cnq3/code/renderer/d3d12/d3d12video.idl
myT 3b6a3a5019 added D3D12 rendering and removed D3D11, GL2, GL3
don't track .user files except for cnq3 and cnq3-server

disabled FPS hack

disabled FPS hack, part 2
2023-11-12 01:32:58 +01:00

2486 lines
110 KiB
Text

/*-------------------------------------------------------------------------------------
*
* Copyright (c) Microsoft Corporation
* Licensed under the MIT license
*
*-------------------------------------------------------------------------------------*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgicommon.idl";
import "d3d12.idl";
cpp_quote("#include <winapifamily.h>")
#pragma region App Family
cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)")
typedef enum D3D12_VIDEO_FIELD_TYPE
{
D3D12_VIDEO_FIELD_TYPE_NONE = 0,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2,
} D3D12_VIDEO_FIELD_TYPE;
typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT
{
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0,
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1,
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2,
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3,
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4,
} D3D12_VIDEO_FRAME_STEREO_FORMAT;
typedef struct D3D12_VIDEO_FORMAT
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
} D3D12_VIDEO_FORMAT;
typedef struct D3D12_VIDEO_SAMPLE
{
UINT Width;
UINT Height;
D3D12_VIDEO_FORMAT Format;
} D3D12_VIDEO_SAMPLE;
typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE
{
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1,
} D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE;
typedef enum D3D12_FEATURE_VIDEO
{
D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0,
D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1,
D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2,
D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5,
D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6,
D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9,
D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10,
D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11,
D3D12_FEATURE_VIDEO_ARCHITECTURE = 17,
D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18,
D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22,
D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27,
D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28,
D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32,
D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33,
D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36,
D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37,
D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38,
D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39,
D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40,
D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42,
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44,
D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45,
} D3D12_FEATURE_VIDEO;
typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE
{
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0,
} D3D12_BITSTREAM_ENCRYPTION_TYPE;
typedef struct D3D12_VIDEO_DECODE_CONFIGURATION
{
GUID DecodeProfile;
D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption;
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType;
} D3D12_VIDEO_DECODE_CONFIGURATION;
typedef struct D3D12_VIDEO_DECODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
} D3D12_VIDEO_DECODER_DESC;
typedef struct D3D12_VIDEO_DECODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT DecodeWidth;
UINT DecodeHeight;
DXGI_FORMAT Format;
DXGI_RATIONAL FrameRate;
UINT BitRate;
UINT MaxDecodePictureBufferCount;
} D3D12_VIDEO_DECODER_HEAP_DESC;
typedef struct D3D12_VIDEO_SIZE_RANGE
{
UINT MaxWidth;
UINT MaxHeight;
UINT MinWidth;
UINT MinHeight;
} D3D12_VIDEO_SIZE_RANGE;
typedef enum D3D12_VIDEO_PROCESS_FILTER
{
D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0,
D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1,
D3D12_VIDEO_PROCESS_FILTER_HUE = 2,
D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3,
D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4,
D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5,
D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6,
D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7,
} D3D12_VIDEO_PROCESS_FILTER;
typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
{
D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = (1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS),
D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = (1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST),
D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = (1 << D3D12_VIDEO_PROCESS_FILTER_HUE),
D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = (1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = (1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT),
D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = (1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING),
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT),
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );")
typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );")
typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING
{
BOOL Enable;
FLOAT Alpha;
} D3D12_VIDEO_PROCESS_ALPHA_BLENDING;
typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY
{
BOOL Enable;
FLOAT Lower;
FLOAT Upper;
} D3D12_VIDEO_PROCESS_LUMA_KEY;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12_VIDEO_SIZE_RANGE SourceSizeRange;
D3D12_VIDEO_SIZE_RANGE DestinationSizeRange;
BOOL EnableOrientation;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags;
D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC;
typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE
{
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3,
} D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode;
UINT AlphaFillModeSourceStreamIndex;
FLOAT BackgroundColor[4];
DXGI_RATIONAL FrameRate;
BOOL EnableStereo;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC;
[uuid(0946B7C9-EBF6-4047-BB73-8683E27DBB1F), object, local, pointer_default(unique)]
interface ID3D12VideoDecoderHeap
: ID3D12Pageable
{
D3D12_VIDEO_DECODER_HEAP_DESC GetDesc();
}
[uuid(1F052807-0B46-4ACC-8A89-364F793718A4), object, local, pointer_default(unique)]
interface ID3D12VideoDevice
: IUnknown
{
HRESULT CheckFeatureSupport(
D3D12_FEATURE_VIDEO FeatureVideo,
[annotation("_Inout_updates_bytes_(FeatureSupportDataSize)")] void* pFeatureSupportData,
UINT FeatureSupportDataSize
);
HRESULT CreateVideoDecoder(
[annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder
);
HRESULT CreateVideoDecoderHeap(
[annotation("_In_")]const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap
);
HRESULT CreateVideoProcessor(
UINT NodeMask,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc,
UINT NumInputStreamDescs,
[annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor,
[out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor
);
}
[uuid(C59B6BDC-7720-4074-A136-17A156037470), object, local, pointer_default(unique)]
interface ID3D12VideoDecoder
: ID3D12Pageable
{
D3D12_VIDEO_DECODER_DESC GetDesc();
}
typedef enum D3D12_VIDEO_DECODE_TIER
{
D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0,
D3D12_VIDEO_DECODE_TIER_1 = 1,
D3D12_VIDEO_DECODE_TIER_2 = 2,
D3D12_VIDEO_DECODE_TIER_3 = 3,
} D3D12_VIDEO_DECODE_TIER;
typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );")
typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8,
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );")
typedef enum D3D12_VIDEO_DECODE_STATUS
{
D3D12_VIDEO_DECODE_STATUS_OK = 0,
D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
D3D12_VIDEO_DECODE_STATUS_RESTART = 3,
D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4,
} D3D12_VIDEO_DECODE_STATUS;
typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3
} D3D12_VIDEO_DECODE_ARGUMENT_TYPE;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT Width; // input
UINT Height; // input
DXGI_FORMAT DecodeFormat; // input
DXGI_RATIONAL FrameRate; // input
UINT BitRate; // input
D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; // output
D3D12_VIDEO_DECODE_TIER DecodeTier; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT
{
UINT NodeIndex; // input
UINT ProfileCount; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
{
UINT NodeIndex; // input
UINT ProfileCount; // input
[annotation("_Field_size_full_(ProfileCount)")] GUID *pProfiles; // output. The list of supported profiles. The caller allocates storage for the profile list before calling CheckFeatureSupport.
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT FormatCount; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT FormatCount; // input
[annotation("_Field_size_full_(FormatCount)")] DXGI_FORMAT *pOutputFormats; // output. The list of supported video formats. The caller allocates storage for the format list before calling CheckFeatureSupport.
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS;
typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE
{
BOOL IOCoherent;
} D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE;
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3,
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT;
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A),
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );")
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
{
UINT NodeIndex; // in
GUID DecodeProfile; // in
UINT Width; // in
UINT Height; // in
DXGI_FORMAT DecodeFormat; // in
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; // out
UINT BinCount; // out
UINT CounterBitDepth; // out
} D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM;
typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );")
typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
{
D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2,
} D3D12_VIDEO_SCALE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );")
typedef struct D3D12_VIDEO_SCALE_SUPPORT
{
D3D12_VIDEO_SIZE_RANGE OutputSizeRange;
D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags;
} D3D12_VIDEO_SCALE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
D3D12_VIDEO_SAMPLE DecodeSample; // input
D3D12_VIDEO_FORMAT OutputFormat; // input
DXGI_RATIONAL FrameRate; // input
UINT BitRate; // input
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input
UINT NumInputStreamDescs; // input
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE;
typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS
{
UINT64 Status; // see D3D12_VIDEO_DECODE_STATUS
UINT64 NumMacroblocksAffected;
DXGI_RATIONAL FrameRate;
UINT BitRate;
} D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS;
typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type;
UINT Size;
[annotation("_Field_size_bytes_full_(Size)")] void *pData;
} D3D12_VIDEO_DECODE_FRAME_ARGUMENT;
typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources;
[annotation("_Field_size_full_opt_(NumTexture2Ds)")] ID3D12VideoDecoderHeap** ppHeaps; // If null, assume single decoder heap from input args.
} D3D12_VIDEO_DECODE_REFERENCE_FRAMES;
typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM
{
ID3D12Resource* pBuffer;
UINT64 Offset;
UINT64 Size;
} D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS
{
BOOL Enable;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS
{
UINT NumFrameArguments;
D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[D3D12_VIDEO_DECODE_MAX_ARGUMENTS];
D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames;
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream;
ID3D12VideoDecoderHeap *pHeap;
} D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS
{
ID3D12Resource* pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments;
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS;
[uuid(304FDB32-BEDE-410A-8545-943AC6A46138), object, local, pointer_default(unique)]
interface ID3D12VideoProcessor
: ID3D12Pageable
{
UINT GetNodeMask();
UINT GetNumInputStreamDescs();
HRESULT GetInputStreamDescs(UINT NumInputStreamDescs, [annotation("_Out_writes_(NumInputStreamDescs)")] D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs);
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC GetOutputStreamDesc();
}
typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS
{
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40,
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );")
typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
{
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x01,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x02,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x04,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x08,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );")
typedef enum D3D12_VIDEO_PROCESS_ORIENTATION
{
D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7,
} D3D12_VIDEO_PROCESS_ORIENTATION;
typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2,
} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );")
typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE
{
INT Minimum;
INT Maximum;
INT Default;
FLOAT Multiplier;
} D3D12_VIDEO_PROCESS_FILTER_RANGE;
typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );")
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_SAMPLE InputSample; // input
D3D12_VIDEO_FIELD_TYPE InputFieldType; // input
D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; // input
DXGI_RATIONAL InputFrameRate; // input
D3D12_VIDEO_FORMAT OutputFormat; // input
D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; // input
DXGI_RATIONAL OutputFrameRate; // input
D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // output
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; // output
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; // output
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; // output
D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[D3D12_VIDEO_PROCESS_MAX_FILTERS]; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS
{
UINT NodeIndex; // input
UINT MaxInputStreams; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO
{
UINT NodeIndex; // input
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; // input
D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; // input
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // input
DXGI_RATIONAL InputFrameRate; // input
DXGI_RATIONAL OutputFrameRate; // input
BOOL EnableAutoProcessing; // input
UINT PastFrames; // output
UINT FutureFrames; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO;
typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET
{
UINT NumPastFrames;
ID3D12Resource **ppPastFrames;
UINT *pPastSubresources;
UINT NumFutureFrames;
ID3D12Resource **ppFutureFrames;
UINT *pFutureSubresources;
} D3D12_VIDEO_PROCESS_REFERENCE_SET;
typedef struct D3D12_VIDEO_PROCESS_TRANSFORM
{
D3D12_RECT SourceRectangle;
D3D12_RECT DestinationRectangle;
D3D12_VIDEO_PROCESS_ORIENTATION Orientation;
} D3D12_VIDEO_PROCESS_TRANSFORM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
{
UINT OutputIndex;
UINT InputFrameOrField;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM
{
ID3D12Resource *pTexture2D;
UINT Subresource;
D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet;
} D3D12_VIDEO_PROCESS_INPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM
{
ID3D12Resource* pTexture2D;
UINT Subresource;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_RECT TargetRectangle;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS;
[uuid(3B60536E-AD29-4E64-A269-F853837E5E53), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void DecodeFrame(
[annotation("_In_")] ID3D12VideoDecoder* pDecoder,
[annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
}
[uuid(AEB2543A-167F-4682-ACC8-D159ED4A6209), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void ProcessFrames(
[annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
[annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
}
typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
{
UINT64 Offset;
ID3D12Resource* pBuffer;
} D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1
{
BOOL Enable;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
UINT OutputWidth;
UINT OutputHeight;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1
{
ID3D12Resource* pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments;
D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS];
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1;
[uuid(D52F011B-B56E-453C-A05A-A7F311C8F472), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList1
: ID3D12VideoDecodeCommandList
{
void DecodeFrame1(
[annotation("_In_")] ID3D12VideoDecoder* pDecoder,
[annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments
);
}
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
D3D12_VIDEO_FIELD_TYPE FieldType;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1;
[uuid(542C5C4D-7596-434F-8C93-4EFA6766F267), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList1 : ID3D12VideoProcessCommandList
{
void ProcessFrames1(
[annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
[annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments
);
}
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1,
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE;
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8),
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16),
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );" )
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0,
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION;
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL),
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );" )
// D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT
typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT
{
UINT NodeIndex; // input
BOOL VideoDecodeSupport; // output
BOOL VideoProcessSupport; // output
BOOL VideoEncodeSupport; // output
} D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR
{
UINT NodeIndex; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; // output
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; // output
D3D12_VIDEO_SIZE_RANGE SizeRange; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE
{
UINT NodeIndex; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; // input
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; // input
D3D12_VIDEO_SIZE_RANGE SizeRange; // input
BOOL Protected; // input
UINT64 MotionVectorHeapMemoryPoolL0Size; // output
UINT64 MotionVectorHeapMemoryPoolL1Size; // output
UINT64 MotionEstimatorMemoryPoolL0Size; // output
UINT64 MotionEstimatorMemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_ESTIMATOR_DESC;
[uuid(33FDAE0E-098B-428F-87BB-34B695DE08F8), object, local, pointer_default(unique)]
interface ID3D12VideoMotionEstimator
: ID3D12Pageable
{
D3D12_VIDEO_MOTION_ESTIMATOR_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC;
[uuid(5BE17987-743A-4061-834B-23D22DAEA505), object, local, pointer_default(unique)]
interface ID3D12VideoMotionVectorHeap
: ID3D12Pageable
{
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(981611AD-A144-4C83-9890-F30E26D658AB), object, local, pointer_default(unique)]
interface ID3D12VideoDevice1
: ID3D12VideoDevice
{
HRESULT CreateVideoMotionEstimator(
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionEstimator,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionEstimator
);
HRESULT CreateVideoMotionVectorHeap(
[annotation("_In_")] const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionVectorHeap,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionVectorHeap
);
}
typedef struct D3D12_RESOURCE_COORDINATE
{
// Coordinate values below index pixels.
UINT64 X; // Used for buffer, 1D, 2D, 3D
UINT Y; // Used for 2D, 3D
UINT Z; // Used for 3D
UINT SubresourceIndex; // indexes into mips, arrays, and planes. Used for 1D, 2D, 3D
} D3D12_RESOURCE_COORDINATE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT
{
ID3D12VideoMotionVectorHeap* pMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT
{
ID3D12Resource* pInputTexture2D;
UINT InputSubresourceIndex;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresourceIndex;
ID3D12VideoMotionVectorHeap* pHintMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_INPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT
{
ID3D12Resource* pMotionVectorTexture2D;
D3D12_RESOURCE_COORDINATE MotionVectorCoordinate;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT
{
ID3D12VideoMotionVectorHeap* pMotionVectorHeap;
UINT PixelWidth;
UINT PixelHeight;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT;
[uuid(8455293A-0CBD-4831-9B39-FBDBAB724723), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void EstimateMotion(
[annotation("_In_")] ID3D12VideoMotionEstimator* pMotionEstimator,
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT* pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT* pInputArguments
);
void ResolveMotionVectorHeap(
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT* pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT* pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
}
typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS
{
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS );")
// D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES;
// D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES;
//D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input
BOOL Protected; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1;
// D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input
UINT NumInputStreamDescs; // input
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input
BOOL Protected; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6,
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10,
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0x00000000,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x00000001,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x00000002
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS );")
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT
{
UINT NodeIndex; // in
UINT CommandCount; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO
{
GUID CommandId;
LPCWSTR Name;
D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags;
} D3D12_VIDEO_EXTENSION_COMMAND_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS
{
UINT NodeIndex;
UINT CommandCount;
[annotation("_Field_size_full_(CommandCount)")] D3D12_VIDEO_EXTENSION_COMMAND_INFO* pCommandInfos;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT
{
GUID CommandId; // in
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in
UINT ParameterCount; // out
UINT ParameterPacking; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO
{
LPCWSTR Name;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags;
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS
{
GUID CommandId; // in
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in
UINT ParameterCount; // in
[annotation("_Field_size_full_(ParameterCount)")] D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO* pParameterInfos; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT
{
UINT NodeIndex;
GUID CommandId;
[annotation("_Field_size_bytes_full_opt_(InputDataSizeInBytes)")] const void *pInputData;
SIZE_T InputDataSizeInBytes;
[annotation("_Field_size_bytes_full_opt_(OutputDataSizeInBytes)")] void *pOutputData;
SIZE_T OutputDataSizeInBytes;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE
{
UINT NodeIndex;
GUID CommandId;
[annotation("_Field_size_bytes_full_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters;
SIZE_T CreationParametersSizeInBytes;
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC
{
UINT NodeMask;
GUID CommandId;
} D3D12_VIDEO_EXTENSION_COMMAND_DESC;
[uuid(79A2E5FB-CCD2-469A-9FDE-195D10951F7E), object, local, pointer_default(unique)]
interface ID3D12VideoDecoder1
: ID3D12VideoDecoder
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(DA1D98C5-539F-41B2-BF6B-1198A03B6D26), object, local, pointer_default(unique)]
interface ID3D12VideoDecoderHeap1
: ID3D12VideoDecoderHeap
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(F3CFE615-553F-425C-86D8-EE8C1B1FB01C), object, local, pointer_default(unique)]
interface ID3D12VideoProcessor1
: ID3D12VideoProcessor
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4), object, local, pointer_default(unique)]
interface ID3D12VideoExtensionCommand
: ID3D12Pageable
{
D3D12_VIDEO_EXTENSION_COMMAND_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(F019AC49-F838-4A95-9B17-579437C8F513), object, local, pointer_default(unique)]
interface ID3D12VideoDevice2
: ID3D12VideoDevice1
{
HRESULT CreateVideoDecoder1(
[annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder
);
HRESULT CreateVideoDecoderHeap1(
[annotation("_In_")] const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap
);
HRESULT CreateVideoProcessor1(
UINT NodeMask,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc,
UINT NumInputStreamDescs,
[annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor
);
HRESULT CreateVideoExtensionCommand(
[annotation("_In_")] const D3D12_VIDEO_EXTENSION_COMMAND_DESC* pDesc,
[annotation("_In_reads_bytes_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters,
SIZE_T CreationParametersDataSizeInBytes,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession* pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoExtensionCommand,
[annotation("_COM_Outptr_")] void** ppVideoExtensionCommand);
HRESULT ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes,
[annotation("_Out_writes_bytes_(OutputDataSizeInBytes)")] void *pOutputData,
SIZE_T OutputDataSizeInBytes
);
}
[uuid(6e120880-c114-4153-8036-d247051e1729), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList2
: ID3D12VideoDecodeCommandList1
{
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
[uuid(2aee8c37-9562-42da-8abf-61efeb2e4513), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList3
: ID3D12VideoDecodeCommandList2
{
void Barrier(
UINT32 NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups
);
}
[uuid(db525ae4-6ad6-473c-baa7-59b2e37082e4), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList2
: ID3D12VideoProcessCommandList1
{
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
[uuid(1a0a4ca4-9f08-40ce-9558-b411fd2666ff), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList3
: ID3D12VideoProcessCommandList2
{
void Barrier(
UINT32 NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups
);
}
[uuid(94971eca-2bdb-4769-88cf-3675ea757ebc), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList1
: ID3D12VideoEncodeCommandList
{
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);")
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Encoder
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Rate control API
//
typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4,
} D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE;
typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20,
} D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP {
UINT ConstantQP_FullIntracodedFrame;
UINT ConstantQP_InterPredictedFrame_PrevRefOnly;
UINT ConstantQP_InterPredictedFrame_BiDirectionalRef;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT ConstantQualityTarget;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS
{
UINT DataSize;
union
{
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP* pConfiguration_CQP;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR* pConfiguration_CBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR* pConfiguration_VBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR* pConfiguration_QVBR;
};
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL {
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode;
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams;
DXGI_RATIONAL TargetFrameRate;
} D3D12_VIDEO_ENCODER_RATE_CONTROL;
//
// Video Encoder support API
//
typedef enum D3D12_VIDEO_ENCODER_CODEC
{
D3D12_VIDEO_ENCODER_CODEC_H264 = 0,
D3D12_VIDEO_ENCODER_CODEC_HEVC = 1,
} D3D12_VIDEO_ENCODER_CODEC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC;
typedef enum D3D12_VIDEO_ENCODER_PROFILE_H264
{
D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0,
D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1,
D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2,
} D3D12_VIDEO_ENCODER_PROFILE_H264;
typedef enum D3D12_VIDEO_ENCODER_PROFILE_HEVC
{
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1,
} D3D12_VIDEO_ENCODER_PROFILE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_PROFILE_H264* pH264Profile;
D3D12_VIDEO_ENCODER_PROFILE_HEVC* pHEVCProfile;
};
} D3D12_VIDEO_ENCODER_PROFILE_DESC;
typedef enum D3D12_VIDEO_ENCODER_LEVELS_H264
{
D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0,
D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1,
D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2,
D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3,
D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4,
D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5,
D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6,
D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7,
D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8,
D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9,
D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10,
D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11,
D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12,
D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13,
D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14,
D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15,
D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16,
D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17,
D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18,
D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19,
} D3D12_VIDEO_ENCODER_LEVELS_H264;
typedef enum D3D12_VIDEO_ENCODER_TIER_HEVC
{
D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0,
D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1,
} D3D12_VIDEO_ENCODER_TIER_HEVC;
typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC
{
D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12,
} D3D12_VIDEO_ENCODER_LEVELS_HEVC;
typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC
{
D3D12_VIDEO_ENCODER_LEVELS_HEVC Level;
D3D12_VIDEO_ENCODER_TIER_HEVC Tier;
} D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC;
typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_LEVELS_H264* pH264LevelSetting;
D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC* pHEVCLevelSetting;
};
} D3D12_VIDEO_ENCODER_LEVEL_SETTING;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_LEVEL_SETTING MinSupportedLevel; // output
D3D12_VIDEO_ENCODER_LEVEL_SETTING MaxSupportedLevel; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
UINT Width;
UINT Height;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC
{
UINT WidthRatio;
UINT HeightRatio;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
UINT ResolutionRatiosCount; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
UINT ResolutionRatiosCount; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MinResolutionSupported; // output
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MaxResolutionSupported; // output
UINT ResolutionWidthMultipleRequirement; // output
UINT ResolutionHeightMultipleRequirement; // output
[annotation("_Field_size_full_(ResolutionRatiosCount)")] D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC* pResolutionRatios;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
DXGI_FORMAT Format; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE;
typedef enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE
{
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0,
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1,
} D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE {
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefreshMode; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE;
typedef enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
{
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4,
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS
{
D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0x0,
} D3D12_VIDEO_ENCODER_HEAP_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags;
D3D12_VIDEO_ENCODER_CODEC EncodeCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel;
UINT ResolutionsListCount;
[annotation("_Field_size_full_(ResolutionsListCount)")] const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList;
} D3D12_VIDEO_ENCODER_HEAP_DESC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE {
D3D12_VIDEO_ENCODER_HEAP_DESC HeapDesc; // input
BOOL IsSupported; // output
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS);")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING),
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS);")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize;
UCHAR max_transform_hierarchy_depth_inter;
UCHAR max_transform_hierarchy_depth_intra;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT {
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264* pH264Support;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC* pHEVCSupport;
};
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT {
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; // input/output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 {
UINT MaxL0ReferencesForP;
UINT MaxL0ReferencesForB;
UINT MaxL1ReferencesForB;
UINT MaxLongTermReferences;
UINT MaxDPBCapacity;
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC {
UINT MaxL0ReferencesForP;
UINT MaxL0ReferencesForB;
UINT MaxL1ReferencesForB;
UINT MaxLongTermReferences;
UINT MaxDPBCapacity;
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT {
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264* pH264Support;
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC* pHEVCSupport;
};
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT {
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT;
typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS
{
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000,
} D3D12_VIDEO_ENCODER_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS);")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS);")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize;
UCHAR max_transform_hierarchy_depth_inter;
UCHAR max_transform_hierarchy_depth_intra;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264* pH264Config;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC* pHEVCConfig;
};
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH
{
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode;
UINT IntraRefreshDuration;
} D3D12_VIDEO_ENCODER_INTRA_REFRESH;
typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
{
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3,
} D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
{
UINT MaxSubregionsNumber;
UINT MaxIntraRefreshFrameDuration;
UINT SubregionBlockPixelsSize;
UINT QPMapRegionPixelsSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS;
typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS
{
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800,
} D3D12_VIDEO_ENCODER_VALIDATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
{
UINT GOPLength;
UINT PPicturePeriod;
UCHAR pic_order_cnt_type;
UCHAR log2_max_frame_num_minus4;
UCHAR log2_max_pic_order_cnt_lsb_minus4;
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264;
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC
{
UINT GOPLength;
UINT PPicturePeriod;
UCHAR log2_max_pic_order_cnt_lsb_minus4;
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264* pH264GroupOfPictures;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC* pHEVCGroupOfPictures;
};
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT
{
// input
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
UINT ResolutionsListCount;
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList;
UINT MaxReferenceFramesInDPB;
// single value output
D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags;
D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; // assuming max resolution from input list
// resolution dependent output
[annotation("_Field_size_full_(ResolutionsListCount)")] D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS* pResolutionDependentSupport;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; // input
BOOL IsSupported; // output
UINT CompressedBitstreamBufferAccessAlignment; // output
UINT EncoderMetadataBufferAccessAlignment; // output
UINT MaxEncoderOutputMetadataBufferSize; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS;
//
// Video Encoder creation API
//
typedef enum D3D12_VIDEO_ENCODER_FLAGS
{
D3D12_VIDEO_ENCODER_FLAG_NONE = 0x0,
} D3D12_VIDEO_ENCODER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_ENCODER_FLAGS Flags;
D3D12_VIDEO_ENCODER_CODEC EncodeCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision;
} D3D12_VIDEO_ENCODER_DESC;
[uuid(2E0D212D-8DF9-44A6-A770-BB289B182737), object, local, pointer_default(unique)]
interface ID3D12VideoEncoder
: ID3D12Pageable
{
UINT GetNodeMask();
D3D12_VIDEO_ENCODER_FLAGS GetEncoderFlags();
D3D12_VIDEO_ENCODER_CODEC GetCodec();
HRESULT GetCodecProfile([annotation("_Inout_")] D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile);
HRESULT GetCodecConfiguration([annotation("_Inout_")] D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig);
DXGI_FORMAT GetInputFormat();
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE GetMaxMotionEstimationPrecision();
}
[uuid(22B35D96-876A-44C0-B25E-FB8C9C7F1C4A), object, local, pointer_default(unique)]
interface ID3D12VideoEncoderHeap
: ID3D12Pageable
{
UINT GetNodeMask();
D3D12_VIDEO_ENCODER_HEAP_FLAGS GetEncoderHeapFlags();
D3D12_VIDEO_ENCODER_CODEC GetCodec();
HRESULT GetCodecProfile([annotation("_Inout_")] D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile);
HRESULT GetCodecLevel([annotation("_Inout_")] D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel);
UINT GetResolutionListCount();
HRESULT GetResolutionList(
const UINT ResolutionsListCount,
[annotation("_Out_writes_(ResolutionsListCount)")] D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList);
}
[uuid(4243ADB4-3A32-4666-973C-0CCC5625DC44), object, local, pointer_default(unique)]
interface ID3D12VideoDevice3
: ID3D12VideoDevice2
{
HRESULT CreateVideoEncoder(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_DESC* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoder,
[annotation("_COM_Outptr_")] void** ppVideoEncoder);
HRESULT CreateVideoEncoderHeap(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_HEAP_DESC* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoderHeap,
[annotation("_COM_Outptr_")] void** ppVideoEncoderHeap);
}
//
// Video Encoder operation API
//
typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264
{
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3,
} D3D12_VIDEO_ENCODER_FRAME_TYPE_H264;
typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
{
UINT ReconstructedPictureResourceIndex;
BOOL IsLongTermReference;
UINT LongTermPictureIdx;
UINT PictureOrderCountNumber;
UINT FrameDecodingOrderNumber;
UINT TemporalLayerIndex;
} D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264;
typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION
{
UCHAR memory_management_control_operation;
UINT difference_of_pic_nums_minus1;
UINT long_term_pic_num;
UINT long_term_frame_idx;
UINT max_long_term_frame_idx_plus1;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION
{
UCHAR modification_of_pic_nums_idc;
UINT abs_diff_pic_num_minus1;
UINT long_term_pic_num;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType;
UINT pic_parameter_set_id;
UINT idr_pic_id;
UINT PictureOrderCountNumber;
UINT FrameDecodingOrderNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
[annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
[annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
[annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264* pReferenceFramesReconPictureDescriptors;
UCHAR adaptive_ref_pic_marking_mode_flag;
UINT RefPicMarkingOperationsCommandsCount;
[annotation("_Field_size_full_(RefPicMarkingOperationsCommandsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION* pRefPicMarkingOperationsCommands;
UINT List0RefPicModificationsCount;
[annotation("_Field_size_full_(List0RefPicModificationsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION* pList0RefPicModifications;
UINT List1RefPicModificationsCount;
[annotation("_Field_size_full_(List1RefPicModificationsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION* pList1RefPicModifications;
UINT QPMapValuesCount;
[annotation("_Field_size_full_(QPMapValuesCount)")] INT8 *pRateControlQPMap;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264;
typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC
{
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3,
} D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC
{
UINT ReconstructedPictureResourceIndex;
BOOL IsRefUsedByCurrentPic;
BOOL IsLongTermReference;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
} D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC;
typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType;
UINT slice_pic_parameter_set_id;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
[annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
[annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
[annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors;
UINT List0RefPicModificationsCount;
[annotation("_Field_size_full_(List0RefPicModificationsCount)")] UINT* pList0RefPicModifications;
UINT List1RefPicModificationsCount;
[annotation("_Field_size_full_(List1RefPicModificationsCount)")] UINT* pList1RefPicModifications;
UINT QPMapValuesCount;
[annotation("_Field_size_full_(QPMapValuesCount)")] INT8 *pRateControlQPMap;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264* pH264PicData;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC* pHEVCPicData;
};
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA;
typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources;
} D3D12_VIDEO_ENCODE_REFERENCE_FRAMES;
typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC
{
UINT IntraRefreshFrameIndex;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData;
D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC;
typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10,
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES
{
// Mutually exclusive options according to selected mode
union
{
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION
UINT MaxBytesPerSlice;
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED
UINT NumberOfCodingUnitsPerSlice;
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION
UINT NumberOfRowsPerSlice;
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME
UINT NumberOfSlicesPerFrame;
};
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
UINT DataSize;
union
{
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES* pSlicesPartition_H264;
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES* pSlicesPartition_HEVC;
};
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC;
//
// Video Encoder operation commands API
//
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc;
ID3D12Resource *pInputFrame;
UINT InputFrameSubresource;
UINT CurrentFrameBitstreamMetadataSize;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM
{
ID3D12Resource* pBuffer;
UINT64 FrameStartOffset;
} D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE
{
ID3D12Resource *pReconstructedPicture;
UINT ReconstructedPictureSubresource;
} D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE;
typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA
{
UINT64 bSize;
UINT64 bStartOffset;
UINT64 bHeaderSize;
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA;
typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS
{
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0x0,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10,
} D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS);")
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
{
UINT64 AverageQP;
UINT64 IntraCodingUnitsCount;
UINT64 InterCodingUnitsCount;
UINT64 SkipCodingUnitsCount;
UINT64 AverageMotionEstimationXDirection;
UINT64 AverageMotionEstimationYDirection;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS;
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA
{
UINT64 EncodeErrorFlags; // D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS
D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats;
UINT64 EncodedBitstreamWrittenBytesCount;
UINT64 WrittenSubregionsCount;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA;
typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER
{
ID3D12Resource* pBuffer;
UINT64 Offset;
} D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_CODEC EncoderCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile;
DXGI_FORMAT EncoderInputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream;
D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS;
[uuid(895491e2-e701-46a9-9a1f-8d3480ed867a), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList2
: ID3D12VideoEncodeCommandList1
{
void EncodeFrame(
[annotation("_In_")] ID3D12VideoEncoder* pEncoder,
[annotation("_In_")] ID3D12VideoEncoderHeap *pHeap,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments);
void ResolveEncoderOutputMetadata(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS* pInputArguments,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS* pOutputArguments);
}
[uuid(7f027b22-1515-4e85-aa0d-026486580576), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList3
: ID3D12VideoEncodeCommandList2
{
void Barrier(
UINT32 NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups
);
}
cpp_quote("#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */")
#pragma endregion
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76);" )