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981f059b7b
surfaces added first are part of the map itself it's better to drop e.g. some plasma cells rather than e.g. entire walls it's also less error-prone to work with since we don't need to fix numbers on read but only check on write in exactly 2 spots also removed tr.shiftedEntityNum because it was unnecessary... |
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build.md | ||
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COPYING.txt | ||
id-readme.txt | ||
ioq3-changelog.txt | ||
Makefile |