, b), 0);
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_COLOR_RGBA)
|
|
{
|
|
const char* const id = cvar->name;
|
|
const char* const oldValue = cvar->latchedString != NULL ? cvar->latchedString : cvar->string;
|
|
const ImVec4 color = ParseHexRGBA(oldValue);
|
|
const ImGuiColorEditFlags flags =
|
|
ImGuiColorEditFlags_NoLabel |
|
|
ImGuiColorEditFlags_NoInputs |
|
|
ImGuiColorEditFlags_InputRGB |
|
|
ImGuiColorEditFlags_AlphaPreview |
|
|
ImGuiColorEditFlags_AlphaBar |
|
|
ImGuiColorEditFlags_PickerHueWheel;
|
|
float outColor[4] = { color.x, color.y, color.z, color.w };
|
|
|
|
if(ImGui::ColorEdit4(va("%s##picker_%s", cvar->gui.title, id), outColor, flags))
|
|
{
|
|
const unsigned int r = outColor[0] * 255.0f;
|
|
const unsigned int g = outColor[1] * 255.0f;
|
|
const unsigned int b = outColor[2] * 255.0f;
|
|
const unsigned int a = outColor[3] * 255.0f;
|
|
Cvar_Set2(cvar->name, va("%02X%02X%02X%02X", r, g, b, a), 0);
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_COLOR_CPMA || !Q_stricmp(cvar->name, "ch_eventOwnColor") || !Q_stricmp(cvar->name, "ch_eventEnemyColor"))
|
|
{
|
|
const char* const oldValue = cvar->latchedString != NULL ? cvar->latchedString : cvar->string;
|
|
char colorCode = oldValue[0];
|
|
if(CPMAColorCodeButton(NULL, cvar->name, colorCode))
|
|
{
|
|
Cvar_Set2(cvar->name, va("%c", colorCode), 0);
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_COLOR_CHBLS || !Q_stricmp(cvar->name, "color"))
|
|
{
|
|
const char* titles[5] =
|
|
{
|
|
"Rail core",
|
|
"Head / helmet / visor",
|
|
"Body / shirt",
|
|
"Legs",
|
|
"Rail spiral"
|
|
};
|
|
|
|
const char* const oldValue = cvar->latchedString != NULL ? cvar->latchedString : cvar->string;
|
|
char colorCodes[6] = { '7', '7', '7', '7', '7', '\0' };
|
|
for(int i = 0; i < 5; ++i)
|
|
{
|
|
if(oldValue[i] == '\0')
|
|
{
|
|
break;
|
|
}
|
|
colorCodes[i] = (char)toupper(oldValue[i]);
|
|
}
|
|
|
|
bool clicked = false;
|
|
for(int i = 0; i < 5; ++i)
|
|
{
|
|
if(CPMAColorCodeButton(titles[i], va("%s_%d", cvar->name, i), colorCodes[i]))
|
|
{
|
|
clicked = true;
|
|
}
|
|
ImGui::SameLine();
|
|
ImGui::Text(titles[i]);
|
|
}
|
|
Cvar_Set2(cvar->name, colorCodes, 0);
|
|
}
|
|
else if(cvar->gui.numValues > 0 && cvar->type == CVART_BITMASK)
|
|
{
|
|
const int oldValue = cvar->latchedString != NULL ? atoi(cvar->latchedString) : cvar->integer;
|
|
for(int i = 0; i < cvar->gui.numValues; ++i)
|
|
{
|
|
cvarGuiValue_t* const value = &cvar->gui.values[i];
|
|
const int bitIndex = atoi(value->value);
|
|
const int bitMask = 1 << bitIndex;
|
|
bool bitValue = (oldValue & bitMask) != 0;
|
|
if(ImGui::Checkbox(value->title, &bitValue))
|
|
{
|
|
int newValue = oldValue;
|
|
if(bitValue)
|
|
{
|
|
newValue |= bitMask;
|
|
}
|
|
else
|
|
{
|
|
newValue &= ~bitMask;
|
|
}
|
|
Cvar_Set2(cvar->name, va("%d", newValue), 0);
|
|
}
|
|
SetTooltipIfValid(value->desc);
|
|
}
|
|
}
|
|
else if(cvar->gui.numValues == 2 && cvar->type == CVART_BOOL)
|
|
{
|
|
// keep the value order: the value for 1 can come before the value for 0
|
|
// this is on purpose because there are CVars phrased as a negative
|
|
const bool oldValue = cvar->latchedString ? (atoi(cvar->latchedString) != 0) : (cvar->integer != 0);
|
|
const cvarGuiValue_t* const values = cvar->gui.values;
|
|
const int i0 = atoi(values[0].value);
|
|
const int i1 = atoi(values[1].value);
|
|
const cvarGuiValue_t* const value0 = &values[0];
|
|
const cvarGuiValue_t* const value1 = &values[1];
|
|
int currValue = oldValue ? 1 : 0;
|
|
|
|
if(ImGui::RadioButton(value0->title, &currValue, i0))
|
|
{
|
|
Cvar_Set2(cvar->name, values[0].value, 0);
|
|
}
|
|
SetTooltipIfValid(value0->desc);
|
|
|
|
ImGui::SameLine();
|
|
|
|
if(ImGui::RadioButton(value1->title, &currValue, i1))
|
|
{
|
|
Cvar_Set2(cvar->name, values[1].value, 0);
|
|
}
|
|
SetTooltipIfValid(value1->desc);
|
|
}
|
|
else if(cvar->gui.numValues == 2 && cvar->type == CVART_INTEGER &&
|
|
cvar->validator.i.max == cvar->validator.i.min + 1)
|
|
{
|
|
const int oldValue = cvar->latchedString ? atoi(cvar->latchedString) : cvar->integer;
|
|
const cvarGuiValue_t* const values = cvar->gui.values;
|
|
const cvarGuiValue_t* const value0 = &values[0];
|
|
const cvarGuiValue_t* const value1 = &values[1];
|
|
const int i0 = atoi(value0->value);
|
|
const int i1 = atoi(value1->value);
|
|
int currValue = oldValue;
|
|
|
|
if(ImGui::RadioButton(value0->title, &currValue, i0))
|
|
{
|
|
Cvar_Set2(cvar->name, value0->value, 0);
|
|
}
|
|
SetTooltipIfValid(value0->desc);
|
|
|
|
ImGui::SameLine();
|
|
|
|
if(ImGui::RadioButton(value1->title, &currValue, i1))
|
|
{
|
|
Cvar_Set2(cvar->name, value1->value, 0);
|
|
}
|
|
SetTooltipIfValid(value1->desc);
|
|
}
|
|
else if(cvar->gui.numValues > 0)
|
|
{
|
|
const char* const oldValue = cvar->latchedString != NULL ? cvar->latchedString : cvar->string;
|
|
const char* previewString = NULL;
|
|
for(int i = 0; i < cvar->gui.numValues; ++i)
|
|
{
|
|
cvarGuiValue_t* const value = &cvar->gui.values[i];
|
|
if(strcmp(oldValue, value->value) == 0)
|
|
{
|
|
previewString = value->title;
|
|
break;
|
|
}
|
|
}
|
|
if(previewString == NULL)
|
|
{
|
|
previewString = oldValue;
|
|
}
|
|
|
|
ImGui::SetNextItemWidth(ImGui::GetIO().FontDefault->FontSize * 15.0f);
|
|
if(ImGui::BeginCombo(va("##%s", cvar->name), previewString, ImGuiComboFlags_None))
|
|
{
|
|
for(int i = 0; i < cvar->gui.numValues; ++i)
|
|
{
|
|
cvarGuiValue_t* const value = &cvar->gui.values[i];
|
|
bool selected = false;
|
|
if(ImGui::Selectable(value->title, &selected, ImGuiSelectableFlags_None))
|
|
{
|
|
Cvar_Set2(cvar->name, value->value, 0);
|
|
}
|
|
SetTooltipIfValid(value->desc);
|
|
}
|
|
|
|
ImGui::EndCombo();
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_STRING)
|
|
{
|
|
if(!Q_stricmp(cvar->name, "mvw_DM") ||
|
|
!Q_stricmp(cvar->name, "mvw_TDM1") ||
|
|
!Q_stricmp(cvar->name, "mvw_TDM2") ||
|
|
!Q_stricmp(cvar->name, "mvw_TDM3") ||
|
|
!Q_stricmp(cvar->name, "mvw_TDM4"))
|
|
{
|
|
int v[4] = {};
|
|
const char* const oldValue = cvar->latchedString != NULL ? cvar->latchedString : cvar->string;
|
|
sscanf(oldValue, "%d %d %d %d", &v[0], &v[1], &v[2], &v[3]);
|
|
if(ImGui::SliderInt4(va("##%s", cvar->name), v, 0, 640, "%d", ImGuiSliderFlags_AlwaysClamp))
|
|
{
|
|
Cvar_Set2(cvar->name, va("%d %d %d %d", v[0], v[1], v[2], v[3]), 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static char text[256];
|
|
Q_strncpyz(text, cvar->string, sizeof(text));
|
|
if(ImGui::InputText(va("##%s", cvar->name), text, sizeof(text)))
|
|
{
|
|
Cvar_Set2(cvar->name, text, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_BOOL)
|
|
{
|
|
const bool oldValue = cvar->latchedString ? (atoi(cvar->latchedString) != 0) : (cvar->integer != 0);
|
|
bool curValue = oldValue;
|
|
ImGui::Checkbox(va("##%s", cvar->name), &curValue);
|
|
if(curValue != oldValue)
|
|
{
|
|
Cvar_Set2(cvar->name, va("%d", (int)curValue), 0);
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_INTEGER || cvar->type == CVART_BITMASK)
|
|
{
|
|
const int oldValue = cvar->latchedString ? atoi(cvar->latchedString) : cvar->integer;
|
|
int curValue = oldValue;
|
|
int min = cvar->validator.i.min;
|
|
int max = cvar->validator.i.max;
|
|
min = (min == INT32_MIN) ? -(1 << 20) : min;
|
|
max = (max == INT32_MAX) ? (1 << 20) : max;
|
|
ImGui::SetNextItemWidth(ImGui::GetIO().FontDefault->FontSize * 15.0f);
|
|
ImGui::SliderInt(va("##%s", cvar->name), &curValue, min, max,
|
|
"%d", ImGuiSliderFlags_AlwaysClamp);
|
|
if(curValue != oldValue)
|
|
{
|
|
Cvar_Set2(cvar->name, va("%d", curValue), 0);
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_FLOAT && (!Q_stricmp(cvar->name, "cg_fov") || !Q_stricmp(cvar->name, "cg_zoomFov")))
|
|
{
|
|
const float oldValue = cvar->latchedString ? atof(cvar->latchedString) : cvar->value;
|
|
const float hMin = cvar->validator.f.min;
|
|
const float hMax = cvar->validator.f.max;
|
|
const float vMin = GetVerticalFov(hMin);
|
|
const float vMax = GetVerticalFov(hMax);
|
|
float curValue = oldValue;
|
|
ImGui::SetNextItemWidth(ImGui::GetIO().FontDefault->FontSize * 10.0f);
|
|
const bool hChange = ImGui::SliderFloat(va("Horizontal##%s", cvar->name), &curValue, hMin, hMax,
|
|
"%g", ImGuiSliderFlags_AlwaysClamp);
|
|
curValue = GetVerticalFov(curValue);
|
|
ImGui::SetNextItemWidth(ImGui::GetIO().FontDefault->FontSize * 10.0f);
|
|
const bool vChange = ImGui::SliderFloat(va("Vertical##%s", cvar->name), &curValue, vMin, vMax,
|
|
"%g", ImGuiSliderFlags_AlwaysClamp);
|
|
curValue = GetHorizontalFov(curValue);
|
|
if(hChange || vChange)
|
|
{
|
|
Cvar_Set2(cvar->name, va("%g", curValue), 0);
|
|
}
|
|
}
|
|
else if(cvar->type == CVART_FLOAT)
|
|
{
|
|
const float oldValue = cvar->latchedString ? atof(cvar->latchedString) : cvar->value;
|
|
float curValue = oldValue;
|
|
float min = cvar->validator.f.min;
|
|
float max = cvar->validator.f.max;
|
|
min = (min == -FLT_MAX) ? -1048576.0f : min;
|
|
max = (max == FLT_MAX) ? 1048576.0f : max;
|
|
ImGui::SetNextItemWidth(ImGui::GetIO().FontDefault->FontSize * 15.0f);
|
|
ImGui::SliderFloat(va("##%s", cvar->name), &curValue, min, max,
|
|
"%g", ImGuiSliderFlags_AlwaysClamp);
|
|
if(curValue != oldValue)
|
|
{
|
|
Cvar_Set2(cvar->name, va("%g", curValue), 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DrawCVarToolTip(cvar_t* cvar)
|
|
{
|
|
if(!ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal))
|
|
{
|
|
return;
|
|
}
|
|
|
|
const char* const tooltipTextRaw = IsNonEmpty(cvar->gui.help) ? cvar->gui.help : "";
|
|
const char* const tooltipTextClean = RemoveColorCodes(tooltipTextRaw);
|
|
char help[1024];
|
|
if(IsNullOrEmpty(tooltipTextClean))
|
|
{
|
|
Com_sprintf(help, sizeof(help), "CVar: %s", cvar->name);
|
|
}
|
|
else
|
|
{
|
|
Com_sprintf(help, sizeof(help), "CVar: %s\n\n%s", cvar->name, tooltipTextClean);
|
|
}
|
|
|
|
ImGui::SetTooltip(help);
|
|
}
|
|
|
|
static void DrawCVarNoValue(cvar_t* cvar)
|
|
{
|
|
Q_assert(cvar != NULL);
|
|
if((cvar->gui.categories & CVARCAT_DEBUGGING) == 0)
|
|
{
|
|
Q_assert(IsNonEmpty(cvar->gui.title));
|
|
}
|
|
|
|
ImGui::TableNextRow();
|
|
ImGui::TableSetColumnIndex(0);
|
|
ImGui::Text(cvar->gui.title);
|
|
DrawCVarToolTip(cvar);
|
|
if((cvar->flags & (CVAR_ROM | CVAR_INIT)) == 0)
|
|
{
|
|
ImGui::TableSetColumnIndex(2);
|
|
if(ImGui::Button(va("R##%s", cvar->name)))
|
|
{
|
|
Cvar_Set2(cvar->name, cvar->resetString, 0);
|
|
}
|
|
}
|
|
ImGui::TableSetColumnIndex(3);
|
|
ImGui::Text(cvar->latchedString != NULL ? cvar->latchedString : "");
|
|
ImGui::TableSetColumnIndex(4);
|
|
const char* const desc = IsNonEmpty(cvar->gui.desc) ? cvar->gui.desc : "";
|
|
ImGui::TextWrapped(RemoveColorCodes(desc));
|
|
DrawCVarToolTip(cvar);
|
|
}
|
|
|
|
static void DrawCVar(const char* cvarName)
|
|
{
|
|
cvar_t* cvar = Cvar_FindVar(cvarName);
|
|
if(cvar == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
DrawCVarNoValue(cvar);
|
|
ImGui::TableSetColumnIndex(1);
|
|
DrawCVarValue(cvar);
|
|
}
|
|
|
|
static void DrawCVarValueCombo(const char* cvarName, int count, ...)
|
|
{
|
|
cvar_t* cvar = Cvar_FindVar(cvarName);
|
|
if(cvar == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
#if defined(_DEBUG)
|
|
if(Q_stricmp(cvarName, "r_guiFont"))
|
|
{
|
|
Q_assert(count == cvar->validator.i.max - cvar->validator.i.min + 1);
|
|
}
|
|
#endif
|
|
|
|
const int oldValue = cvar->latchedString != NULL ? atoi(cvar->latchedString) : cvar->integer;
|
|
|
|
const char* previewString = NULL;
|
|
va_list args;
|
|
va_start(args, count);
|
|
for(int i = 0; i < count; ++i)
|
|
{
|
|
const char* value = va_arg(args, const char*);
|
|
if(oldValue == cvar->validator.i.min + i)
|
|
{
|
|
previewString = value;
|
|
break;
|
|
}
|
|
}
|
|
va_end(args);
|
|
Q_assert(previewString != NULL);
|
|
|
|
ImGui::SetNextItemWidth(ImGui::GetIO().FontDefault->FontSize * 15.0f);
|
|
if(ImGui::BeginCombo(va("##%s", cvar->name), previewString, ImGuiComboFlags_None))
|
|
{
|
|
va_start(args, count);
|
|
for(int i = 0; i < count; ++i)
|
|
{
|
|
const char* value = va_arg(args, const char*);
|
|
bool selected;
|
|
if(ImGui::Selectable(value, &selected, ImGuiSelectableFlags_None))
|
|
{
|
|
Cvar_Set2(cvar->name, va("%d", cvar->validator.i.min + i), 0);
|
|
}
|
|
}
|
|
va_end(args);
|
|
|
|
ImGui::EndCombo();
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
static void DrawCVarValueStringCombo(const char* cvarName, int count, ...)
|
|
{
|
|
cvar_t* cvar = Cvar_FindVar(cvarName);
|
|
if(cvar == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const char* const currValue = cvar->latchedString != NULL ? cvar->latchedString : cvar->string;
|
|
|
|
const char* previewString = NULL;
|
|
va_list args;
|
|
va_start(args, count);
|
|
for(int i = 0; i < count; ++i)
|
|
{
|
|
const char* value = va_arg(args, const char*);
|
|
const char* title = va_arg(args, const char*);
|
|
if(strcmp(currValue, value) == 0)
|
|
{
|
|
previewString = title;
|
|
break;
|
|
}
|
|
}
|
|
va_end(args);
|
|
|
|
if(previewString == NULL)
|
|
{
|
|
previewString = "???";
|
|
}
|
|
|
|
ImGui::SetNextItemWidth(ImGui::GetIO().FontDefault->FontSize * 15.0f);
|
|
if(ImGui::BeginCombo(va("##%s", cvar->name), previewString, ImGuiComboFlags_None))
|
|
{
|
|
va_start(args, count);
|
|
for(int i = 0; i < count; ++i)
|
|
{
|
|
const char* value = va_arg(args, const char*);
|
|
const char* title = va_arg(args, const char*);
|
|
bool selected;
|
|
if(ImGui::Selectable(title, &selected, ImGuiSelectableFlags_None))
|
|
{
|
|
Cvar_Set2(cvar->name, value, 0);
|
|
}
|
|
}
|
|
va_end(args);
|
|
|
|
ImGui::EndCombo();
|
|
}
|
|
}
|
|
|
|
static void DrawCVarValueBitmask(const char* cvarName, int count, ...)
|
|
{
|
|
cvar_t* cvar = Cvar_FindVar(cvarName);
|
|
if(cvar == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Q_assert(cvar->validator.i.min == 0);
|
|
Q_assert(IsPowerOfTwo(cvar->validator.i.max + 1));
|
|
Q_assert(count == log2(cvar->validator.i.max + 1));
|
|
|
|
ImGui::TableSetColumnIndex(1);
|
|
|
|
const int oldValue = cvar->latchedString != NULL ? atoi(cvar->latchedString) : cvar->integer;
|
|
|
|
va_list args;
|
|
va_start(args, count);
|
|
for(int i = 0; i < count; ++i)
|
|
{
|
|
const char* title = va_arg(args, const char*);
|
|
bool bitValue = (oldValue & (1 << i)) != 0;
|
|
if(ImGui::Checkbox(title, &bitValue))
|
|
{
|
|
int newValue = oldValue;
|
|
if(bitValue)
|
|
{
|
|
newValue |= (1 << i);
|
|
}
|
|
else
|
|
{
|
|
newValue &= ~(1 << i);
|
|
}
|
|
Cvar_Set2(cvar->name, va("%d", newValue), 0);
|
|
}
|
|
}
|
|
va_end(args);
|
|
}
|
|
#endif
|
|
|
|
static void DrawFontSelection()
|
|
{
|
|
#if 0
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
ImFont* currentFont = ImGui::GetFont();
|
|
if(ImGui::BeginCombo("Font Selection", currentFont->GetDebugName()))
|
|
{
|
|
for(int i = 0; i < io.Fonts->Fonts.Size; ++i)
|
|
{
|
|
ImFont* font = io.Fonts->Fonts[i];
|
|
ImGui::PushID((void*)font);
|
|
if(ImGui::Selectable(font->GetDebugName(), font == currentFont))
|
|
{
|
|
io.FontDefault = font;
|
|
}
|
|
ImGui::PopID();
|
|
}
|
|
|
|
ImGui::EndCombo();
|
|
}
|
|
#endif
|
|
|
|
ImGui::AlignTextToFramePadding();
|
|
ImGui::Text("Font");
|
|
ImGui::SameLine();
|
|
const char* customFontName = NULL;
|
|
if(CL_IMGUI_IsCustomFontLoaded(&customFontName))
|
|
{
|
|
DrawCVarValueCombo("r_guiFont", 3,
|
|
"Proggy Clean (13px)",
|
|
"Sweet16 Mono (16px)",
|
|
customFontName);
|
|
}
|
|
else
|
|
{
|
|
DrawCVarValueCombo("r_guiFont", 2,
|
|
"Proggy Clean (13px)",
|
|
"Sweet16 Mono (16px)");
|
|
}
|
|
const int fontIndex = Cvar_VariableIntegerValue("r_guiFont");
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
if(fontIndex >= 0 && fontIndex < io.Fonts->Fonts.Size)
|
|
{
|
|
io.FontDefault = io.Fonts->Fonts[fontIndex];
|
|
}
|
|
}
|
|
|
|
static void SetTableColumns()
|
|
{
|
|
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFont()->FontSize * 16.0f);
|
|
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFont()->FontSize * 20.0f);
|
|
ImGui::TableSetupColumn("Reset");
|
|
ImGui::TableSetupColumn("Latched");
|
|
ImGui::TableSetupColumn("Description", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFont()->FontSize * 32.0f);
|
|
ImGui::TableHeadersRow();
|
|
}
|
|
|
|
static void DrawVideoRestart(bool restartNeeded)
|
|
{
|
|
if(ImGui::Button("Video restart"))
|
|
{
|
|
Cbuf_AddText("vid_restart\n");
|
|
}
|
|
if(restartNeeded)
|
|
{
|
|
ImGui::SameLine();
|
|
ImGui::Text("Some pending changes need a restart to take effect.");
|
|
}
|
|
}
|
|
|
|
static bool DrawCVarTable(bool* restartNeeded, const char* title, int categoryMask)
|
|
{
|
|
if(BeginTable(title, 5))
|
|
{
|
|
SetTableColumns();
|
|
|
|
for(cvar_t* var = Cvar_GetFirst(); var != NULL; var = var->next)
|
|
{
|
|
#if !defined(_DEBUG)
|
|
if(var->gui.categories & CVARCAT_DEBUGGING)
|
|
{
|
|
continue;
|
|
}
|
|
#endif
|
|
|
|
if(var->gui.categories & categoryMask)
|
|
{
|
|
if(cvarFilter[0] != '\0')
|
|
{
|
|
char filter[256];
|
|
Com_sprintf(filter, sizeof(filter), cvarFilter[0] == '*' ? "%s" : "*%s", cvarFilter);
|
|
const cvarGui_t* const gui = &var->gui;
|
|
const bool matchName = !!Com_Filter(filter, var->name);
|
|
const bool matchTitle = gui->title != NULL && !!Com_Filter(filter, gui->title);
|
|
const bool matchDesc = gui->desc != NULL && !!Com_Filter(filter, gui->desc);
|
|
const bool matchHelp = gui->help != NULL && !!Com_Filter(filter, gui->help);
|
|
bool matchValues = false;
|
|
for(int v = 0; v < gui->numValues; ++v)
|
|
{
|
|
const cvarGuiValue_t* const value = &gui->values[v];
|
|
if(!!Com_Filter(filter, value->title) ||
|
|
!!Com_Filter(filter, value->desc))
|
|
{
|
|
matchValues = true;
|
|
break;
|
|
}
|
|
}
|
|
if(!matchName && !matchTitle && !matchDesc && !matchHelp && !matchValues)
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
DrawCVar(var->name);
|
|
if(var->latchedString != NULL)
|
|
{
|
|
*restartNeeded = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::EndTable();
|
|
}
|
|
|
|
return restartNeeded;
|
|
}
|
|
|
|
static void DrawSettings()
|
|
{
|
|
static float opacity = 1.0f;
|
|
ImVec4 bgColor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
|
|
bgColor.w *= opacity;
|
|
ImGui::PushStyleColor(ImGuiCol_WindowBg, bgColor);
|
|
|
|
static bool active = false;
|
|
static bool restartNeeded = false;
|
|
ToggleBooleanWithShortcut(active, ImGuiKey_O);
|
|
GUI_AddMainMenuItem(GUI_MainMenu::Tools, "Client Settings", "Ctrl+O", &active);
|
|
if(active)
|
|
{
|
|
const ImGuiWindowFlags flags =
|
|
ImGuiWindowFlags_AlwaysAutoResize |
|
|
(restartNeeded ? ImGuiWindowFlags_UnsavedDocument : 0);
|
|
restartNeeded = false;
|
|
if(ImGui::Begin("Client Settings", &active, flags))
|
|
{
|
|
DrawFontSelection();
|
|
ImGui::SliderFloat("Dialog opacity", &opacity, 0.5f, 1.0f, "%g", ImGuiSliderFlags_AlwaysClamp);
|
|
|
|
ImGui::NewLine();
|
|
DrawFilter(cvarFilter, sizeof(cvarFilter));
|
|
ImGui::NewLine();
|
|
|
|
ImGui::BeginTabBar("Tabs#ClientSettings");
|
|
if(ImGui::BeginTabItem("All"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "All settings", -1);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("General"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "General settings", CVARCAT_GENERAL);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Gameplay"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Gameplay settings", CVARCAT_GAMEPLAY);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("HUD"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "HUD settings", CVARCAT_HUD);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Video"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Display settings", CVARCAT_DISPLAY);
|
|
DrawCVarTable(&restartNeeded, "Graphics settings", CVARCAT_GRAPHICS);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Audio"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Sound settings", CVARCAT_SOUND);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Input"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Input settings", CVARCAT_INPUT);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Network"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Network and client-side prediction settings", CVARCAT_NETWORK);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Console"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Console settings", CVARCAT_CONSOLE);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Demo"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Demo playback settings", CVARCAT_DEMO);
|
|
ImGui::EndTabItem();
|
|
}
|
|
if(ImGui::BeginTabItem("Performance"))
|
|
{
|
|
DrawCVarTable(&restartNeeded, "Performance settings", CVARCAT_PERFORMANCE);
|
|
ImGui::EndTabItem();
|
|
}
|
|
ImGui::EndTabBar();
|
|
|
|
DrawVideoRestart(restartNeeded);
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
ImGui::PopStyleColor(1);
|
|
}
|
|
|
|
void R_DrawGUI()
|
|
{
|
|
DrawImageList();
|
|
DrawImageWindow();
|
|
DrawShaderList();
|
|
DrawShaderWindow();
|
|
DrawShaderEdit();
|
|
DrawFrontEndStats();
|
|
DrawSettings();
|
|
}
|
|
|
|
void R_ShutDownGUI()
|
|
{
|
|
// this is necessary to avoid crashes in the detail windows
|
|
// following a map change or video restart:
|
|
// the renderer is shut down and the pointers become stale
|
|
if(shaderEditWindow.active)
|
|
{
|
|
R_SetShaderData(shaderEditWindow.shader, &shaderEditWindow.originalShader);
|
|
}
|
|
memset(&imageWindow, 0, sizeof(imageWindow));
|
|
memset(&shaderWindow, 0, sizeof(shaderWindow));
|
|
memset(&shaderEditWindow, 0, sizeof(shaderEditWindow));
|
|
ClearShaderReplacements();
|
|
ClearImageReplacements();
|
|
}
|
|
|
|
void RE_DrawMainMenuBarInfo()
|
|
{
|
|
static uint32_t frameTimes[16];
|
|
static uint32_t frameCount = 0;
|
|
static int displayedFPS = 0;
|
|
|
|
// frame times can be 0 in some cases
|
|
if(rhie.presentToPresentUS > 0)
|
|
{
|
|
frameTimes[frameCount++] = rhie.presentToPresentUS;
|
|
}
|
|
else
|
|
{
|
|
frameCount = 0;
|
|
}
|
|
if(frameCount == ARRAY_LEN(frameTimes))
|
|
{
|
|
uint32_t sum = 0;
|
|
for(uint32_t i = 0; i < ARRAY_LEN(frameTimes); ++i)
|
|
{
|
|
sum += frameTimes[i];
|
|
}
|
|
sum /= ARRAY_LEN(frameTimes);
|
|
displayedFPS = (int)((1000000 + (sum >> 1)) / sum);
|
|
frameCount = 0;
|
|
}
|
|
|
|
const char* const info = va("%s | %3d FPS", rhiInfo.adapter, displayedFPS);
|
|
const float offset = ImGui::GetWindowWidth() - ImGui::CalcTextSize("___").x - ImGui::CalcTextSize(info).x;
|
|
ImGui::SameLine(offset);
|
|
ImGui::Text(info);
|
|
}
|