mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-23 20:42:49 +00:00
702 lines
16 KiB
C++
702 lines
16 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
// console.c
|
|
|
|
#include "client.h"
|
|
|
|
|
|
static const cvar_t* con_noprint;
|
|
static const cvar_t* con_notifytime;
|
|
static const cvar_t* con_scale;
|
|
static const cvar_t* con_scaleMode; // 0 = without res, 1 = with res, 2 = 8x12
|
|
static const cvar_t* con_speed;
|
|
|
|
|
|
#define CON_NOTIFYLINES 4
|
|
|
|
#define CON_TEXTSIZE 32768
|
|
|
|
struct console_t {
|
|
qbool initialized;
|
|
|
|
short text[CON_TEXTSIZE];
|
|
int current; // line where next message will be printed
|
|
int x; // offset in current line for next print
|
|
int y; // virtual screen coordinate of bottom of console
|
|
int display; // bottom of console displays this line
|
|
|
|
float cw, ch; // actual font size in pixels
|
|
float xadjust; // supposedly for wide aspect screens, but never actually set properly
|
|
|
|
int linewidth; // characters across screen
|
|
int totallines; // total lines in console scrollback
|
|
|
|
int rowsVisible; // number of full rows that can currently be rendered in a page
|
|
|
|
float displayFrac; // approaches finalFrac at con_speed
|
|
float finalFrac; // 0.0 to 1.0 lines of console to display
|
|
|
|
int times[CON_NOTIFYLINES]; // cls.realtime time the line was generated
|
|
// for transparent notify lines
|
|
};
|
|
|
|
static console_t con;
|
|
|
|
// base font size, optionally scaled by screen resolution and con_scale
|
|
#define CONCHAR_WIDTH 8
|
|
#define CONCHAR_HEIGHT 12
|
|
|
|
#define CONSOLE_WIDTH 78
|
|
int g_console_field_width = CONSOLE_WIDTH;
|
|
|
|
|
|
void Con_ToggleConsole_f( void )
|
|
{
|
|
// closing a full screen console restarts the demo loop
|
|
if ( cls.state == CA_DISCONNECTED && cls.keyCatchers == KEYCATCH_CONSOLE ) {
|
|
CL_StartDemoLoop();
|
|
return;
|
|
}
|
|
|
|
Field_Clear( &g_consoleField );
|
|
g_consoleField.widthInChars = g_console_field_width;
|
|
|
|
Con_ClearNotify();
|
|
cls.keyCatchers ^= KEYCATCH_CONSOLE;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Con_MessageMode_f
|
|
================
|
|
*/
|
|
void Con_MessageMode_f (void) {
|
|
chat_playerNum = -1;
|
|
chat_team = qfalse;
|
|
Field_Clear( &chatField );
|
|
chatField.widthInChars = 30;
|
|
|
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Con_MessageMode2_f
|
|
================
|
|
*/
|
|
void Con_MessageMode2_f (void) {
|
|
chat_playerNum = -1;
|
|
chat_team = qtrue;
|
|
Field_Clear( &chatField );
|
|
chatField.widthInChars = 25;
|
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Con_MessageMode3_f
|
|
================
|
|
*/
|
|
void Con_MessageMode3_f (void) {
|
|
chat_playerNum = VM_Call( cgvm, CG_CROSSHAIR_PLAYER );
|
|
if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) {
|
|
chat_playerNum = -1;
|
|
return;
|
|
}
|
|
chat_team = qfalse;
|
|
Field_Clear( &chatField );
|
|
chatField.widthInChars = 30;
|
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Con_MessageMode4_f
|
|
================
|
|
*/
|
|
void Con_MessageMode4_f (void) {
|
|
chat_playerNum = VM_Call( cgvm, CG_LAST_ATTACKER );
|
|
if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) {
|
|
chat_playerNum = -1;
|
|
return;
|
|
}
|
|
chat_team = qfalse;
|
|
Field_Clear( &chatField );
|
|
chatField.widthInChars = 30;
|
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
|
}
|
|
|
|
|
|
static void Con_Clear_f( void )
|
|
{
|
|
int i;
|
|
|
|
for ( i = 0 ; i < CON_TEXTSIZE ; i++ ) {
|
|
con.text[i] = (COLOR_WHITE << 8) | ' ';
|
|
}
|
|
|
|
con.current = con.totallines - 1;
|
|
|
|
Con_Bottom();
|
|
}
|
|
|
|
|
|
// save the console contents out to a file
|
|
|
|
void Con_Dump_f( void )
|
|
{
|
|
int l, x, i;
|
|
short *line;
|
|
char buffer[1024];
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Com_Printf ("usage: condump <filename>\n");
|
|
return;
|
|
}
|
|
|
|
Q_strncpyz( buffer, Cmd_Argv(1), MAX_QPATH - 4 );
|
|
COM_DefaultExtension( buffer, sizeof(buffer), ".txt" );
|
|
|
|
fileHandle_t f = FS_FOpenFileWrite( buffer );
|
|
if (!f)
|
|
{
|
|
Com_Printf( "ERROR: couldn't open %s\n", buffer );
|
|
return;
|
|
}
|
|
|
|
Com_Printf( "Dumped console text to %s\n", buffer );
|
|
|
|
// skip empty lines
|
|
for (l = con.current - con.totallines + 1 ; l <= con.current ; l++)
|
|
{
|
|
line = con.text + (l%con.totallines)*con.linewidth;
|
|
for (x=0 ; x<con.linewidth ; x++)
|
|
if ((line[x] & 0xff) != ' ')
|
|
break;
|
|
if (x != con.linewidth)
|
|
break;
|
|
}
|
|
|
|
// write the remaining lines
|
|
buffer[con.linewidth] = 0;
|
|
for ( ; l <= con.current ; l++)
|
|
{
|
|
line = con.text + (l%con.totallines)*con.linewidth;
|
|
for(i=0; i<con.linewidth; i++)
|
|
buffer[i] = line[i] & 0xff;
|
|
for (x=con.linewidth-1 ; x>=0 ; x--)
|
|
{
|
|
if (buffer[x] == ' ')
|
|
buffer[x] = 0;
|
|
else
|
|
break;
|
|
}
|
|
strcat( buffer, "\n" );
|
|
FS_Write( buffer, strlen(buffer), f );
|
|
}
|
|
|
|
FS_FCloseFile( f );
|
|
}
|
|
|
|
|
|
void Con_ClearNotify()
|
|
{
|
|
for (int i = 0; i < CON_NOTIFYLINES; ++i) {
|
|
con.times[i] = 0;
|
|
}
|
|
}
|
|
|
|
|
|
// called on demand by the first CL_ConsolePrint
|
|
// before the client subsystem is actually up and running properly
|
|
|
|
static void Con_Init()
|
|
{
|
|
con.initialized = qtrue;
|
|
|
|
con.linewidth = CONSOLE_WIDTH;
|
|
con.totallines = CON_TEXTSIZE / con.linewidth;
|
|
|
|
Con_Clear_f();
|
|
|
|
con.cw = CONCHAR_WIDTH;
|
|
con.ch = CONCHAR_HEIGHT;
|
|
}
|
|
|
|
|
|
static void Con_ResizeFont()
|
|
{
|
|
if (!cls.rendererStarted)
|
|
return;
|
|
|
|
con.cw = CONCHAR_WIDTH;
|
|
con.ch = CONCHAR_HEIGHT;
|
|
con.xadjust = CONCHAR_WIDTH;
|
|
|
|
if (!con_scale || !con_scaleMode)
|
|
return;
|
|
|
|
if (con_scaleMode->integer == 2)
|
|
return;
|
|
|
|
if (con_scaleMode->integer == 1)
|
|
SCR_AdjustFrom640( &con.cw, &con.ch, NULL, NULL );
|
|
|
|
// bugs in the renderer's overflow handling will cause crashes
|
|
// if the console has too many polys/verts because of too small a font
|
|
// this is a fairly arbitrary lower bound, but better than nothing
|
|
const float scale = max( 0.25f, fabsf( con_scale->value ) );
|
|
con.cw *= scale;
|
|
con.ch *= scale;
|
|
|
|
if ( cls.glconfig.vidWidth * SCREEN_HEIGHT > cls.glconfig.vidHeight * SCREEN_WIDTH ) {
|
|
// the console distorts horribly on widescreens
|
|
con.cw = con.ch * SCREEN_HEIGHT / SCREEN_WIDTH;
|
|
}
|
|
|
|
con.xadjust = con.cw;
|
|
}
|
|
|
|
|
|
void CL_ConInit()
|
|
{
|
|
int i;
|
|
|
|
con_noprint = Cvar_Get( "con_noprint", "0", 0 );
|
|
con_notifytime = Cvar_Get( "con_notifytime", "3", CVAR_ARCHIVE );
|
|
con_scale = Cvar_Get( "con_scale", "1", CVAR_ARCHIVE );
|
|
con_scaleMode = Cvar_Get( "con_scaleMode", "0", CVAR_ARCHIVE );
|
|
con_speed = Cvar_Get( "con_speed", "3", CVAR_ARCHIVE );
|
|
|
|
Field_Clear( &g_consoleField );
|
|
g_consoleField.widthInChars = g_console_field_width;
|
|
for ( i = 0 ; i < COMMAND_HISTORY ; i++ ) {
|
|
Field_Clear( &historyEditLines[i] );
|
|
historyEditLines[i].widthInChars = g_console_field_width;
|
|
}
|
|
Con_ClearNotify();
|
|
|
|
CL_LoadCommandHistory();
|
|
|
|
Cmd_AddCommand( "toggleconsole", Con_ToggleConsole_f );
|
|
Cmd_AddCommand( "messagemode", Con_MessageMode_f );
|
|
Cmd_AddCommand( "messagemode2", Con_MessageMode2_f );
|
|
Cmd_AddCommand( "messagemode3", Con_MessageMode3_f );
|
|
Cmd_AddCommand( "messagemode4", Con_MessageMode4_f );
|
|
Cmd_AddCommand( "clear", Con_Clear_f );
|
|
Cmd_AddCommand( "condump", Con_Dump_f );
|
|
}
|
|
|
|
|
|
static void Con_Linefeed()
|
|
{
|
|
// mark time for transparent overlay
|
|
if (con.current >= 0) {
|
|
con.times[con.current % CON_NOTIFYLINES] = cls.realtime;
|
|
}
|
|
|
|
con.x = 0;
|
|
if (con.display == con.current)
|
|
con.display++;
|
|
con.current++;
|
|
|
|
for ( int i = 0; i < con.linewidth; ++i ) {
|
|
con.text[(con.current%con.totallines)*con.linewidth+i] = (COLOR_WHITE << 8) | ' ';
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
Handles cursor positioning, line wrapping, etc
|
|
All console printing must go through this in order to be logged to disk
|
|
If no console is visible, the text will appear at the top of the game window
|
|
*/
|
|
void CL_ConsolePrint( const char* s )
|
|
{
|
|
int c, w, y;
|
|
|
|
// con_noprint disables ALL console functionality
|
|
// use con_notifytime 0 to log the text without the annoying overlay
|
|
if ( con_noprint && con_noprint->integer ) {
|
|
return;
|
|
}
|
|
|
|
if (!con.initialized)
|
|
Con_Init();
|
|
|
|
char color = COLOR_WHITE;
|
|
|
|
while ( c = *s ) {
|
|
if ( Q_IsColorString( s ) ) {
|
|
color = s[1];
|
|
s += 2;
|
|
continue;
|
|
}
|
|
|
|
// count word length and wordwrap if needed
|
|
for (w = 0; w < con.linewidth; ++w) {
|
|
if ( s[w] <= ' ') {
|
|
break;
|
|
}
|
|
}
|
|
if (w != con.linewidth && (con.x + w >= con.linewidth) ) {
|
|
Con_Linefeed();
|
|
}
|
|
|
|
++s;
|
|
|
|
switch (c)
|
|
{
|
|
case '\n':
|
|
Con_Linefeed();
|
|
break;
|
|
case '\r':
|
|
con.x = 0;
|
|
break;
|
|
default: // display character and advance
|
|
y = con.current % con.totallines;
|
|
con.text[y*con.linewidth+con.x] = (color << 8) | c;
|
|
con.x++;
|
|
if (con.x >= con.linewidth) {
|
|
Con_Linefeed();
|
|
con.x = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// mark time for transparent overlay
|
|
if (con.current >= 0) {
|
|
con.times[con.current % CON_NOTIFYLINES] = cls.realtime;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
DRAWING
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
|
|
// draw the editline with a prompt in front of it
|
|
|
|
static void Con_DrawInput()
|
|
{
|
|
if ( cls.state != CA_DISCONNECTED && !(cls.keyCatchers & KEYCATCH_CONSOLE ) ) {
|
|
return;
|
|
}
|
|
|
|
float y = con.y - (con.ch * 1.5);
|
|
|
|
re.SetColor( colorBlack );
|
|
SCR_DrawChar( con.xadjust + 1, y + 1, con.cw, con.ch, ']' );
|
|
re.SetColor( colorWhite );
|
|
SCR_DrawChar( con.xadjust, y, con.cw, con.ch, ']' );
|
|
|
|
Field_Draw( &g_consoleField, con.xadjust + con.cw, y, con.cw, con.ch );
|
|
}
|
|
|
|
|
|
// draws the last few lines of output transparently over the game area
|
|
|
|
static void Con_DrawNotify()
|
|
{
|
|
int x;
|
|
int i;
|
|
int time;
|
|
int skip;
|
|
|
|
if (cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME)) {
|
|
return;
|
|
}
|
|
|
|
char color = COLOR_WHITE;
|
|
re.SetColor( ColorFromChar( color ) );
|
|
|
|
int y = 0;
|
|
for (i = con.current-CON_NOTIFYLINES+1 ; i <= con.current ; i++)
|
|
{
|
|
if (i < 0)
|
|
continue;
|
|
time = con.times[i % CON_NOTIFYLINES];
|
|
if (time == 0)
|
|
continue;
|
|
time = cls.realtime - time;
|
|
if (time >= con_notifytime->value*1000)
|
|
continue;
|
|
|
|
const short* text = con.text + (i % con.totallines)*con.linewidth;
|
|
|
|
for (x = 0 ; x < con.linewidth ; x++) {
|
|
if ( ( text[x] & 0xff ) == ' ' ) {
|
|
continue;
|
|
}
|
|
if ( (text[x] >> 8) != color ) {
|
|
color = (text[x] >> 8);
|
|
re.SetColor( ColorFromChar( color ) );
|
|
}
|
|
SCR_DrawChar( con.xadjust + x * con.cw, y, con.cw, con.ch, text[x] & 0xff );
|
|
}
|
|
|
|
y += con.ch;
|
|
}
|
|
|
|
re.SetColor( NULL );
|
|
|
|
// draw the chat line - this shit has NO business being in the engine >:(
|
|
if ( cls.keyCatchers & KEYCATCH_MESSAGE )
|
|
{
|
|
float cw = 12, ch = 16;
|
|
SCR_AdjustFrom640( &cw, &ch, NULL, NULL );
|
|
|
|
if (chat_team)
|
|
{
|
|
SCR_DrawString( 8, y, cw, ch, "say_team:", qtrue );
|
|
skip = 10;
|
|
}
|
|
else
|
|
{
|
|
SCR_DrawString( 8, y, cw, ch, "say:", qtrue );
|
|
skip = 5;
|
|
}
|
|
|
|
Field_Draw( &chatField, skip * cw, y, cw, ch );
|
|
y += ch;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////
|
|
|
|
|
|
static void Con_FillRect( float x, float y, float w, float h, const vec4_t color )
|
|
{
|
|
re.SetColor( color );
|
|
re.DrawStretchPic( x, y, w, h, 0, 0, 0, 0, cls.whiteShader );
|
|
re.SetColor( NULL );
|
|
}
|
|
|
|
|
|
static void Con_DrawSolidConsole( float frac )
|
|
{
|
|
int i, x, y;
|
|
int rows;
|
|
int row;
|
|
vec4_t fill;
|
|
|
|
int scanlines = Com_Clamp( 0, cls.glconfig.vidHeight, cls.glconfig.vidHeight * frac );
|
|
if (scanlines <= 0)
|
|
return;
|
|
|
|
// draw the background
|
|
y = scanlines - 2;
|
|
MAKERGBA( fill, 0.33f, 0.33f, 0.33f, 1.0 );
|
|
Con_FillRect( 0, 0, cls.glconfig.vidWidth, y, fill );
|
|
|
|
MAKERGBA( fill, 0.25f, 0.25f, 0.25f, 1.0 );
|
|
Con_FillRect( 0, y, cls.glconfig.vidWidth, 2, fill );
|
|
|
|
i = sizeof( Q3_VERSION )/sizeof(char) - 1;
|
|
x = cls.glconfig.vidWidth;
|
|
while (--i >= 0) {
|
|
x -= SMALLCHAR_WIDTH;
|
|
SCR_DrawChar( x, scanlines - (SMALLCHAR_HEIGHT * 1.5), SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, Q3_VERSION[i] );
|
|
}
|
|
|
|
re.SetColor( NULL );
|
|
rows = (scanlines - con.ch) / con.ch;
|
|
con.y = scanlines;
|
|
|
|
y = scanlines - (con.ch * 3);
|
|
|
|
// draw the console text from the bottom up
|
|
if (con.display != con.current) {
|
|
// draw arrows to show the buffer is backscrolled
|
|
re.SetColor( colorBlack );
|
|
for (x = 0; x < con.linewidth; x += 4)
|
|
SCR_DrawChar( con.xadjust + x * con.cw, y, con.cw, con.ch, '^' );
|
|
y -= con.ch;
|
|
--rows;
|
|
}
|
|
|
|
row = con.display;
|
|
if ( con.x == 0 ) {
|
|
row--;
|
|
}
|
|
|
|
char color = COLOR_WHITE;
|
|
re.SetColor( ColorFromChar( color ) );
|
|
|
|
con.rowsVisible = 0;
|
|
for (i = 0; i < rows; ++i, --row, y -= con.ch )
|
|
{
|
|
if (row < 0)
|
|
break;
|
|
if (con.current - row >= con.totallines) {
|
|
// past scrollback wrap point
|
|
continue;
|
|
}
|
|
|
|
if (y >= 0)
|
|
con.rowsVisible++;
|
|
|
|
const short* text = con.text + (row % con.totallines)*con.linewidth;
|
|
|
|
re.SetColor( colorBlack );
|
|
for (int i = 0; i < con.linewidth; ++i) {
|
|
SCR_DrawChar( 1 + con.xadjust + i * con.cw, 1 + y, con.cw, con.ch, (text[i] & 0xFF) );
|
|
}
|
|
|
|
re.SetColor( colorWhite );
|
|
for (int i = 0; i < con.linewidth; ++i) {
|
|
if ((text[i] >> 8) != color) {
|
|
color = (text[i] >> 8);
|
|
re.SetColor( ColorFromChar( color ) );
|
|
}
|
|
SCR_DrawChar( con.xadjust + i * con.cw, y, con.cw, con.ch, (text[i] & 0xFF) );
|
|
}
|
|
}
|
|
|
|
Con_DrawInput();
|
|
|
|
re.SetColor( NULL );
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////
|
|
|
|
|
|
void Con_DrawConsole()
|
|
{
|
|
// check for console width changes from a vid mode change
|
|
Con_ResizeFont();
|
|
|
|
// if disconnected, render console full screen
|
|
if ( cls.state == CA_DISCONNECTED ) {
|
|
if ( !( cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME)) ) {
|
|
Con_DrawSolidConsole( 1.0 );
|
|
return;
|
|
}
|
|
}
|
|
|
|
if ( con.displayFrac ) {
|
|
Con_DrawSolidConsole( con.displayFrac );
|
|
} else {
|
|
// draw notify lines
|
|
if ( cls.state == CA_ACTIVE ) {
|
|
Con_DrawNotify();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////
|
|
|
|
|
|
// slide the console onto/off the screen
|
|
|
|
void Con_RunConsole()
|
|
{
|
|
// decide on the destination height of the console
|
|
if ( cls.keyCatchers & KEYCATCH_CONSOLE )
|
|
con.finalFrac = 0.5f; // half screen
|
|
else
|
|
con.finalFrac = 0.0f; // none visible
|
|
|
|
// scroll towards the destination height
|
|
if (con.finalFrac < con.displayFrac)
|
|
{
|
|
con.displayFrac -= con_speed->value * (float)cls.realFrametime / 1000.0f;
|
|
if (con.finalFrac > con.displayFrac)
|
|
con.displayFrac = con.finalFrac;
|
|
}
|
|
else if (con.finalFrac > con.displayFrac)
|
|
{
|
|
con.displayFrac += con_speed->value * (float)cls.realFrametime / 1000.0f;
|
|
if (con.finalFrac < con.displayFrac)
|
|
con.displayFrac = con.finalFrac;
|
|
}
|
|
}
|
|
|
|
|
|
static void Con_FixPosition()
|
|
{
|
|
if ( con.display < con.totallines ) {
|
|
con.display = con.totallines;
|
|
} else if ( con.display > con.current ) {
|
|
con.display = con.current;
|
|
}
|
|
}
|
|
|
|
|
|
void Con_ScrollLines( int lines )
|
|
{
|
|
if (lines == 0)
|
|
return;
|
|
|
|
con.display += lines;
|
|
Con_FixPosition();
|
|
}
|
|
|
|
|
|
void Con_ScrollPages( int pages )
|
|
{
|
|
if (pages == 0)
|
|
return;
|
|
|
|
// we allow a single line of overlap for readability
|
|
con.display += pages * (con.rowsVisible - 1);
|
|
Con_FixPosition();
|
|
}
|
|
|
|
|
|
void Con_Top()
|
|
{
|
|
con.display = con.totallines;
|
|
if ( con.current - con.display >= con.totallines ) {
|
|
con.display = con.current - con.totallines + 1;
|
|
}
|
|
}
|
|
|
|
|
|
void Con_Bottom()
|
|
{
|
|
con.display = con.current;
|
|
}
|
|
|
|
|
|
void Con_Close()
|
|
{
|
|
if ( !com_cl_running->integer ) {
|
|
return;
|
|
}
|
|
Field_Clear( &g_consoleField );
|
|
Con_ClearNotify();
|
|
cls.keyCatchers &= ~KEYCATCH_CONSOLE;
|
|
con.finalFrac = 0; // none visible
|
|
con.displayFrac = 0;
|
|
}
|