cnq3/code
myT 981f059b7b do not replace older surfaces with newer ones but refuse to add new ones instead
surfaces added first are part of the map itself
it's better to drop e.g. some plasma cells rather than e.g. entire walls
it's also less error-prone to work with since we don't need to fix numbers on read
but only check on write in exactly 2 spots

also removed tr.shiftedEntityNum because it was unnecessary...
2022-04-10 21:45:59 +02:00
..
botlib added FreeBSD support 2020-01-06 01:04:16 +01:00
client fixed CL_NextDemo not being called after a drop error or fopen failing 2022-04-09 03:50:16 +02:00
glew added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
libunwind new Linux signal handlers 2017-10-10 19:36:12 +02:00
linux added Sys_DebugPrintf 2022-04-10 21:24:36 +02:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon added Sys_DebugPrintf 2022-04-10 21:24:36 +02:00
renderer do not replace older surfaces with newer ones but refuse to add new ones instead 2022-04-10 21:45:59 +02:00
server using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible 2019-09-25 05:29:36 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
win32 added Sys_DebugPrintf 2022-04-10 21:24:36 +02:00